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author | android-build-team Robot <android-build-team-robot@google.com> | 2018-12-06 11:28:56 +0000 |
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committer | android-build-team Robot <android-build-team-robot@google.com> | 2018-12-06 11:28:56 +0000 |
commit | 3286db1bbdd356afb17d79233049be28b3c51889 (patch) | |
tree | 946a90c1a4bbc2179ffcf626b5914f46b484e180 | |
parent | 380d10ee1bb6ebef1bae24bacb2424f75723ed78 (diff) | |
parent | 4c3137a9d3fe39d09aed664c0405bb219591cc90 (diff) | |
download | native-3286db1bbdd356afb17d79233049be28b3c51889.tar.gz |
Snap for 5166612 from 4c3137a9d3fe39d09aed664c0405bb219591cc90 to pi-b4s4-release
Change-Id: Ie612191191b301bb11cf67b151accf9f834b8cf4
-rw-r--r-- | services/surfaceflinger/RenderEngine/ProgramCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/services/surfaceflinger/RenderEngine/ProgramCache.cpp b/services/surfaceflinger/RenderEngine/ProgramCache.cpp index 338d27c2e4..9dc6858566 100644 --- a/services/surfaceflinger/RenderEngine/ProgramCache.cpp +++ b/services/surfaceflinger/RenderEngine/ProgramCache.cpp @@ -611,7 +611,7 @@ String8 ProgramCache::generateFragmentShader(const Key& needs) { fs << "void main(void) {" << indent; if (needs.isTexturing()) { - fs << "gl_FragColor = clamp(texture2D(sampler, outTexCoords), 0.0, 1.0);"; + fs << "gl_FragColor = texture2D(sampler, outTexCoords);"; if (needs.isY410BT2020()) { fs << "gl_FragColor.rgb = convertY410BT2020(gl_FragColor.rgb);"; } |