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authorRobert Carr <racarr@google.com>2016-06-28 17:32:37 -0700
committerRobert Carr <racarr@google.com>2016-06-28 20:09:09 -0700
commit91b22809648a33d64c159e8496773b1b3b2ab6ca (patch)
treeb5de50ac55367df124dca2761a0dd370a3350b4f
parentdb13dd41a969b05f19c9bfe29786773bf12cb6b3 (diff)
downloadbase-91b22809648a33d64c159e8496773b1b3b2ab6ca.tar.gz
Only use one SurfaceControlWithBackground per AppToken.
In the past, if an app never renders to a SurfaceView, it will be invisible despite having FLAG_OPAQUE. This means an app could leave a totally empty SurfaceView (never drawing in to it) on top of a second SurfaceView, and expect the second one to be visible. This is probably buggy app behavior because FLAG_OPAQUE means if they ever draw anything at all in to the top SurfaceView the bottom one will become totally invisible. However this has worked in the past, so we have to preserve things for apps. To accomplish this we ensure only the bottom most visible SurfaceView for a given AppToken will receive a background. We achieve this by synchronizing through the app token whenever visibility or layering of a SurfaceView changes. Bug: 29580298 Change-Id: I0023326323cb961b56404fd49093384e7b72aa54
-rw-r--r--services/core/java/com/android/server/wm/AppWindowToken.java33
-rw-r--r--services/core/java/com/android/server/wm/WindowSurfaceController.java44
2 files changed, 64 insertions, 13 deletions
diff --git a/services/core/java/com/android/server/wm/AppWindowToken.java b/services/core/java/com/android/server/wm/AppWindowToken.java
index b907da666fea..e425e7d1fb82 100644
--- a/services/core/java/com/android/server/wm/AppWindowToken.java
+++ b/services/core/java/com/android/server/wm/AppWindowToken.java
@@ -134,6 +134,9 @@ class AppWindowToken extends WindowToken {
boolean mAppStopped;
int mPendingRelaunchCount;
+ private ArrayList<WindowSurfaceController.SurfaceControlWithBackground> mSurfaceViewBackgrounds =
+ new ArrayList<WindowSurfaceController.SurfaceControlWithBackground>();
+
ArrayDeque<Rect> mFrozenBounds = new ArrayDeque<>();
ArrayDeque<Configuration> mFrozenMergedConfig = new ArrayDeque<>();
@@ -720,6 +723,36 @@ class AppWindowToken extends WindowToken {
service.mWindowPlacerLocked.performSurfacePlacement();
}
+ void addSurfaceViewBackground(WindowSurfaceController.SurfaceControlWithBackground background) {
+ mSurfaceViewBackgrounds.add(background);
+ }
+
+ void removeSurfaceViewBackground(WindowSurfaceController.SurfaceControlWithBackground background) {
+ mSurfaceViewBackgrounds.remove(background);
+ updateSurfaceViewBackgroundVisibilities();
+ }
+
+ // We use DimLayers behind SurfaceViews to prevent holes while resizing and creating.
+ // However, we need to ensure one SurfaceView doesn't cover another when they are both placed
+ // below the main app window (as traditionally a SurfaceView which is never drawn
+ // to is totally translucent). So we look at all our SurfaceView backgrounds and only enable
+ // the background for the SurfaceView with lowest Z order
+ void updateSurfaceViewBackgroundVisibilities() {
+ WindowSurfaceController.SurfaceControlWithBackground bottom = null;
+ int bottomLayer = Integer.MAX_VALUE;
+ for (int i = 0; i < mSurfaceViewBackgrounds.size(); i++) {
+ WindowSurfaceController.SurfaceControlWithBackground sc = mSurfaceViewBackgrounds.get(i);
+ if (sc.mVisible && sc.mLayer < bottomLayer) {
+ bottomLayer = sc.mLayer;
+ bottom = sc;
+ }
+ }
+ for (int i = 0; i < mSurfaceViewBackgrounds.size(); i++) {
+ WindowSurfaceController.SurfaceControlWithBackground sc = mSurfaceViewBackgrounds.get(i);
+ sc.updateBackgroundVisibility(sc != bottom);
+ }
+ }
+
@Override
void dump(PrintWriter pw, String prefix) {
super.dump(pw, prefix);
diff --git a/services/core/java/com/android/server/wm/WindowSurfaceController.java b/services/core/java/com/android/server/wm/WindowSurfaceController.java
index fd0bb9905ce0..570a6ec15f10 100644
--- a/services/core/java/com/android/server/wm/WindowSurfaceController.java
+++ b/services/core/java/com/android/server/wm/WindowSurfaceController.java
@@ -84,9 +84,10 @@ class WindowSurfaceController {
// to a black-out layer placed one Z-layer below the surface.
