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authorandroid-build-team Robot <android-build-team-robot@google.com>2018-05-27 07:24:27 +0000
committerandroid-build-team Robot <android-build-team-robot@google.com>2018-05-27 07:24:27 +0000
commit382b5c6462fb0394a7b92f0ec28bec30956cb3a0 (patch)
treea6b0e8365aa1c4c90b78ed7e24658865eaacc5d9
parent9ba99577d8abf5841e50d48220008b67ab64ebf5 (diff)
parentca175ee15a529cca0eb2bc8372e552d4ad255fc0 (diff)
downloadnative-382b5c6462fb0394a7b92f0ec28bec30956cb3a0.tar.gz
Snap for 4807121 from ca175ee15a529cca0eb2bc8372e552d4ad255fc0 to pi-release
Change-Id: I766c990434e23ba9c195318e386e072bd01515b6
-rw-r--r--cmds/installd/dexopt.cpp4
-rw-r--r--libs/binder/BpBinder.cpp53
-rw-r--r--services/surfaceflinger/RenderEngine/ProgramCache.cpp41
3 files changed, 66 insertions, 32 deletions
diff --git a/cmds/installd/dexopt.cpp b/cmds/installd/dexopt.cpp
index 624d7d6d29..9615a75a07 100644
--- a/cmds/installd/dexopt.cpp
+++ b/cmds/installd/dexopt.cpp
@@ -309,7 +309,9 @@ static void run_dex2oat(int zip_fd, int oat_fd, int input_vdex_fd, int output_vd
// If the runtime was requested to use libartd.so, we'll run dex2oatd, otherwise dex2oat.
const char* dex2oat_bin = "/system/bin/dex2oat";
constexpr const char* kDex2oatDebugPath = "/system/bin/dex2oatd";
- if (is_debug_runtime() || (background_job_compile && is_debuggable_build())) {
+ // Do not use dex2oatd for release candidates (give dex2oat more soak time).
+ bool is_release = android::base::GetProperty("ro.build.version.codename", "") == "REL";
+ if (is_debug_runtime() || (background_job_compile && is_debuggable_build() && !is_release)) {
if (access(kDex2oatDebugPath, X_OK) == 0) {
dex2oat_bin = kDex2oatDebugPath;
}
diff --git a/libs/binder/BpBinder.cpp b/libs/binder/BpBinder.cpp
index c8de373af2..449a9e9aa7 100644
--- a/libs/binder/BpBinder.cpp
+++ b/libs/binder/BpBinder.cpp
@@ -46,7 +46,7 @@ uint32_t BpBinder::sBinderProxyCountHighWatermark = 2500;
uint32_t BpBinder::sBinderProxyCountLowWatermark = 2000;
enum {
- CALLBACK_TRIGGERED_MASK = 0x80000000, // A flag denoting that the callback has been called
+ LIMIT_REACHED_MASK = 0x80000000, // A flag denoting that the limit has been reached
COUNTING_VALUE_MASK = 0x7FFFFFFF, // A mask of the remaining bits for the count value
};
@@ -109,35 +109,30 @@ void BpBinder::ObjectManager::kill()
BpBinder* BpBinder::create(int32_t handle) {
int32_t trackedUid = -1;
if (sCountByUidEnabled) {
- BpBinder* out;
trackedUid = IPCThreadState::self()->getCallingUid();
AutoMutex _l(sTrackingLock);
- if ((sTrackingMap[trackedUid] & COUNTING_VALUE_MASK) >= sBinderProxyCountHighWatermark) {
- ALOGE("Too many binder proxy objects sent to uid %d from uid %d (over %d proxies held)",
- getuid(), trackedUid, sBinderProxyCountHighWatermark);
-
+ uint32_t trackedValue = sTrackingMap[trackedUid];
+ if (CC_UNLIKELY(trackedValue & LIMIT_REACHED_MASK)) {
if (sBinderProxyThrottleCreate) {
- ALOGE("Returning Null Binder Proxy Object to uid %d", trackedUid);
- out = nullptr;
- } else {
- // increment and construct here in case callback has an async kill causing a race
- sTrackingMap[trackedUid]++;
- out = new BpBinder(handle, trackedUid);
- }
-
- if (sLimitCallback && !(sTrackingMap[trackedUid] & CALLBACK_TRIGGERED_MASK)) {
- sTrackingMap[trackedUid] |= CALLBACK_TRIGGERED_MASK;
- sLimitCallback(trackedUid);
+ return nullptr;
}
} else {
- sTrackingMap[trackedUid]++;
- out = new BpBinder(handle, trackedUid);
+ if ((trackedValue & COUNTING_VALUE_MASK) >= sBinderProxyCountHighWatermark) {
