summaryrefslogtreecommitdiff
path: root/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java
blob: 205312ca508ffe907c8079ef977d993a8e704a99 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License
 */

package com.android.systemui.statusbar.phone;

import static com.android.systemui.statusbar.phone.ScrimController.VISIBILITY_FULLY_OPAQUE;
import static com.android.systemui.statusbar.phone.ScrimController.VISIBILITY_FULLY_TRANSPARENT;
import static com.android.systemui.statusbar.phone.ScrimController.VISIBILITY_SEMI_TRANSPARENT;

import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.anyInt;
import static org.mockito.ArgumentMatchers.anyLong;
import static org.mockito.ArgumentMatchers.anyString;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.never;
import static org.mockito.Mockito.reset;
import static org.mockito.Mockito.spy;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.verifyZeroInteractions;
import static org.mockito.Mockito.when;

import android.animation.Animator;
import android.animation.ValueAnimator;
import android.app.AlarmManager;
import android.graphics.Color;
import android.os.Handler;
import android.testing.AndroidTestingRunner;
import android.testing.TestableLooper;
import android.view.View;

import androidx.test.filters.SmallTest;

import com.android.internal.colorextraction.ColorExtractor.GradientColors;
import com.android.internal.util.function.TriConsumer;
import com.android.systemui.SysuiTestCase;
import com.android.systemui.statusbar.ScrimView;
import com.android.systemui.statusbar.policy.KeyguardMonitor;
import com.android.systemui.util.wakelock.WakeLock;
import com.android.systemui.utils.os.FakeHandler;

import org.junit.After;
import org.junit.Assert;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;

import java.util.Collections;
import java.util.HashSet;
import java.util.function.Consumer;

@RunWith(AndroidTestingRunner.class)
@TestableLooper.RunWithLooper
@SmallTest
public class ScrimControllerTest extends SysuiTestCase {

    private SynchronousScrimController mScrimController;
    private ScrimView mScrimBehind;
    private ScrimView mScrimInFront;
    private ScrimState mScrimState;
    private float mScrimBehindAlpha;
    private GradientColors mScrimInFrontColor;
    private int mScrimVisibility;
    private DozeParameters mDozeParamenters;
    private WakeLock mWakeLock;
    private boolean mAlwaysOnEnabled;
    private AlarmManager mAlarmManager;
    private TestableLooper mLooper;


    @Before
    public void setup() {
        mScrimBehind = spy(new ScrimView(getContext()));
        mScrimInFront = new ScrimView(getContext());
        mWakeLock = mock(WakeLock.class);
        mAlarmManager = mock(AlarmManager.class);
        mAlwaysOnEnabled = true;
        mDozeParamenters = mock(DozeParameters.class);
        mLooper = TestableLooper.get(this);
        when(mDozeParamenters.getAlwaysOn()).thenAnswer(invocation -> mAlwaysOnEnabled);
        when(mDozeParamenters.getDisplayNeedsBlanking()).thenReturn(true);
        mScrimController = new SynchronousScrimController(mScrimBehind, mScrimInFront,
                (scrimState, scrimBehindAlpha, scrimInFrontColor) -> {
                    mScrimState = scrimState;
                    mScrimBehindAlpha = scrimBehindAlpha;
                    mScrimInFrontColor = scrimInFrontColor;
                },
                visible -> mScrimVisibility = visible, mDozeParamenters, mAlarmManager,
                mock(KeyguardMonitor.class));
        mScrimController.setHasBackdrop(false);
        mScrimController.setWallpaperSupportsAmbientMode(false);
        mScrimController.transitionTo(ScrimState.KEYGUARD);
        mScrimController.finishAnimationsImmediately();
    }

    @After
    public void tearDown() {
        mScrimController.finishAnimationsImmediately();
    }

    @Test
    public void transitionToKeyguard() {
        mScrimController.transitionTo(ScrimState.KEYGUARD);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be visible without tint
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_SEMI_TRANSPARENT);
        assertScrimTint(mScrimBehind, true /* tinted */);
    }

