summaryrefslogtreecommitdiff
path: root/include/input/Input.h
blob: b23a9518f7a9c7cf5879505eeff253659502fddb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef _LIBINPUT_INPUT_H
#define _LIBINPUT_INPUT_H

#pragma GCC system_header

/**
 * Native input event structures.
 */

#include <android/input.h>
#ifdef __linux__
#include <android/os/IInputConstants.h>
#endif
#include <math.h>
#include <stdint.h>
#include <ui/Transform.h>
#include <utils/BitSet.h>
#include <utils/RefBase.h>
#include <utils/Timers.h>
#include <array>
#include <limits>
#include <queue>

/*
 * Additional private constants not defined in ndk/ui/input.h.
 */
enum {
#ifdef __linux__
    /* This event was generated or modified by accessibility service. */
    AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT =
            android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, // 0x800,
#else
    AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800,
#endif
    /* Signifies that the key is being predispatched */
    AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000,

    /* Private control to determine when an app is tracking a key sequence. */
    AKEY_EVENT_FLAG_START_TRACKING = 0x40000000,

    /* Key event is inconsistent with previously sent key events. */
    AKEY_EVENT_FLAG_TAINTED = 0x80000000,
};

enum {

    /**
     * This flag indicates that the window that received this motion event is partly
     * or wholly obscured by another visible window above it.  This flag is set to true
     * even if the event did not directly pass through the obscured area.
     * A security sensitive application can check this flag to identify situations in which
     * a malicious application may have covered up part of its content for the purpose
     * of misleading the user or hijacking touches.  An appropriate response might be
     * to drop the suspect touches or to take additional precautions to confirm the user's
     * actual intent.
     */
    AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2,

    /**
     * This flag indicates that the event has been generated by a gesture generator. It
     * provides a hint to the GestureDetector to not apply any touch slop.
     */
    AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE = 0x8,

    /**
     * This flag indicates that the event will not cause a focus change if it is directed to an
     * unfocused window, even if it an ACTION_DOWN. This is typically used with pointer
     * gestures to allow the user to direct gestures to an unfocused window without bringing it
     * into focus.
     */
    AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE = 0x40,

#if defined(__linux__)
    /**
     * This event was generated or modified by accessibility service.
     */
    AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT =
            android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, // 0x800,
#else
    AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800,
#endif

    /* Motion event is inconsistent with previously sent motion events. */
    AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
};

/**
 * Allowed VerifiedKeyEvent flags. All other flags from KeyEvent do not get verified.
 * These values must be kept in sync with VerifiedKeyEvent.java
 */
constexpr int32_t VERIFIED_KEY_EVENT_FLAGS =
        AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT;

/**
 * Allowed VerifiedMotionEventFlags. All other flags from MotionEvent do not get verified.
 * These values must be kept in sync with VerifiedMotionEvent.java
 */
constexpr int32_t VERIFIED_MOTION_EVENT_FLAGS = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED |
        AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED | AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT;

/**
 * This flag indicates that the point up event has been canceled.
 * Typically this is used for palm event when the user has accidental touches.
 * TODO: Adjust flag to public api
 */
constexpr int32_t AMOTION_EVENT_FLAG_CANCELED = 0x20;

enum {
    /*
     * Indicates that an input device has switches.
     * This input source flag is hidden from the API because switches are only used by the system
     * and applications have no way to interact with them.
     */
    AINPUT_SOURCE_SWITCH = 0x80000000,
};

enum {
    /**
     * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact
     * with LEDs to developers
     *
     * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h
     */

    ALED_NUM_LOCK = 0x00,
    ALED_CAPS_LOCK = 0x01,
    ALED_SCROLL_LOCK = 0x02,
    ALED_COMPOSE = 0x03,
    ALED_KANA = 0x04,
    ALED_SLEEP = 0x05,
    ALED_SUSPEND = 0x06,
    ALED_MUTE = 0x07,
    ALED_MISC = 0x08,
    ALED_MAIL = 0x09,
    ALED_CHARGING = 0x0a,
    ALED_CONTROLLER_1 = 0x10,
    ALED_CONTROLLER_2 = 0x11,
    ALED_CONTROLLER_3 = 0x12,
    ALED_CONTROLLER_4 = 0x13,
};

/* Maximum number of controller LEDs we support */
#define MAX_CONTROLLER_LEDS 4

/*
 * Maximum number of pointers supported per motion event.
 * Smallest number of pointers is 1.
 * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
 * will occasionally emit 11.  There is not much harm making this constant bigger.)
 */
static constexpr size_t MAX_POINTERS = 16;

