diff options
-rw-r--r-- | libs/gui/tests/EndToEndNativeInputTest.cpp | 13 | ||||
-rw-r--r-- | services/surfaceflinger/Layer.cpp | 17 |
2 files changed, 24 insertions, 6 deletions
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp index 66a8a04c82..03b9cd75db 100644 --- a/libs/gui/tests/EndToEndNativeInputTest.cpp +++ b/libs/gui/tests/EndToEndNativeInputTest.cpp @@ -380,6 +380,19 @@ TEST_F(InputSurfacesTest, input_respects_scaled_surface_insets) { bgSurface->expectTap(1, 1); } +TEST_F(InputSurfacesTest, input_respects_scaled_surface_insets_overflow) { + std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100); + // In case we pass the very big inset without any checking. + fgSurface->mInputInfo.surfaceInset = INT32_MAX; + fgSurface->showAt(100, 100); + + fgSurface->doTransaction([&](auto &t, auto &sc) { t.setMatrix(sc, 2.0, 0, 0, 2.0); }); + + // expect no crash for overflow, and inset size to be clamped to surface size + injectTap(202, 202); + fgSurface->expectTap(1, 1); +} + // Ensure we ignore transparent region when getting screen bounds when positioning input frame. TEST_F(InputSurfacesTest, input_ignores_transparent_region) { std::unique_ptr<InputSurface> surface = makeSurface(100, 100); diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp index 6f87fb0f9c..9f8605ef2f 100644 --- a/services/surfaceflinger/Layer.cpp +++ b/services/surfaceflinger/Layer.cpp @@ -2047,14 +2047,14 @@ InputWindowInfo Layer::fillInputInfo() { ui::Transform t = getTransform(); const float xScale = t.sx(); const float yScale = t.sy(); - float xSurfaceInset = info.surfaceInset; - float ySurfaceInset = info.surfaceInset; + int32_t xSurfaceInset = info.surfaceInset; + int32_t ySurfaceInset = info.surfaceInset; if (xScale != 1.0f || yScale != 1.0f) { - info.windowXScale *= 1.0f / xScale; - info.windowYScale *= 1.0f / yScale; + info.windowXScale *= (xScale != 0.0f) ? 1.0f / xScale : 0.0f; + info.windowYScale *= (yScale != 0.0f) ? 1.0f / yScale : 0.0f; info.touchableRegion.scaleSelf(xScale, yScale); - xSurfaceInset *= xScale; - ySurfaceInset *= yScale; + xSurfaceInset = std::round(xSurfaceInset * xScale); + ySurfaceInset = std::round(ySurfaceInset * yScale); } // Transform layer size to screen space and inset it by surface insets. @@ -2066,6 +2066,11 @@ InputWindowInfo Layer::fillInputInfo() { layerBounds = getCroppedBufferSize(getDrawingState()); } layerBounds = t.transform(layerBounds); + + // clamp inset to layer bounds + xSurfaceInset = (xSurfaceInset >= 0) ? std::min(xSurfaceInset, layerBounds.getWidth() / 2) : 0; + ySurfaceInset = (ySurfaceInset >= 0) ? std::min(ySurfaceInset, layerBounds.getHeight() / 2) : 0; + layerBounds.inset(xSurfaceInset, ySurfaceInset, xSurfaceInset, ySurfaceInset); // Input coordinate should match the layer bounds. |