    @Test
    public void transitionToAod_withRegularWallpaper() {
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be visible with tint
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);
        assertScrimTint(mScrimBehind, true /* tinted */);
        assertScrimTint(mScrimInFront, true /* tinted */);
    }

    @Test
    public void transitionToAod_withAodWallpaper() {
        mScrimController.setWallpaperSupportsAmbientMode(true);
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be transparent
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_TRANSPARENT);

        // Pulsing notification should conserve AOD wallpaper.
        mScrimController.transitionTo(ScrimState.PULSING);
        mScrimController.finishAnimationsImmediately();
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_TRANSPARENT);
    }

    @Test
    public void transitionToAod_withAodWallpaperAndLockScreenWallpaper() {
        mScrimController.setHasBackdrop(true);
        mScrimController.setWallpaperSupportsAmbientMode(true);
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be visible with tint
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);
        assertScrimTint(mScrimBehind, true /* tinted */);
        assertScrimTint(mScrimInFront, true /* tinted */);
    }

    @Test
    public void setHasBackdrop_withAodWallpaperAndAlbumArt() {
        mScrimController.setWallpaperSupportsAmbientMode(true);
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        mScrimController.setHasBackdrop(true);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be visible with tint
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);
        assertScrimTint(mScrimBehind, true /* tinted */);
        assertScrimTint(mScrimInFront, true /* tinted */);
    }

    @Test
    public void transitionToAod_withFrontAlphaUpdates() {
        // Assert that setting the AOD front scrim alpha doesn't take effect in a non-AOD state.
        mScrimController.transitionTo(ScrimState.KEYGUARD);
        mScrimController.setAodFrontScrimAlpha(0.5f);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be visible without tint
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_SEMI_TRANSPARENT);

        // ... but that it does take effect once we enter the AOD state.
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be semi-transparent
        // Back scrim should be visible
        assertScrimVisibility(VISIBILITY_SEMI_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);

        // ... and that if we set it while we're in AOD, it does take immediate effect.
        mScrimController.setAodFrontScrimAlpha(1f);
        assertScrimVisibility(VISIBILITY_FULLY_OPAQUE, VISIBILITY_FULLY_OPAQUE);

        // ... and make sure we recall the previous front scrim alpha even if we transition away
        // for a bit.
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        assertScrimVisibility(VISIBILITY_FULLY_OPAQUE, VISIBILITY_FULLY_OPAQUE);

        // ... and alpha updates should be completely ignored if always_on is off.
        // Passing it forward would mess up the wake-up transition.
        mAlwaysOnEnabled = false;
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        mScrimController.setAodFrontScrimAlpha(0.3f);
        Assert.assertEquals(ScrimState.AOD.getFrontAlpha(), mScrimInFront.getViewAlpha(), 0.001f);
        Assert.assertNotEquals(0.3f, mScrimInFront.getViewAlpha(), 0.001f);

        // Reset value since enums are static.
        mScrimController.setAodFrontScrimAlpha(0f);
    }

    @Test
    public void transitionToPulsing_withFrontAlphaUpdates() {
        // Pre-condition
        // Need to go to AoD first because PULSING doesn't change
        // the back scrim opacity - otherwise it would hide AoD wallpapers.
        mScrimController.setWallpaperSupportsAmbientMode(false);
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);

        mScrimController.transitionTo(ScrimState.PULSING);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent, but tinted
        // Back scrim should be semi-transparent so the user can see the wallpaper
        // Pulse callback should have been invoked
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);
        assertScrimTint(mScrimBehind, true /* tinted */);