/*
 * Maximum number of samples supported per motion event.
 */
#define MAX_SAMPLES UINT16_MAX

/*
 * Maximum pointer id value supported in a motion event.
 * Smallest pointer id is 0.
 * (This is limited by our use of BitSet32 to track pointer assignments.)
 */
#define MAX_POINTER_ID 31

/*
 * Declare a concrete type for the NDK's input event forward declaration.
 */
struct AInputEvent {
    virtual ~AInputEvent() { }
};

/*
 * Declare a concrete type for the NDK's input device forward declaration.
 */
struct AInputDevice {
    virtual ~AInputDevice() { }
};


namespace android {

#ifdef __linux__
class Parcel;
#endif

/*
 * Apply the given transform to the point without applying any translation/offset.
 */
vec2 transformWithoutTranslation(const ui::Transform& transform, const vec2& xy);

const char* inputEventTypeToString(int32_t type);

std::string inputEventSourceToString(int32_t source);

bool isFromSource(uint32_t source, uint32_t test);

/*
 * Flags that flow alongside events in the input dispatch system to help with certain
 * policy decisions such as waking from device sleep.
 *
 * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java.
 */
enum {
    /* These flags originate in RawEvents and are generally set in the key map.
     * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to
     * InputEventLabels.h as well. */

    // Indicates that the event should wake the device.
    POLICY_FLAG_WAKE = 0x00000001,

    // Indicates that the key is virtual, such as a capacitive button, and should
    // generate haptic feedback.  Virtual keys may be suppressed for some time
    // after a recent touch to prevent accidental activation of virtual keys adjacent
    // to the touch screen during an edge swipe.
    POLICY_FLAG_VIRTUAL = 0x00000002,

    // Indicates that the key is the special function modifier.
    POLICY_FLAG_FUNCTION = 0x00000004,

    // Indicates that the key represents a special gesture that has been detected by
    // the touch firmware or driver.  Causes touch events from the same device to be canceled.
    POLICY_FLAG_GESTURE = 0x00000008,

    POLICY_FLAG_RAW_MASK = 0x0000ffff,

#ifdef __linux__
    POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY =
            android::os::IInputConstants::POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
#else
    POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY = 0x20000,
#endif

    /* These flags are set by the input dispatcher. */

    // Indicates that the input event was injected.
    POLICY_FLAG_INJECTED = 0x01000000,

    // Indicates that the input event is from a trusted source such as a directly attached
    // input device or an application with system-wide event injection permission.
    POLICY_FLAG_TRUSTED = 0x02000000,

    // Indicates that the input event has passed through an input filter.
    POLICY_FLAG_FILTERED = 0x04000000,

    // Disables automatic key repeating behavior.
    POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000,

    /* These flags are set by the input reader policy as it intercepts each event. */

    // Indicates that the device was in an interactive state when the
    // event was intercepted.
    POLICY_FLAG_INTERACTIVE = 0x20000000,

    // Indicates that the event should be dispatched to applications.
    // The input event should still be sent to the InputDispatcher so that it can see all
    // input events received include those that it will not deliver.
    POLICY_FLAG_PASS_TO_USER = 0x40000000,
};

/**
 * Classifications of the current gesture, if available.
 */
enum class MotionClassification : uint8_t {
    /**
     * No classification is available.
     */
    NONE = AMOTION_EVENT_CLASSIFICATION_NONE,
    /**
     * Too early to classify the current gesture. Need more events. Look for changes in the
     * upcoming motion events.
     */
    AMBIGUOUS_GESTURE = AMOTION_EVENT_CLASSIFICATION_AMBIGUOUS_GESTURE,
    /**
     * The current gesture likely represents a user intentionally exerting force on the touchscreen.
     */
    DEEP_PRESS = AMOTION_EVENT_CLASSIFICATION_DEEP_PRESS,
};

/**
 * String representation of MotionClassification
 */
const char* motionClassificationToString(MotionClassification classification);

/**
 * Portion of FrameMetrics timeline of interest to input code.
 */
enum GraphicsTimeline : size_t {
    /** Time when the app sent the buffer to SurfaceFlinger. */
    GPU_COMPLETED_TIME = 0,

    /** Time when the frame was presented on the display */
    PRESENT_TIME = 1,

    /** Total size of the 'GraphicsTimeline' array. Must always be last. */
    SIZE = 2
};

