diff options
author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | 2023-07-24 23:17:39 +0000 |
---|---|---|
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | 2023-07-24 23:17:39 +0000 |
commit | f521426c8dd010c0cebfbd2ee4876a1972f04eca (patch) | |
tree | 6139a9fd5812e4ffb3b9aafaba1628ee27447e2c | |
parent | 1e14cdfb0e1c2e94f245362f990ce16326e99528 (diff) | |
parent | 4546de0814ce7fdd0afed47c5ef833788cb1d79e (diff) | |
download | native-f521426c8dd010c0cebfbd2ee4876a1972f04eca.tar.gz |
Snap for 10551705 from 4546de0814ce7fdd0afed47c5ef833788cb1d79e to udc-d1-release
Change-Id: I6cec041379bfc03464ffe7427b50b52f289d7b0d
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 1c646869a5..f4f4bccc7e 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -7424,7 +7424,10 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl( renderArea->getHintForSeamlessTransition()); sdrWhitePointNits = state.sdrWhitePointNits; displayBrightnessNits = state.displayBrightnessNits; - if (sdrWhitePointNits > 1.0f) { + // Only clamp the display brightness if this is not a seamless transition. Otherwise + // for seamless transitions it's important to match the current display state as the + // buffer will be shown under these same conditions, and we want to avoid any flickers + if (sdrWhitePointNits > 1.0f && !renderArea->getHintForSeamlessTransition()) { // Restrict the amount of HDR "headroom" in the screenshot to avoid over-dimming // the SDR portion. 2.0 chosen by experimentation constexpr float kMaxScreenshotHeadroom = 2.0f; |