        // ... and when ambient goes dark, front scrim should be semi-transparent
        mScrimController.setAodFrontScrimAlpha(0.5f);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be semi-transparent
        assertScrimVisibility(VISIBILITY_SEMI_TRANSPARENT /* front */,
                VISIBILITY_FULLY_OPAQUE /* back */);

        mScrimController.setWakeLockScreenSensorActive(true);
        mScrimController.finishAnimationsImmediately();
        assertScrimVisibility(VISIBILITY_SEMI_TRANSPARENT /* front */,
                VISIBILITY_SEMI_TRANSPARENT /* back */);

        // Reset value since enums are static.
        mScrimController.setAodFrontScrimAlpha(0f);
    }

    @Test
    public void transitionToKeyguardBouncer() {
        mScrimController.transitionTo(ScrimState.BOUNCER);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be visible without tint
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_SEMI_TRANSPARENT);
        assertScrimTint(mScrimBehind, false /* tinted */);
    }

    @Test
    public void transitionToBouncer() {
        mScrimController.transitionTo(ScrimState.BOUNCER_SCRIMMED);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be visible without tint
        assertScrimVisibility(VISIBILITY_SEMI_TRANSPARENT, VISIBILITY_FULLY_TRANSPARENT);
        assertScrimTint(mScrimBehind, false /* tinted */);
    }

    @Test
    public void transitionToUnlocked() {
        mScrimController.setPanelExpansion(0f);
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be transparent
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_TRANSPARENT);
        assertScrimTint(mScrimBehind, false /* tinted */);
        assertScrimTint(mScrimInFront, false /* tinted */);

        // Back scrim should be visible after start dragging
        mScrimController.setPanelExpansion(0.5f);
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_SEMI_TRANSPARENT);
    }

    @Test
    public void transitionToBubbleExpanded() {
        mScrimController.transitionTo(ScrimState.BUBBLE_EXPANDED);
        mScrimController.finishAnimationsImmediately();

        // Front scrim should be transparent
        Assert.assertEquals(ScrimController.VISIBILITY_FULLY_TRANSPARENT,
                mScrimInFront.getViewAlpha(), 0.0f);
        // Back scrim should be visible
        Assert.assertEquals(ScrimController.GRADIENT_SCRIM_ALPHA_BUSY,
                mScrimBehind.getViewAlpha(), 0.0f);
    }

    @Test
    public void scrimStateCallback() {
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.finishAnimationsImmediately();
        Assert.assertEquals(mScrimState, ScrimState.UNLOCKED);

        mScrimController.transitionTo(ScrimState.BOUNCER);
        mScrimController.finishAnimationsImmediately();
        Assert.assertEquals(mScrimState, ScrimState.BOUNCER);

        mScrimController.transitionTo(ScrimState.BOUNCER_SCRIMMED);
        mScrimController.finishAnimationsImmediately();
        Assert.assertEquals(mScrimState, ScrimState.BOUNCER_SCRIMMED);
    }

    @Test
    public void panelExpansion() {
        mScrimController.setPanelExpansion(0f);
        mScrimController.setPanelExpansion(0.5f);
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.finishAnimationsImmediately();

        reset(mScrimBehind);
        mScrimController.setPanelExpansion(0f);
        mScrimController.setPanelExpansion(1.0f);
        mScrimController.finishAnimationsImmediately();

        Assert.assertEquals("Scrim alpha should change after setPanelExpansion",
                mScrimBehindAlpha, mScrimBehind.getViewAlpha(), 0.01f);

        mScrimController.setPanelExpansion(0f);
        mScrimController.finishAnimationsImmediately();

        Assert.assertEquals("Scrim alpha should change after setPanelExpansion",
                mScrimBehindAlpha, mScrimBehind.getViewAlpha(), 0.01f);
    }