/**
 * Generator of unique numbers used to identify input events.
 *
 * Layout of ID:
 *     |--------------------------|---------------------------|
 *     |   2 bits for source      | 30 bits for random number |
 *     |--------------------------|---------------------------|
 */
class IdGenerator {
private:
    static constexpr uint32_t SOURCE_SHIFT = 30;

public:
    // Used to divide integer space to ensure no conflict among these sources./
    enum class Source : int32_t {
        INPUT_READER = static_cast<int32_t>(0x0u << SOURCE_SHIFT),
        INPUT_DISPATCHER = static_cast<int32_t>(0x1u << SOURCE_SHIFT),
        OTHER = static_cast<int32_t>(0x3u << SOURCE_SHIFT), // E.g. app injected events
    };
    IdGenerator(Source source);

    int32_t nextId() const;

    // Extract source from given id.
    static inline Source getSource(int32_t id) { return static_cast<Source>(SOURCE_MASK & id); }

private:
    const Source mSource;

    static constexpr int32_t SOURCE_MASK = static_cast<int32_t>(0x3u << SOURCE_SHIFT);
};

/**
 * Invalid value for cursor position. Used for non-mouse events, tests and injected events. Don't
 * use it for direct comparison with any other value, because NaN isn't equal to itself according to
 * IEEE 754. Use isnan() instead to check if a cursor position is valid.
 */
constexpr float AMOTION_EVENT_INVALID_CURSOR_POSITION = std::numeric_limits<float>::quiet_NaN();

/*
 * Pointer coordinate data.
 */
struct PointerCoords {
    enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128

    // Bitfield of axes that are present in this structure.
    uint64_t bits __attribute__((aligned(8)));

    // Values of axes that are stored in this structure packed in order by axis id
    // for each axis that is present in the structure according to 'bits'.
    float values[MAX_AXES];

    inline void clear() {
        BitSet64::clear(bits);
    }

    bool isEmpty() const {
        return BitSet64::isEmpty(bits);
    }

    float getAxisValue(int32_t axis) const;
    status_t setAxisValue(int32_t axis, float value);

    // Scale the pointer coordinates according to a global scale and a
    // window scale. The global scale will be applied to TOUCH/TOOL_MAJOR/MINOR
    // axes, however the window scaling will not.
    void scale(float globalScale, float windowXScale, float windowYScale);

    void transform(const ui::Transform& transform);

    inline float getX() const {
        return getAxisValue(AMOTION_EVENT_AXIS_X);
    }

    inline float getY() const {
        return getAxisValue(AMOTION_EVENT_AXIS_Y);
    }

    vec2 getXYValue() const { return vec2(getX(), getY()); }

#ifdef __linux__
    status_t readFromParcel(Parcel* parcel);
    status_t writeToParcel(Parcel* parcel) const;
#endif

    bool operator==(const PointerCoords& other) const;
    inline bool operator!=(const PointerCoords& other) const {
        return !(*this == other);
    }

    void copyFrom(const PointerCoords& other);

private:
    void tooManyAxes(int axis);
};

/*
 * Pointer property data.
 */
struct PointerProperties {
    // The id of the pointer.
    int32_t id;

    // The pointer tool type.
    int32_t toolType;

    inline void clear() {
        id = -1;
        toolType = 0;
    }

    bool operator==(const PointerProperties& other) const;
    inline bool operator!=(const PointerProperties& other) const {
        return !(*this == other);
    }

    void copyFrom(const PointerProperties& other);
};

/*
 * Input events.
 */
class InputEvent : public AInputEvent {
public:
    virtual ~InputEvent() { }

    virtual int32_t getType() const = 0;

    inline int32_t getId() const { return mId; }

    inline int32_t getDeviceId() const { return mDeviceId; }

    inline uint32_t getSource() const { return mSource; }

    inline void setSource(uint32_t source) { mSource = source; }

    inline int32_t getDisplayId() const { return mDisplayId; }

    inline void setDisplayId(int32_t displayId) { mDisplayId = displayId; }

    inline std::array<uint8_t, 32> getHmac() const { return mHmac; }

    static int32_t nextId();

protected:
    void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
                    std::array<uint8_t, 32> hmac);

    void initialize(const InputEvent& from);

    int32_t mId;
    int32_t mDeviceId;
    uint32_t mSource;
    int32_t mDisplayId;
    std::array<uint8_t, 32> mHmac;
};

