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authorAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2023-08-07 10:46:43 +0000
committerAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2023-08-07 10:46:43 +0000
commitdde3c9ba925093dcbdb177cc224b2531898430c5 (patch)
tree4d6228f977d37f417bd013967a5e192d82fc918e
parent063d2dabcd73b9c33a1ad3a0f1d057966a42ea44 (diff)
parent9ac0c486c36bfff90172ea1f450500c30d990690 (diff)
downloadnative-dde3c9ba925093dcbdb177cc224b2531898430c5.tar.gz
Snap for 10620181 from 9ac0c486c36bfff90172ea1f450500c30d990690 to mainline-art-releaseaml_art_341010050
Change-Id: Ic6cf854df5088a46df4972b327024016935ed66a
-rw-r--r--libs/renderengine/skia/SkiaRenderEngine.cpp21
-rw-r--r--libs/ultrahdr/Android.bp9
-rw-r--r--libs/ultrahdr/adobe-hdr-gain-map-license/Android.bp19
-rw-r--r--libs/ultrahdr/adobe-hdr-gain-map-license/NOTICE1
-rw-r--r--services/inputflinger/dispatcher/InputDispatcher.cpp10
-rw-r--r--services/inputflinger/tests/InputDispatcher_test.cpp23
6 files changed, 74 insertions, 9 deletions
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index fda6ea189e..9e9df5216f 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -711,7 +711,9 @@ void SkiaRenderEngine::drawLayersInternal(
SkCanvas* canvas = dstCanvas;
SkiaCapture::OffscreenState offscreenCaptureState;
const LayerSettings* blurCompositionLayer = nullptr;
- if (mBlurFilter) {
+
+ // TODO (b/270314344): Enable blurs in protected context.
+ if (mBlurFilter && !mInProtectedContext) {
bool requiresCompositionLayer = false;
for (const auto& layer : layers) {
// if the layer doesn't have blur or it is not visible then continue
@@ -805,7 +807,8 @@ void SkiaRenderEngine::drawLayersInternal(
const auto [bounds, roundRectClip] =
getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
layer.geometry.roundedCornersRadius);
- if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
+ // TODO (b/270314344): Enable blurs in protected context.
+ if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha) && !mInProtectedContext) {
std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
// if multiple layers have blur, then we need to take a snapshot now because
@@ -813,8 +816,20 @@ void SkiaRenderEngine::drawLayersInternal(
if (!blurInput) {
blurInput = activeSurface->makeImageSnapshot();
}
+
// rect to be blurred in the coordinate space of blurInput
- const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
+ SkRect blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
+
+ // Some layers may be much bigger than the screen. If we used
+ // `blurRect` directly, this would allocate a large buffer with no
+ // benefit. Apply the clip, which already takes the display size
+ // into account. The clipped size will then be used to calculate the
+ // size of the buffer we will create for blurring.
+ if (!blurRect.intersect(SkRect::Make(canvas->getDeviceClipBounds()))) {
+ // This should not happen, but if it did, we would use the full
+ // sized layer, which should still be fine.
+ ALOGW("blur bounds does not intersect display clip!");
+ }
// if the clip needs to be applied then apply it now and make sure
// it is restored before we attempt to draw any shadows.
diff --git a/libs/ultrahdr/Android.bp b/libs/ultrahdr/Android.bp
index e3f709b7f5..9deba01dc8 100644
--- a/libs/ultrahdr/Android.bp
+++ b/libs/ultrahdr/Android.bp
@@ -14,11 +14,10 @@
package {
// See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
+ default_applicable_licenses: [
+ "frameworks_native_license",
+ "adobe_hdr_gain_map_license",
+ ],
}
cc_library {
diff --git a/libs/ultrahdr/adobe-hdr-gain-map-license/Android.bp b/libs/ultrahdr/adobe-hdr-gain-map-license/Android.bp
new file mode 100644
index 0000000000..e999a8bd28
--- /dev/null
+++ b/libs/ultrahdr/adobe-hdr-gain-map-license/Android.bp
@@ -0,0 +1,19 @@
+// Copyright 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+license {
+ name: "adobe_hdr_gain_map_license",
+ license_kinds: ["legacy_by_exception_only"],
+ license_text: ["NOTICE"],
+}
diff --git a/libs/ultrahdr/adobe-hdr-gain-map-license/NOTICE b/libs/ultrahdr/adobe-hdr-gain-map-license/NOTICE
new file mode 100644
index 0000000000..3f6c5944c7
--- /dev/null
+++ b/libs/ultrahdr/adobe-hdr-gain-map-license/NOTICE
@@ -0,0 +1 @@
+This product includes Gain Map technology under license by Adobe.
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index fbbb38835a..7bac534536 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -662,7 +662,15 @@ std::vector<TouchedWindow> getHoveringWindowsLocked(const TouchState* oldState,
} else {
// This pointer was already sent to the window. Use ACTION_HOVER_MOVE.
if (CC_UNLIKELY(maskedAction != AMOTION_EVENT_ACTION_HOVER_MOVE)) {
- LOG(FATAL) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription();
+ android::base::LogSeverity severity = android::base::LogSeverity::FATAL;
+ if (entry.flags & AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT) {
+ // The Accessibility injected touch exploration event stream
+ // has known inconsistencies, so log ERROR instead of
+ // crashing the device with FATAL.
+ // TODO(b/286037469): Move a11y severity back to FATAL.
+ severity = android::base::LogSeverity::ERROR;
+ }
+ LOG(severity) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription();
}
touchedWindow.targetFlags = InputTarget::Flags::DISPATCH_AS_IS;
}
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 017f10baf8..6ff420d951 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -3604,6 +3604,29 @@ TEST_F(InputDispatcherTest, HoverExitIsSentToRemovedWindow) {
}
/**
+ * Test that invalid HOVER events sent by accessibility do not cause a fatal crash.
+ */
+TEST_F(InputDispatcherTest, InvalidA11yHoverStreamDoesNotCrash) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+ window->setFrame(Rect(0, 0, 1200, 800));
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ MotionEventBuilder hoverEnterBuilder =
+ MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_MOUSE)
+ .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
+ .addFlag(AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, hoverEnterBuilder.build()));
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, hoverEnterBuilder.build()));
+ window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
+ window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
+}
+
+/**
* If mouse is hovering when the touch goes down, the hovering should be stopped via HOVER_EXIT.
*/
TEST_F(InputDispatcherTest, TouchDownAfterMouseHover) {