    @Test
    public void panelExpansionAffectsAlpha() {
        mScrimController.setPanelExpansion(0f);
        mScrimController.setPanelExpansion(0.5f);
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.finishAnimationsImmediately();

        final float scrimAlpha = mScrimBehind.getViewAlpha();
        reset(mScrimBehind);
        mScrimController.setExpansionAffectsAlpha(false);
        mScrimController.setPanelExpansion(0.8f);
        verifyZeroInteractions(mScrimBehind);
        Assert.assertEquals("Scrim opacity shouldn't change when setExpansionAffectsAlpha "
                + "is false", scrimAlpha, mScrimBehind.getViewAlpha(), 0.01f);

        mScrimController.setExpansionAffectsAlpha(true);
        mScrimController.setPanelExpansion(0.1f);
        mScrimController.finishAnimationsImmediately();
        Assert.assertNotEquals("Scrim opacity should change when setExpansionAffectsAlpha "
                + "is true", scrimAlpha, mScrimBehind.getViewAlpha(), 0.01f);
    }

    @Test
    public void transitionToUnlockedFromAod() {
        // Simulate unlock with fingerprint
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.setPanelExpansion(0f);
        mScrimController.finishAnimationsImmediately();
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        // Immediately tinted after the transition starts
        assertScrimTint(mScrimInFront, true /* tinted */);
        assertScrimTint(mScrimBehind, true /* tinted */);
        mScrimController.finishAnimationsImmediately();
        // Front scrim should be transparent
        // Back scrim should be transparent
        // Neither scrims should be tinted anymore after the animation.
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_TRANSPARENT);
        assertScrimTint(mScrimInFront, false /* tinted */);
        assertScrimTint(mScrimBehind, false /* tinted */);
    }

    @Test
    public void scrimBlanksBeforeLeavingAod() {
        // Simulate unlock with fingerprint
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        mScrimController.transitionTo(ScrimState.UNLOCKED,
                new ScrimController.Callback() {
                    @Override
                    public void onDisplayBlanked() {
                        // Front scrim should be black in the middle of the transition
                        Assert.assertTrue("Scrim should be visible during transition. Alpha: "
                                + mScrimInFront.getViewAlpha(), mScrimInFront.getViewAlpha() > 0);
                        assertScrimTint(mScrimInFront, true /* tinted */);
                        Assert.assertSame("Scrim should be visible during transition.",
                                mScrimVisibility, VISIBILITY_FULLY_OPAQUE);
                    }
                });
        mScrimController.finishAnimationsImmediately();
    }

    @Test
    public void scrimBlanksWhenUnlockingFromPulse() {
        boolean[] blanked = {false};
        // Simulate unlock with fingerprint
        mScrimController.transitionTo(ScrimState.PULSING);
        mScrimController.finishAnimationsImmediately();
        mScrimController.transitionTo(ScrimState.UNLOCKED,
                new ScrimController.Callback() {
                    @Override
                    public void onDisplayBlanked() {
                        blanked[0] = true;
                    }
                });
        mScrimController.finishAnimationsImmediately();
        Assert.assertTrue("Scrim should blank when unlocking from pulse.", blanked[0]);
    }

    @Test
    public void testScrimCallback() {
        int[] callOrder = {0, 0, 0};
        int[] currentCall = {0};
        mScrimController.transitionTo(ScrimState.AOD, new ScrimController.Callback() {
            @Override
            public void onStart() {
                callOrder[0] = ++currentCall[0];
            }

            @Override
            public void onDisplayBlanked() {
                callOrder[1] = ++currentCall[0];
            }

            @Override
            public void onFinished() {
                callOrder[2] = ++currentCall[0];
            }
        });
        mScrimController.finishAnimationsImmediately();
        Assert.assertEquals("onStart called in wrong order", 1, callOrder[0]);
        Assert.assertEquals("onDisplayBlanked called in wrong order", 2, callOrder[1]);
        Assert.assertEquals("onFinished called in wrong order", 3, callOrder[2]);
    }

    @Test
    public void testScrimCallbacksWithoutAmbientDisplay() {
        mAlwaysOnEnabled = false;
        testScrimCallback();
    }