/*
 * Key events.
 */
class KeyEvent : public InputEvent {
public:
    virtual ~KeyEvent() { }

    virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }

    inline int32_t getAction() const { return mAction; }

    inline int32_t getFlags() const { return mFlags; }

    inline void setFlags(int32_t flags) { mFlags = flags; }

    inline int32_t getKeyCode() const { return mKeyCode; }

    inline int32_t getScanCode() const { return mScanCode; }

    inline int32_t getMetaState() const { return mMetaState; }

    inline int32_t getRepeatCount() const { return mRepeatCount; }

    inline nsecs_t getDownTime() const { return mDownTime; }

    inline nsecs_t getEventTime() const { return mEventTime; }

    static const char* getLabel(int32_t keyCode);
    static int32_t getKeyCodeFromLabel(const char* label);

    void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
                    std::array<uint8_t, 32> hmac, int32_t action, int32_t flags, int32_t keyCode,
                    int32_t scanCode, int32_t metaState, int32_t repeatCount, nsecs_t downTime,
                    nsecs_t eventTime);
    void initialize(const KeyEvent& from);

    static const char* actionToString(int32_t action);

protected:
    int32_t mAction;
    int32_t mFlags;
    int32_t mKeyCode;
    int32_t mScanCode;
    int32_t mMetaState;
    int32_t mRepeatCount;
    nsecs_t mDownTime;
    nsecs_t mEventTime;
};

/*
 * Motion events.
 */
class MotionEvent : public InputEvent {
public:
    virtual ~MotionEvent() { }

    virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }

    inline int32_t getAction() const { return mAction; }

    static int32_t getActionMasked(int32_t action) { return action & AMOTION_EVENT_ACTION_MASK; }

    inline int32_t getActionMasked() const { return getActionMasked(mAction); }

    static uint8_t getActionIndex(int32_t action) {
        return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
                AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
    }

    inline int32_t getActionIndex() const { return getActionIndex(mAction); }

    inline void setAction(int32_t action) { mAction = action; }

    inline int32_t getFlags() const { return mFlags; }

    inline void setFlags(int32_t flags) { mFlags = flags; }

    inline int32_t getEdgeFlags() const { return mEdgeFlags; }

    inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }

    inline int32_t getMetaState() const { return mMetaState; }

    inline void setMetaState(int32_t metaState) { mMetaState = metaState; }

    inline int32_t getButtonState() const { return mButtonState; }

    inline void setButtonState(int32_t buttonState) { mButtonState = buttonState; }

    inline MotionClassification getClassification() const { return mClassification; }

    inline int32_t getActionButton() const { return mActionButton; }

    inline void setActionButton(int32_t button) { mActionButton = button; }

    inline float getXOffset() const { return mTransform.tx(); }

    inline float getYOffset() const { return mTransform.ty(); }

    inline const ui::Transform& getTransform() const { return mTransform; }

    int getSurfaceRotation() const;

    inline float getXPrecision() const { return mXPrecision; }

    inline float getYPrecision() const { return mYPrecision; }

    inline float getRawXCursorPosition() const { return mRawXCursorPosition; }

    float getXCursorPosition() const;

    inline float getRawYCursorPosition() const { return mRawYCursorPosition; }

    float getYCursorPosition() const;

    void setCursorPosition(float x, float y);

    inline const ui::Transform& getRawTransform() const { return mRawTransform; }

    static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); }

    inline nsecs_t getDownTime() const { return mDownTime; }

    inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }

    inline size_t getPointerCount() const { return mPointerProperties.size(); }

    inline const PointerProperties* getPointerProperties(size_t pointerIndex) const {
        return &mPointerProperties[pointerIndex];
    }

    inline int32_t getPointerId(size_t pointerIndex) const {
        return mPointerProperties[pointerIndex].id;
    }

    inline int32_t getToolType(size_t pointerIndex) const {
        return mPointerProperties[pointerIndex].toolType;
    }

    inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }

    /**
     * The actual raw pointer coords: whatever comes from the input device without any external
     * transforms applied.
     */
    const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;

    /**
     * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw"
     * transform because many apps (incorrectly) assumed that raw == oriented-screen-space.
     * "compat raw" is raw coordinates with screen rotation applied.
     */
    float getRawAxisValue(int32_t axis, size_t pointerIndex) const;

    inline float getRawX(size_t pointerIndex) const {
        return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
    }

    inline float getRawY(size_t pointerIndex) const {
        return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
    }

    float getAxisValue(int32_t axis, size_t pointerIndex) const;

