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authorFrancis Hart <fhart@nvidia.com>2014-04-01 15:30:53 +0300
committerGreg Hackmann <ghackmann@google.com>2014-05-12 09:13:03 -0700
commit8f3960179c56767e5077be8337792bd4e244b7d7 (patch)
treead0fa76409402f78d8c2d4abfcef23cabe464afd
parenta9d49f99e69d8fc0e60b492b131322c96f47a232 (diff)
downloadnative-8f3960179c56767e5077be8337792bd4e244b7d7.tar.gz
Use asynchronous lock/unlock API
The gralloc API now provides a way for using lock/unlock with the Android explicit synchronisation concept. This changes updates the GraphicBuffer class to also expose this functionality, and updates the Surface class to make use of in line with the dequeueBuffer/queueBuffer mechanism. This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local gralloc module does not support this then the existing synchronous lock/unlock mechanism will be used. Change-Id: I8c3fd9592e0c5400ac9be84450f55a77cc0bbdc5
-rw-r--r--include/ui/GraphicBuffer.h5
-rw-r--r--include/ui/GraphicBufferMapper.h8
-rw-r--r--libs/gui/Surface.cpp18
-rw-r--r--libs/ui/GraphicBuffer.cpp46
-rw-r--r--libs/ui/GraphicBufferMapper.cpp62
5 files changed, 126 insertions, 13 deletions
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
index 3cf628c209..b973c4085c 100644
--- a/include/ui/GraphicBuffer.h
+++ b/include/ui/GraphicBuffer.h
@@ -97,6 +97,11 @@ public:
status_t lockYCbCr(uint32_t usage, android_ycbcr *ycbcr);
status_t lockYCbCr(uint32_t usage, const Rect& rect, android_ycbcr *ycbcr);
status_t unlock();
+ status_t lockAsync(uint32_t usage, void** vaddr, int fenceFd);
+ status_t lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd);
+ status_t lockAsyncYCbCr(uint32_t usage, android_ycbcr *ycbcr, int fenceFd);
+ status_t lockAsyncYCbCr(uint32_t usage, const Rect& rect, android_ycbcr *ycbcr, int fenceFd);
+ status_t unlockAsync(int *fenceFd);
ANativeWindowBuffer* getNativeBuffer() const;
diff --git a/include/ui/GraphicBufferMapper.h b/include/ui/GraphicBufferMapper.h
index 99d872313f..98fff0ef31 100644
--- a/include/ui/GraphicBufferMapper.h
+++ b/include/ui/GraphicBufferMapper.h
@@ -49,6 +49,14 @@ public:
int usage, const Rect& bounds, android_ycbcr *ycbcr);
status_t unlock(buffer_handle_t handle);
+
+ status_t lockAsync(buffer_handle_t handle,
+ int usage, const Rect& bounds, void** vaddr, int fenceFd);
+
+ status_t lockAsyncYCbCr(buffer_handle_t handle,
+ int usage, const Rect& bounds, android_ycbcr *ycbcr, int fenceFd);
+
+ status_t unlockAsync(buffer_handle_t handle, int *fenceFd);
// dumps information about the mapping of this handle
void dump(buffer_handle_t handle);
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 27dbc4eeea..21ffc06894 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -740,15 +740,6 @@ status_t Surface::lock(
ALOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
- sp<Fence> fence(new Fence(fenceFd));
-
- err = fence->waitForever("Surface::lock");
- if (err != OK) {
- ALOGE("Fence::wait failed (%s)", strerror(-err));
- cancelBuffer(out, fenceFd);
- return err;
- }
-
const Rect bounds(backBuffer->width, backBuffer->height);
Region newDirtyRegion;
@@ -799,9 +790,9 @@ status_t Surface::lock(
}
void* vaddr;
- status_t res = backBuffer->lock(
+ status_t res = backBuffer->lockAsync(
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
- newDirtyRegion.bounds(), &vaddr);
+ newDirtyRegion.bounds(), &vaddr, fenceFd);
ALOGW_IF(res, "failed locking buffer (handle = %p)",
backBuffer->handle);
@@ -827,10 +818,11 @@ status_t Surface::unlockAndPost()
return INVALID_OPERATION;
}
- status_t err = mLockedBuffer->unlock();
+ int fd = -1;
+ status_t err = mLockedBuffer->unlockAsync(&fd);
ALOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
- err = queueBuffer(mLockedBuffer.get(), -1);
+ err = queueBuffer(mLockedBuffer.get(), fd);
ALOGE_IF(err, "queueBuffer (handle=%p) failed (%s)",
mLockedBuffer->handle, strerror(-err));
