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author | android-build-team Robot <android-build-team-robot@google.com> | 2017-06-15 19:16:32 +0000 |
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committer | android-build-team Robot <android-build-team-robot@google.com> | 2017-06-15 19:16:32 +0000 |
commit | e3348505287230be0e8a9d33f47e158d5f6b7a1c (patch) | |
tree | 3fde11238ef0aea291136f297a639db5c15eb02c | |
parent | e8dbc1a3fa08d18cd327df2a5ceeb42d1923b1af (diff) | |
parent | 39dfabd43cbe57f92b771c0110a5c2d976b6c44f (diff) | |
download | native-e3348505287230be0e8a9d33f47e158d5f6b7a1c.tar.gz |
Merge cherrypicks of [2413468, 2413357, 2413489, 2413431, 2413506, 2413398, 2413399, 2413319, 2413507, 2413508, 2413371, 2413410, 2413432, 2413358, 2413490, 2413359, 2413360, 2413320, 2413509, 2413491, 2414061, 2413372, 2413492, 2413433, 2413469, 2413411, 2414062, 2413373, 2413374, 2413470, 2413400, 2414063, 2414064, 2413447, 2413434, 2414101, 2413412] into nyc-mr2-releaseandroid-7.1.2_r28
Change-Id: I3468d071cdcf838e73b0317fa1b9e9df6d81a12d
-rw-r--r-- | libs/gui/BufferQueueProducer.cpp | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp index b2169c84c7..ff85eb5ce8 100644 --- a/libs/gui/BufferQueueProducer.cpp +++ b/libs/gui/BufferQueueProducer.cpp @@ -921,7 +921,11 @@ status_t BufferQueueProducer::queueBuffer(int slot, // Call back without the main BufferQueue lock held, but with the callback // lock held so we can ensure that callbacks occur in order - { + + int connectedApi; + sp<Fence> lastQueuedFence; + + { // scope for the lock Mutex::Autolock lock(mCallbackMutex); while (callbackTicket != mCurrentCallbackTicket) { mCallbackCondition.wait(mCallbackMutex); @@ -933,20 +937,24 @@ status_t BufferQueueProducer::queueBuffer(int slot, frameReplacedListener->onFrameReplaced(item); } + connectedApi = mCore->mConnectedApi; + lastQueuedFence = std::move(mLastQueueBufferFence); + + mLastQueueBufferFence = std::move(fence); + mLastQueuedCrop = item.mCrop; + mLastQueuedTransform = item.mTransform; + ++mCurrentCallbackTicket; mCallbackCondition.broadcast(); } // Wait without lock held - if (mCore->mConnectedApi == NATIVE_WINDOW_API_EGL) { + if (connectedApi == NATIVE_WINDOW_API_EGL) { // Waiting here allows for two full buffers to be queued but not a // third. In the event that frames take varying time, this makes a // small trade-off in favor of latency rather than throughput. - mLastQueueBufferFence->waitForever("Throttling EGL Production"); + lastQueuedFence->waitForever("Throttling EGL Production"); } - mLastQueueBufferFence = fence; - mLastQueuedCrop = item.mCrop; - mLastQueuedTransform = item.mTransform; return NO_ERROR; } |