// This prevents holes to whatever app/wallpaper is underneath.
if (animator.mWin.isChildWindow() &&
- animator.mWin.mSubLayer < 0) {
+ animator.mWin.mSubLayer < 0 &&
+ animator.mWin.mAppToken != null) {
mSurfaceControl = new SurfaceControlWithBackground(s,
- name, w, h, format, flags);
+ name, w, h, format, flags, animator.mWin.mAppToken);
} else if (DEBUG_SURFACE_TRACE) {
mSurfaceControl = new SurfaceTrace(
s, name, w, h, format, flags);
@@ -754,18 +755,25 @@ class WindowSurfaceController {
}
}
- private static class SurfaceControlWithBackground extends SurfaceControl {
+ class SurfaceControlWithBackground extends SurfaceControl {
private SurfaceControl mBackgroundControl;
private boolean mOpaque = true;
- private boolean mVisible = false;
+ private boolean mAppForcedInvisible = false;
+ private AppWindowToken mAppToken;
+ public boolean mVisible = false;
+ public int mLayer = -1;
public SurfaceControlWithBackground(SurfaceSession s,
- String name, int w, int h, int format, int flags)
+ String name, int w, int h, int format, int flags,
+ AppWindowToken token)
throws OutOfResourcesException {
super(s, name, w, h, format, flags);
mBackgroundControl = new SurfaceControl(s, name, w, h,
PixelFormat.OPAQUE, flags | SurfaceControl.FX_SURFACE_DIM);
mOpaque = (flags & SurfaceControl.OPAQUE) != 0;
+ mAppToken = token;
+
+ mAppToken.addSurfaceViewBackground(this);
}
@Override
@@ -778,6 +786,10 @@ class WindowSurfaceController {
public void setLayer(int zorder) {
super.setLayer(zorder);
mBackgroundControl.setLayer(zorder - 1);
+ if (mLayer != zorder) {
+ mLayer = zorder;
+ mAppToken.updateSurfaceViewBackgroundVisibilities();
+ }
}
@Override
@@ -814,7 +826,7 @@ class WindowSurfaceController {
public void setOpaque(boolean isOpaque) {
super.setOpaque(isOpaque);
mOpaque = isOpaque;
- updateBackgroundVisibility();
+ updateBackgroundVisibility(mAppForcedInvisible);
}
@Override
@@ -830,23 +842,28 @@ class WindowSurfaceController {
@Override
public void hide() {
- mVisible = false;
super.hide();
- updateBackgroundVisibility();
+ if (mVisible) {
+ mVisible = false;
+ mAppToken.updateSurfaceViewBackgroundVisibilities();
+ }
}
@Override
public void show() {
- mVisible = true;
super.show();
- updateBackgroundVisibility();
+ if (!mVisible) {
+ mVisible = true;
+ mAppToken.updateSurfaceViewBackgroundVisibilities();
+ }
}
@Override
public void destroy() {
super.destroy();
mBackgroundControl.destroy();
- }
+ mAppToken.removeSurfaceViewBackground(this);
+ }
@Override
public void release() {
@@ -866,8 +883,9 @@ class WindowSurfaceController {
mBackgroundControl.deferTransactionUntil(handle, frame);
}
- private void updateBackgroundVisibility() {
- if (mOpaque && mVisible) {
+ void updateBackgroundVisibility(boolean forcedInvisible) {
+ mAppForcedInvisible = forcedInvisible;
+ if (mOpaque && mVisible && !mAppForcedInvisible) {
mBackgroundControl.show();
} else {
mBackgroundControl.hide();