    @Test
    public void testScrimCallbackCancelled() {
        boolean[] cancelledCalled = {false};
        mScrimController.transitionTo(ScrimState.AOD, new ScrimController.Callback() {
            @Override
            public void onCancelled() {
                cancelledCalled[0] = true;
            }
        });
        mScrimController.transitionTo(ScrimState.PULSING);
        Assert.assertTrue("onCancelled should have been called", cancelledCalled[0]);
    }

    @Test
    public void testHoldsWakeLock_whenAOD() {
        mScrimController.transitionTo(ScrimState.AOD);
        verify(mWakeLock).acquire(anyString());
        verify(mWakeLock, never()).release(anyString());
        mScrimController.finishAnimationsImmediately();
        verify(mWakeLock).release(anyString());
    }

    @Test
    public void testDoesNotHoldWakeLock_whenUnlocking() {
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.finishAnimationsImmediately();
        verifyZeroInteractions(mWakeLock);
    }

    @Test
    public void testCallbackInvokedOnSameStateTransition() {
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.finishAnimationsImmediately();
        ScrimController.Callback callback = mock(ScrimController.Callback.class);
        mScrimController.transitionTo(ScrimState.UNLOCKED, callback);
        verify(callback).onFinished();
    }

    @Test
    public void testHoldsAodWallpaperAnimationLock() {
        // Pre-conditions
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        reset(mWakeLock);

        mScrimController.onHideWallpaperTimeout();
        verify(mWakeLock).acquire(anyString());
        verify(mWakeLock, never()).release(anyString());
        mScrimController.finishAnimationsImmediately();
        verify(mWakeLock).release(anyString());
    }

    @Test
    public void testHoldsPulsingWallpaperAnimationLock() {
        // Pre-conditions
        mScrimController.transitionTo(ScrimState.PULSING);
        mScrimController.finishAnimationsImmediately();
        reset(mWakeLock);

        mScrimController.onHideWallpaperTimeout();
        verify(mWakeLock).acquire(anyString());
        verify(mWakeLock, never()).release(anyString());
        mScrimController.finishAnimationsImmediately();
        verify(mWakeLock).release(anyString());
    }

    @Test
    public void testWillHideAodWallpaper() {
        mScrimController.setWallpaperSupportsAmbientMode(true);
        mScrimController.transitionTo(ScrimState.AOD);
        verify(mAlarmManager).setExact(anyInt(), anyLong(), any(), any(), any());
        mScrimController.transitionTo(ScrimState.KEYGUARD);
        verify(mAlarmManager).cancel(any(AlarmManager.OnAlarmListener.class));
    }

    @Test
    public void transitionToPulsing_withTimeoutWallpaperCallback_willHideWallpaper() {
        mScrimController.setWallpaperSupportsAmbientMode(true);

        mScrimController.transitionTo(ScrimState.PULSING, new ScrimController.Callback() {
            @Override
            public boolean shouldTimeoutWallpaper() {
                return true;
            }
        });

        verify(mAlarmManager).setExact(anyInt(), anyLong(), any(), any(), any());
    }

    @Test
    public void transitionToPulsing_withDefaultCallback_wontHideWallpaper() {
        mScrimController.setWallpaperSupportsAmbientMode(true);

        mScrimController.transitionTo(ScrimState.PULSING, new ScrimController.Callback() {});

        verify(mAlarmManager, never()).setExact(anyInt(), anyLong(), any(), any(), any());
    }

    @Test
    public void transitionToPulsing_withoutCallback_wontHideWallpaper() {
        mScrimController.setWallpaperSupportsAmbientMode(true);

        mScrimController.transitionTo(ScrimState.PULSING);

        verify(mAlarmManager, never()).setExact(anyInt(), anyLong(), any(), any(), any());
    }