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index c4e4efa1ca..708888e458 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -200,6 +200,52 @@ status_t GraphicBuffer::unlock()
return res;
}
+status_t GraphicBuffer::lockAsync(uint32_t usage, void** vaddr, int fenceFd)
+{
+ const Rect lockBounds(width, height);
+ status_t res = lockAsync(usage, lockBounds, vaddr, fenceFd);
+ return res;
+}
+
+status_t GraphicBuffer::lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd)
+{
+ if (rect.left < 0 || rect.right > this->width ||
+ rect.top < 0 || rect.bottom > this->height) {
+ ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
+ rect.left, rect.top, rect.right, rect.bottom,
+ this->width, this->height);
+ return BAD_VALUE;
+ }
+ status_t res = getBufferMapper().lockAsync(handle, usage, rect, vaddr, fenceFd);
+ return res;
+}
+
+status_t GraphicBuffer::lockAsyncYCbCr(uint32_t usage, android_ycbcr *ycbcr, int fenceFd)
+{
+ const Rect lockBounds(width, height);
+ status_t res = lockAsyncYCbCr(usage, lockBounds, ycbcr, fenceFd);
+ return res;
+}
+
+status_t GraphicBuffer::lockAsyncYCbCr(uint32_t usage, const Rect& rect, android_ycbcr *ycbcr, int fenceFd)
+{
+ if (rect.left < 0 || rect.right > this->width ||
+ rect.top < 0 || rect.bottom > this->height) {
+ ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
+ rect.left, rect.top, rect.right, rect.bottom,
+ this->width, this->height);
+ return BAD_VALUE;
+ }
+ status_t res = getBufferMapper().lockAsyncYCbCr(handle, usage, rect, ycbcr, fenceFd);
+ return res;
+}
+
+status_t GraphicBuffer::unlockAsync(int *fenceFd)
+{
+ status_t res = getBufferMapper().unlockAsync(handle, fenceFd);
+ return res;
+}
+
size_t GraphicBuffer::getFlattenedSize() const {
return (8 + (handle ? handle->numInts : 0))*sizeof(int);
}
diff --git a/libs/ui/GraphicBufferMapper.cpp b/libs/ui/GraphicBufferMapper.cpp
index a4cfce2999..320b6c03d4 100644
--- a/libs/ui/GraphicBufferMapper.cpp
+++ b/libs/ui/GraphicBufferMapper.cpp
@@ -20,6 +20,8 @@
#include <stdint.h>
#include <errno.h>
+#include <sync/sync.h>
+
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/Trace.h>
@@ -109,5 +111,65 @@ status_t GraphicBufferMapper::unlock(buffer_handle_t handle)
return err;
}
+status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle,
+ int usage, const Rect& bounds, void** vaddr, int fenceFd)
+{
+ ATRACE_CALL();
+ status_t err;
+
+ if (mAllocMod->common.module_api_version >= GRALLOC_MODULE_API_VERSION_0_3) {
+ err = mAllocMod->lockAsync(mAllocMod, handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ vaddr, fenceFd);
+ } else {
+ sync_wait(fenceFd, -1);
+ close(fenceFd);
+ err = mAllocMod->lock(mAllocMod, handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ vaddr);
+ }
+
+ ALOGW_IF(err, "lockAsync(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::lockAsyncYCbCr(buffer_handle_t handle,
+ int usage, const Rect& bounds, android_ycbcr *ycbcr, int fenceFd)
+{
+ ATRACE_CALL();
+ status_t err;
+
+ if (mAllocMod->common.module_api_version >= GRALLOC_MODULE_API_VERSION_0_3) {
+ err = mAllocMod->lockAsync_ycbcr(mAllocMod, handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ ycbcr, fenceFd);
+ } else {
+ sync_wait(fenceFd, -1);
+ close(fenceFd);
+ err = mAllocMod->lock_ycbcr(mAllocMod, handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ ycbcr);
+ }
+
+ ALOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::unlockAsync(buffer_handle_t handle, int *fenceFd)
+{
+ ATRACE_CALL();
+ status_t err;
+
+ if (mAllocMod->common.module_api_version >= GRALLOC_MODULE_API_VERSION_0_3) {
+ err = mAllocMod->unlockAsync(mAllocMod, handle, fenceFd);
+ } else {
+ *fenceFd = -1;
+ err = mAllocMod->unlock(mAllocMod, handle);
+ }
+
+ ALOGW_IF(err, "unlockAsync(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
// ---------------------------------------------------------------------------
}; // namespace android