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authorChia-I Wu <olv@google.com>2018-06-04 10:10:17 -0700
committerChia-I Wu <olv@google.com>2018-06-04 12:12:13 -0700
commit93e14df5b3e0a593c033715b64c8243c578ceb83 (patch)
treece9f3fe0db6f91fb1dc50bdffacb8a9d5fc8a44a
parent70522fe55cdba436e3f8db2b8b049c9a8b02fe3c (diff)
downloadnative-93e14df5b3e0a593c033715b64c8243c578ceb83.tar.gz
surfaceflinger: prime shader cache for P3 conversion
Bug: 77287550 Test: no shader compilation when WCG apps start Change-Id: I45cdefc97c5e9060269060e33d79b40304cfdbbf
-rw-r--r--services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp5
-rw-r--r--services/surfaceflinger/RenderEngine/ProgramCache.cpp38
-rw-r--r--services/surfaceflinger/RenderEngine/ProgramCache.h5
-rw-r--r--services/surfaceflinger/RenderEngine/RenderEngine.cpp11
-rw-r--r--services/surfaceflinger/RenderEngine/RenderEngine.h4
5 files changed, 46 insertions, 17 deletions
diff --git a/services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp b/services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp
index 90404fae6b..0048000847 100644
--- a/services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp
+++ b/services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp
@@ -112,7 +112,10 @@ namespace impl {
using ui::Dataspace;
GLES20RenderEngine::GLES20RenderEngine(uint32_t featureFlags)
- : mVpWidth(0), mVpHeight(0), mPlatformHasWideColor((featureFlags & WIDE_COLOR_SUPPORT) != 0) {
+ : RenderEngine(featureFlags),
+ mVpWidth(0),
+ mVpHeight(0),
+ mPlatformHasWideColor((featureFlags & WIDE_COLOR_SUPPORT) != 0) {
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
diff --git a/services/surfaceflinger/RenderEngine/ProgramCache.cpp b/services/surfaceflinger/RenderEngine/ProgramCache.cpp
index 5b61db9fbd..796901a2bd 100644
--- a/services/surfaceflinger/RenderEngine/ProgramCache.cpp
+++ b/services/surfaceflinger/RenderEngine/ProgramCache.cpp
@@ -14,10 +14,13 @@
* limitations under the License.
*/
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <utils/String8.h>
+#include <utils/Trace.h>
#include "Description.h"
#include "Program.h"
@@ -75,15 +78,11 @@ Formatter& dedent(Formatter& f) {
ANDROID_SINGLETON_STATIC_INSTANCE(ProgramCache)
-ProgramCache::ProgramCache() {
- // Until surfaceflinger has a dependable blob cache on the filesystem,
- // generate shaders on initialization so as to avoid jank.
- primeCache();
-}
+ProgramCache::ProgramCache() {}
ProgramCache::~ProgramCache() {}
-void ProgramCache::primeCache() {
+void ProgramCache::primeCache(bool hasWideColor) {
uint32_t shaderCount = 0;
uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK;
// Prime the cache for all combinations of the above masks,
@@ -104,6 +103,27 @@ void ProgramCache::primeCache() {
shaderCount++;
}
}
+
+ // Prime for sRGB->P3 conversion
+ if (hasWideColor) {
+ Key shaderKey;
+ shaderKey.set(Key::BLEND_MASK | Key::TEXTURE_MASK | Key::OUTPUT_TRANSFORM_MATRIX_MASK |
+ Key::INPUT_TF_MASK | Key::OUTPUT_TF_MASK,
+ Key::BLEND_PREMULT | Key::TEXTURE_EXT | Key::OUTPUT_TRANSFORM_MATRIX_ON |
+ Key::INPUT_TF_SRGB | Key::OUTPUT_TF_SRGB);
+ for (int i = 0; i < 4; i++) {
+ shaderKey.set(Key::OPACITY_MASK,
+ (i & 1) ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT);
+ shaderKey.set(Key::ALPHA_MASK, (i & 2) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE);
+ Program* program = mCache.valueFor(shaderKey);
+ if (program == nullptr) {