    @Test
    public void testConservesExpansionOpacityAfterTransition() {
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.setPanelExpansion(0.5f);
        mScrimController.finishAnimationsImmediately();

        final float expandedAlpha = mScrimBehind.getViewAlpha();

        mScrimController.transitionTo(ScrimState.BRIGHTNESS_MIRROR);
        mScrimController.finishAnimationsImmediately();
        mScrimController.transitionTo(ScrimState.UNLOCKED);
        mScrimController.finishAnimationsImmediately();

        Assert.assertEquals("Scrim expansion opacity wasn't conserved when transitioning back",
                expandedAlpha, mScrimBehind.getViewAlpha(), 0.01f);
    }

    @Test
    public void cancelsOldAnimationBeforeBlanking() {
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        // Consume whatever value we had before
        mScrimController.wasAnimationJustCancelled();

        mScrimController.transitionTo(ScrimState.KEYGUARD);
        mScrimController.finishAnimationsImmediately();
        Assert.assertTrue(mScrimController.wasAnimationJustCancelled());
    }

    @Test
    public void testScrimFocus() {
        mScrimController.transitionTo(ScrimState.AOD);
        Assert.assertFalse("Should not be focusable on AOD", mScrimBehind.isFocusable());
        Assert.assertFalse("Should not be focusable on AOD", mScrimInFront.isFocusable());

        mScrimController.transitionTo(ScrimState.KEYGUARD);
        Assert.assertTrue("Should be focusable on keyguard", mScrimBehind.isFocusable());
        Assert.assertTrue("Should be focusable on keyguard", mScrimInFront.isFocusable());
    }

    @Test
    public void testHidesShowWhenLockedActivity() {
        mScrimController.setWallpaperSupportsAmbientMode(true);
        mScrimController.setKeyguardOccluded(true);
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);

        mScrimController.transitionTo(ScrimState.PULSING);
        mScrimController.finishAnimationsImmediately();
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);
    }

    @Test
    public void testHidesShowWhenLockedActivity_whenAlreadyInAod() {
        mScrimController.setWallpaperSupportsAmbientMode(true);
        mScrimController.transitionTo(ScrimState.AOD);
        mScrimController.finishAnimationsImmediately();
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_TRANSPARENT);

        mScrimController.setKeyguardOccluded(true);
        mScrimController.finishAnimationsImmediately();
        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);
    }

    @Test
    public void testEatsTouchEvent() {
        HashSet<ScrimState> eatsTouches =
                new HashSet<>(Collections.singletonList(ScrimState.AOD));
        for (ScrimState state : ScrimState.values()) {
            if (state == ScrimState.UNINITIALIZED) {
                continue;
            }
            mScrimController.transitionTo(state);
            mScrimController.finishAnimationsImmediately();
            Assert.assertEquals("Should be clickable unless AOD or PULSING, was: " + state,
                    mScrimBehind.getViewAlpha() != 0 && !eatsTouches.contains(state),
                    mScrimBehind.isClickable());
        }
    }

    @Test
    public void testAnimatesTransitionToAod() {
        when(mDozeParamenters.shouldControlScreenOff()).thenReturn(false);
        ScrimState.AOD.prepare(ScrimState.KEYGUARD);
        Assert.assertFalse("No animation when ColorFade kicks in",
                ScrimState.AOD.getAnimateChange());

        reset(mDozeParamenters);
        when(mDozeParamenters.shouldControlScreenOff()).thenReturn(true);
        ScrimState.AOD.prepare(ScrimState.KEYGUARD);
        Assert.assertTrue("Animate scrims when ColorFade won't be triggered",
                ScrimState.AOD.getAnimateChange());
    }

