diff options
author | Beverly <beverlyt@google.com> | 2021-08-26 12:19:57 -0400 |
---|---|---|
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | 2021-09-20 22:31:29 +0000 |
commit | 1d12061ff58b998d3ac8f901dbf5c03c541486d3 (patch) | |
tree | 4780c351a806be26fc14386a5fd667a7d507d886 | |
parent | d6ea4600743c304b0a6dc1ee7e4d38ac1b822960 (diff) | |
download | base-1d12061ff58b998d3ac8f901dbf5c03c541486d3.tar.gz |
Remove ZigZagClassifer from lock-icon longpress falsing algo
If the touch leaves the lock icon area, we already drop the touch.
Therefore, we don't also need to also take into consideration the
ZigZagClassifier for the lock icon.
Also, only play the longpress vibration if we will be bringing
up the bouncer. If the FalsingManager think we're falsing, there's no reason to play
the longpress vibration.
Test: manually longpress lock icon on device with
udfps capability (after lockdown or reboot) and observe
longpress consistently brings up the bouncer
Fixes: 197271526
Change-Id: Ic9fa82a549599e48d281b4db69c04627803c6c5a
Merged-In: Ic9fa82a549599e48d281b4db69c04627803c6c5a
(cherry picked from commit 374f321fca4572401911f1493122600140e918eb)
(cherry picked from commit e77ab2c10955bf553673cf4c471f0336d96790d5)
-rw-r--r-- | packages/SystemUI/src/com/android/keyguard/LockIconViewController.java | 16 | ||||
-rw-r--r-- | packages/SystemUI/src/com/android/systemui/classifier/ZigZagClassifier.java | 5 |
2 files changed, 15 insertions, 6 deletions
diff --git a/packages/SystemUI/src/com/android/keyguard/LockIconViewController.java b/packages/SystemUI/src/com/android/keyguard/LockIconViewController.java index 509ac8a6d9fe..8f34e5d0c764 100644 --- a/packages/SystemUI/src/com/android/keyguard/LockIconViewController.java +++ b/packages/SystemUI/src/com/android/keyguard/LockIconViewController.java @@ -497,8 +497,10 @@ public class LockIconViewController extends ViewController<LockIconView> impleme if (!wasClickableOnDownEvent()) { return; } + mDetectedLongPress = true; - if (mVibrator != null) { + if (onAffordanceClick() && mVibrator != null) { + // only vibrate if the click went through and wasn't intercepted by falsing mVibrator.vibrate( Process.myUid(), getContext().getOpPackageName(), @@ -506,8 +508,6 @@ public class LockIconViewController extends ViewController<LockIconView> impleme "lockIcon-onLongPress", VIBRATION_SONIFICATION_ATTRIBUTES); } - mDetectedLongPress = true; - onAffordanceClick(); } public boolean onSingleTapUp(MotionEvent e) { @@ -531,15 +531,21 @@ public class LockIconViewController extends ViewController<LockIconView> impleme return mDownDetected; } - private void onAffordanceClick() { + /** + * Whether we tried to launch the affordance. + * + * If falsing intercepts the click, returns false. + */ + private boolean onAffordanceClick() { if (mFalsingManager.isFalseTouch(LOCK_ICON)) { - return; + return false; } // pre-emptively set to true to hide view mIsBouncerShowing = true; updateVisibility(); mKeyguardViewController.showBouncer(/* scrim */ true); + return true; } }); diff --git a/packages/SystemUI/src/com/android/systemui/classifier/ZigZagClassifier.java b/packages/SystemUI/src/com/android/systemui/classifier/ZigZagClassifier.java index e1349f2aba6d..40c28fab51b8 100644 --- a/packages/SystemUI/src/com/android/systemui/classifier/ZigZagClassifier.java +++ b/packages/SystemUI/src/com/android/systemui/classifier/ZigZagClassifier.java @@ -21,6 +21,7 @@ import static com.android.internal.config.sysui.SystemUiDeviceConfigFlags.BRIGHT import static com.android.internal.config.sysui.SystemUiDeviceConfigFlags.BRIGHTLINE_FALSING_ZIGZAG_Y_PRIMARY_DEVIANCE; import static com.android.internal.config.sysui.SystemUiDeviceConfigFlags.BRIGHTLINE_FALSING_ZIGZAG_Y_SECONDARY_DEVIANCE; import static com.android.systemui.classifier.Classifier.BRIGHTNESS_SLIDER; +import static com.android.systemui.classifier.Classifier.LOCK_ICON; import static com.android.systemui.classifier.Classifier.SHADE_DRAG; import android.graphics.Point; @@ -89,7 +90,9 @@ class ZigZagClassifier extends FalsingClassifier { Result calculateFalsingResult( @Classifier.InteractionType int interactionType, double historyBelief, double historyConfidence) { - if (interactionType == BRIGHTNESS_SLIDER || interactionType == SHADE_DRAG) { + if (interactionType == BRIGHTNESS_SLIDER + || interactionType == SHADE_DRAG + || interactionType == LOCK_ICON) { return Result.passed(0); } |