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authorchaviw <chaviw@google.com>2021-11-18 10:37:33 -0600
committerchaviw <chaviw@google.com>2021-11-18 10:37:33 -0600
commit4c36cd8922ca0e8c451d0b8310791433ba971844 (patch)
treef4e35c1278dfd916c737ef26262d181acdfeff0f
parent4b26b7fb4604ded2ec4e2bb3e4f40a76c48c6fcf (diff)
downloadnative-4c36cd8922ca0e8c451d0b8310791433ba971844.tar.gz
Merge color property in a transaction
The LayerState.merge code didn't have colors getting merged Test: Builds Fixes: 206341593 Change-Id: Ic2721242c772099802f635f8019cb3b7a24d6c90
-rw-r--r--libs/gui/LayerState.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 54735fa133..d266229a8e 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -573,6 +573,10 @@ void layer_state_t::merge(const layer_state_t& other) {
what |= eDropInputModeChanged;
dropInputMode = other.dropInputMode;
}
+ if (other.what & eColorChanged) {
+ what |= eColorChanged;
+ color = other.color;
+ }
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
"other.what=0x%" PRIu64 " what=0x%" PRIu64,