    @Test
    public void testViewsDontHaveFocusHighlight() {
        Assert.assertFalse("Scrim shouldn't have focus highlight",
                mScrimInFront.getDefaultFocusHighlightEnabled());
        Assert.assertFalse("Scrim shouldn't have focus highlight",
                mScrimBehind.getDefaultFocusHighlightEnabled());
    }

    private void assertScrimTint(ScrimView scrimView, boolean tinted) {
        final boolean viewIsTinted = scrimView.getTint() != Color.TRANSPARENT;
        final String name = scrimView == mScrimInFront ? "front" : "back";
        Assert.assertEquals("Tint test failed at state " + mScrimController.getState()
                +" with scrim: " + name + " and tint: " + Integer.toHexString(scrimView.getTint()),
                tinted, viewIsTinted);
    }

    private void assertScrimVisibility(int inFront, int behind) {
        boolean inFrontVisible = inFront != ScrimController.VISIBILITY_FULLY_TRANSPARENT;
        boolean behindVisible = behind != ScrimController.VISIBILITY_FULLY_TRANSPARENT;
        Assert.assertEquals("Unexpected front scrim visibility. Alpha is "
                + mScrimInFront.getViewAlpha(), inFrontVisible, mScrimInFront.getViewAlpha() > 0);
        Assert.assertEquals("Unexpected back scrim visibility. Alpha is "
                + mScrimBehind.getViewAlpha(), behindVisible, mScrimBehind.getViewAlpha() > 0);

        final int visibility;
        if (inFront == VISIBILITY_FULLY_OPAQUE || behind == VISIBILITY_FULLY_OPAQUE) {
            visibility = VISIBILITY_FULLY_OPAQUE;
        } else if (inFront > VISIBILITY_FULLY_TRANSPARENT || behind > VISIBILITY_FULLY_TRANSPARENT) {
            visibility = VISIBILITY_SEMI_TRANSPARENT;
        } else {
            visibility = VISIBILITY_FULLY_TRANSPARENT;
        }
        Assert.assertEquals("Invalid visibility.", visibility, mScrimVisibility);
    }

    /**
     * Special version of ScrimController where animations have 0 duration for test purposes.
     */
    private class SynchronousScrimController extends ScrimController {

        private boolean mAnimationCancelled;
        boolean mOnPreDrawCalled;

        SynchronousScrimController(ScrimView scrimBehind, ScrimView scrimInFront,
                TriConsumer<ScrimState, Float, GradientColors> scrimStateListener,
                Consumer<Integer> scrimVisibleListener, DozeParameters dozeParameters,
                AlarmManager alarmManager, KeyguardMonitor keyguardMonitor) {
            super(scrimBehind, scrimInFront, scrimStateListener, scrimVisibleListener,
                    dozeParameters, alarmManager, keyguardMonitor);
        }

        @Override
        public boolean onPreDraw() {
            mOnPreDrawCalled = true;
            return super.onPreDraw();
        }

        void finishAnimationsImmediately() {
            boolean[] animationFinished = {false};
            setOnAnimationFinished(()-> animationFinished[0] = true);
            // Execute code that will trigger animations.
            onPreDraw();
            // Force finish all animations.
            mLooper.processAllMessages();
            endAnimation(mScrimBehind, TAG_KEY_ANIM);
            endAnimation(mScrimInFront, TAG_KEY_ANIM);

            if (!animationFinished[0]) {
                throw new IllegalStateException("Animation never finished");
            }
        }

        boolean wasAnimationJustCancelled() {
            final boolean wasCancelled = mAnimationCancelled;
            mAnimationCancelled = false;
            return wasCancelled;
        }

        private void endAnimation(View scrimView, int tag) {
            Animator animator = (Animator) scrimView.getTag(tag);
            if (animator != null) {
                animator.end();
            }
        }

        @Override
        protected void cancelAnimator(ValueAnimator previousAnimator) {
            super.cancelAnimator(previousAnimator);
            mAnimationCancelled = true;
        }

        @Override
        protected Handler getHandler() {
            return new FakeHandler(mLooper.getLooper());
        }

        @Override
        protected WakeLock createWakeLock() {
            return mWakeLock;
        }

        /**
         * Do not wait for a frame since we're in a test environment.
         * @param callback What to execute.
         */
        @Override
        protected void doOnTheNextFrame(Runnable callback) {
            callback.run();
        }
    }
}