+ program = generateProgram(shaderKey);
+ mCache.add(shaderKey, program);
+ shaderCount++;
+ }
+ }
+ }
+
nsecs_t timeAfter = systemTime();
float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6;
ALOGD("shader cache generated - %u shaders in %f ms\n", shaderCount, compileTimeMs);
@@ -631,6 +651,8 @@ String8 ProgramCache::generateFragmentShader(const Key& needs) {
}
Program* ProgramCache::generateProgram(const Key& needs) {
+ ATRACE_CALL();
+
// vertex shader
String8 vs = generateVertexShader(needs);
@@ -654,8 +676,8 @@ void ProgramCache::useProgram(const Description& description) {
mCache.add(needs, program);
time += systemTime();
- // ALOGD(">>> generated new program: needs=%08X, time=%u ms (%d programs)",
- // needs.mNeeds, uint32_t(ns2ms(time)), mCache.size());
+ ALOGV(">>> generated new program: needs=%08X, time=%u ms (%zu programs)", needs.mKey,
+ uint32_t(ns2ms(time)), mCache.size());
}
// here we have a suitable program for this description
diff --git a/services/surfaceflinger/RenderEngine/ProgramCache.h b/services/surfaceflinger/RenderEngine/ProgramCache.h
index 864bc3f618..983e7baf02 100644
--- a/services/surfaceflinger/RenderEngine/ProgramCache.h
+++ b/services/surfaceflinger/RenderEngine/ProgramCache.h
@@ -160,13 +160,14 @@ public:
ProgramCache();
~ProgramCache();
+ // Generate shaders to populate the cache
+ void primeCache(bool hasWideColor);
+
// useProgram lookup a suitable program in the cache or generates one
// if none can be found.
void useProgram(const Description& description);
private:
- // Generate shaders to populate the cache
- void primeCache();
// compute a cache Key from a Description
static Key computeKey(const Description& description);
// Generate EOTF based from Key.
diff --git a/services/surfaceflinger/RenderEngine/RenderEngine.cpp b/services/surfaceflinger/RenderEngine/RenderEngine.cpp
index 4c878aee31..b392d28c58 100644
--- a/services/surfaceflinger/RenderEngine/RenderEngine.cpp
+++ b/services/surfaceflinger/RenderEngine/RenderEngine.cpp
@@ -150,8 +150,11 @@ bool RenderEngine::overrideUseContextPriorityFromConfig(bool useContextPriority)
}
}
-RenderEngine::RenderEngine()
- : mEGLDisplay(EGL_NO_DISPLAY), mEGLConfig(nullptr), mEGLContext(EGL_NO_CONTEXT) {}
+RenderEngine::RenderEngine(uint32_t featureFlags)
+ : mEGLDisplay(EGL_NO_DISPLAY),
+ mEGLConfig(nullptr),
+ mEGLContext(EGL_NO_CONTEXT),
+ mFeatureFlags(featureFlags) {}
RenderEngine::~RenderEngine() {
eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
@@ -582,9 +585,7 @@ EGLConfig RenderEngine::chooseEglConfig(EGLDisplay display, int format, bool log
}
void RenderEngine::primeCache() const {
- // Getting the ProgramCache instance causes it to prime its shader cache,
- // which is performed in its constructor
- ProgramCache::getInstance();
+ ProgramCache::getInstance().primeCache(mFeatureFlags & WIDE_COLOR_SUPPORT);
}
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/RenderEngine/RenderEngine.h b/services/surfaceflinger/RenderEngine/RenderEngine.h
index a14acaa68d..1196216cbf 100644
--- a/services/surfaceflinger/RenderEngine/RenderEngine.h
+++ b/services/surfaceflinger/RenderEngine/RenderEngine.h
@@ -172,7 +172,9 @@ class RenderEngine : public RE::RenderEngine {
static bool overrideUseContextPriorityFromConfig(bool useContextPriority);
protected:
- RenderEngine();
+ RenderEngine(uint32_t featureFlags);
+
+ const uint32_t mFeatureFlags;
public:
virtual ~RenderEngine() = 0;