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author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | 2024-05-16 01:26:16 +0000 |
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committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | 2024-05-16 01:26:16 +0000 |
commit | 74acfde8297f83c1fcfce0bde08d0607c825ed1d (patch) | |
tree | b8c67a2ca0844b1358dd1de35f49892152a1998c | |
parent | d5b54aa9c808c76cef3475c639d8b91c15c86a9d (diff) | |
parent | 58a9f96e369ffc959faeee497500adba32065ed4 (diff) | |
download | native-74acfde8297f83c1fcfce0bde08d0607c825ed1d.tar.gz |
Merge "Snap for 11847757 from 0893c1c3c5b7b926022ad7d4d02bfac00a904b52 to sdk-release" into sdk-release
-rw-r--r-- | libs/renderengine/skia/filters/KawaseBlurFilter.cpp | 2 | ||||
-rw-r--r-- | libs/renderengine/tests/RenderEngineTest.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp index c528ae9f9d..5c9820cdc5 100644 --- a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp +++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp @@ -126,7 +126,7 @@ sk_sp<SkImage> KawaseBlurFilter::generate(GrRecordingContext* context, surfaceTwo = surface->makeSurface(scaledInfo); LOG_ALWAYS_FATAL_IF(!surfaceTwo, "%s: Failed to create second blur surface!", __func__); - for (auto i = 2; i <= numberOfPasses; i++) { + for (auto i = 1; i < numberOfPasses; i++) { LOG_ALWAYS_FATAL_IF(tmpBlur == nullptr, "%s: tmpBlur is null for pass %d", __func__, i); blurBuilder.child("child") = tmpBlur->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear); diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp index c4c17c200e..11d4fdebdc 100644 --- a/libs/renderengine/tests/RenderEngineTest.cpp +++ b/libs/renderengine/tests/RenderEngineTest.cpp @@ -1095,7 +1095,7 @@ void RenderEngineTest::fillBufferWithRoundedCorners() { template <typename SourceVariant> void RenderEngineTest::fillBufferAndBlurBackground() { - auto blurRadius = 30; + auto blurRadius = 50; auto center = DEFAULT_DISPLAY_WIDTH / 2; renderengine::DisplaySettings settings; |