+ ALOGE("Too many binder proxy objects sent to uid %d from uid %d (%d proxies held)",
+ getuid(), trackedUid, trackedValue);
+ sTrackingMap[trackedUid] |= LIMIT_REACHED_MASK;
+ if (sLimitCallback) sLimitCallback(trackedUid);
+ if (sBinderProxyThrottleCreate) {
+ ALOGI("Throttling binder proxy creates from uid %d in uid %d until binder proxy"
+ " count drops below %d",
+ trackedUid, getuid(), sBinderProxyCountLowWatermark);
+ return nullptr;
+ }
+ }
}
-
- return out;
- } else {
- return new BpBinder(handle, trackedUid);
+ sTrackingMap[trackedUid]++;
}
+ return new BpBinder(handle, trackedUid);
}
BpBinder::BpBinder(int32_t handle, int32_t trackedUid)
@@ -371,15 +366,17 @@ BpBinder::~BpBinder()
if (mTrackedUid >= 0) {
AutoMutex _l(sTrackingLock);
- if (CC_UNLIKELY(sTrackingMap[mTrackedUid] == 0)) {
+ uint32_t trackedValue = sTrackingMap[mTrackedUid];
+ if (CC_UNLIKELY((trackedValue & COUNTING_VALUE_MASK) == 0)) {
ALOGE("Unexpected Binder Proxy tracking decrement in %p handle %d\n", this, mHandle);
} else {
if (CC_UNLIKELY(
- (sTrackingMap[mTrackedUid] & CALLBACK_TRIGGERED_MASK) &&
- ((sTrackingMap[mTrackedUid] & COUNTING_VALUE_MASK) <= sBinderProxyCountLowWatermark)
+ (trackedValue & LIMIT_REACHED_MASK) &&
+ ((trackedValue & COUNTING_VALUE_MASK) <= sBinderProxyCountLowWatermark)
)) {
- // Clear the Callback Triggered bit when crossing below the low watermark
- sTrackingMap[mTrackedUid] &= ~CALLBACK_TRIGGERED_MASK;
+ ALOGI("Limit reached bit reset for uid %d (fewer than %d proxies from uid %d held)",
+ getuid(), mTrackedUid, sBinderProxyCountLowWatermark);
+ sTrackingMap[mTrackedUid] &= ~LIMIT_REACHED_MASK;
}
if (--sTrackingMap[mTrackedUid] == 0) {
sTrackingMap.erase(mTrackedUid);
diff --git a/services/surfaceflinger/RenderEngine/ProgramCache.cpp b/services/surfaceflinger/RenderEngine/ProgramCache.cpp
index 2808a1a912..5b61db9fbd 100644
--- a/services/surfaceflinger/RenderEngine/ProgramCache.cpp
+++ b/services/surfaceflinger/RenderEngine/ProgramCache.cpp
@@ -345,11 +345,46 @@ void ProgramCache::generateToneMappingProcess(Formatter& fs, const Key& needs) {
}
break;
default:
- // TODO(73825729) We need to revert the tone mapping in
- // hardware composer properly.
+ // inverse tone map; the output luminance can be up to maxOutLumi.
fs << R"__SHADER__(
highp vec3 ToneMap(highp vec3 color) {
- return color;
+ const float maxOutLumi = 3000.0;
+
+ const float x0 = 5.0;
+ const float y0 = 2.5;
+ float x1 = displayMaxLuminance * 0.7;
+ float y1 = maxOutLumi * 0.15;
+ float x2 = displayMaxLuminance * 0.9;
+ float y2 = maxOutLumi * 0.45;
+ float x3 = displayMaxLuminance;
+ float y3 = maxOutLumi;
+
+ float c1 = y1 / 3.0;
+ float c2 = y2 / 2.0;
+ float c3 = y3 / 1.5;
+
+ float nits = color.y;
+
+ float scale;
+ if (nits <= x0) {
+ // scale [0.0, x0] to [0.0, y0] linearly
+ const float slope = y0 / x0;
+ nits *= slope;
+ } else if (nits <= x1) {
+ // scale [x0, x1] to [y0, y1] using a curve
+ float t = (nits - x0) / (x1 - x0);
+ nits = (1.0 - t) * (1.0 - t) * y0 + 2.0 * (1.0 - t) * t * c1 + t * t * y1;
+ } else if (nits <= x2) {
+ // scale [x1, x2] to [y1, y2] using a curve
+ float t = (nits - x1) / (x2 - x1);
+ nits = (1.0 - t) * (1.0 - t) * y1 + 2.0 * (1.0 - t) * t * c2 + t * t * y2;
+ } else {
+ // scale [x2, x3] to [y2, y3] using a curve
+ float t = (nits - x2) / (x3 - x2);
+ nits = (1.0 - t) * (1.0 - t) * y2 + 2.0 * (1.0 - t) * t * c3 + t * t * y3;
+ }
+
+ return color * (nits / max(1e-6, color.y));
}
)__SHADER__";
break;