    /**
     * Get the X coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'.
     * Identical to calling getHistoricalX(pointerIndex, getHistorySize()).
     */
    inline float getX(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
    }

    /**
     * Get the Y coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'.
     * Identical to calling getHistoricalX(pointerIndex, getHistorySize()).
     */
    inline float getY(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
    }

    inline float getPressure(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
    }

    inline float getSize(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
    }

    inline float getTouchMajor(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
    }

    inline float getTouchMinor(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
    }

    inline float getToolMajor(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
    }

    inline float getToolMinor(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
    }

    inline float getOrientation(size_t pointerIndex) const {
        return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
    }

    inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }

    inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
        return mSampleEventTimes[historicalIndex];
    }

    /**
     * The actual raw pointer coords: whatever comes from the input device without any external
     * transforms applied.
     */
    const PointerCoords* getHistoricalRawPointerCoords(
            size_t pointerIndex, size_t historicalIndex) const;

    /**
     * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw"
     * transform because many apps (incorrectly) assumed that raw == oriented-screen-space.
     * "compat raw" is raw coordinates with screen rotation applied.
     */
    float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
            size_t historicalIndex) const;

    inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalRawAxisValue(
                AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
    }

    inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalRawAxisValue(
                AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
    }

    float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;

    inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
    }

    inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
    }

    inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
    }

    inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
    }

    inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
    }

    inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
    }

    inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
    }

    inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
    }

    inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
        return getHistoricalAxisValue(
                AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
    }

    ssize_t findPointerIndex(int32_t pointerId) const;

    void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
                    std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton,
                    int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState,
                    MotionClassification classification, const ui::Transform& transform,
                    float xPrecision, float yPrecision, float rawXCursorPosition,
                    float rawYCursorPosition, const ui::Transform& rawTransform, nsecs_t downTime,
                    nsecs_t eventTime, size_t pointerCount,
                    const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);

    void copyFrom(const MotionEvent* other, bool keepHistory);

    void addSample(
            nsecs_t eventTime,
            const PointerCoords* pointerCoords);

    void offsetLocation(float xOffset, float yOffset);

    void scale(float globalScaleFactor);

    // Set 3x3 perspective matrix transformation.
    // Matrix is in row-major form and compatible with SkMatrix.
    void transform(const std::array<float, 9>& matrix);

    // Apply 3x3 perspective matrix transformation only to content (do not modify mTransform).
    // Matrix is in row-major form and compatible with SkMatrix.
    void applyTransform(const std::array<float, 9>& matrix);

#ifdef __linux__
    status_t readFromParcel(Parcel* parcel);
    status_t writeToParcel(Parcel* parcel) const;
#endif

    static bool isTouchEvent(uint32_t source, int32_t action);
    inline bool isTouchEvent() const {
        return isTouchEvent(mSource, mAction);
    }

    // Low-level accessors.
    inline const PointerProperties* getPointerProperties() const {
        return mPointerProperties.data();
    }
    inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.data(); }
    inline const PointerCoords* getSamplePointerCoords() const {
        return mSamplePointerCoords.data();
    }

    static const char* getLabel(int32_t axis);
    static int32_t getAxisFromLabel(const char* label);

    static std::string actionToString(int32_t action);

    // MotionEvent will transform various axes in different ways, based on the source. For
    // example, the x and y axes will not have any offsets/translations applied if it comes from a
    // relative mouse device (since SOURCE_RELATIVE_MOUSE is a non-pointer source). These methods
    // are used to apply these transformations for different axes.
    static vec2 calculateTransformedXY(uint32_t source, const ui::Transform&, const vec2& xy);
    static float calculateTransformedAxisValue(int32_t axis, uint32_t source, const ui::Transform&,
                                               const PointerCoords&);
    static PointerCoords calculateTransformedCoords(uint32_t source, const ui::Transform&,
                                                    const PointerCoords&);

protected:
    int32_t mAction;
    int32_t mActionButton;
    int32_t mFlags;
    int32_t mEdgeFlags;
    int32_t mMetaState;
    int32_t mButtonState;
    MotionClassification mClassification;
    ui::Transform mTransform;
    float mXPrecision;
    float mYPrecision;
    float mRawXCursorPosition;
    float mRawYCursorPosition;
    ui::Transform mRawTransform;
    nsecs_t mDownTime;
    std::vector<PointerProperties> mPointerProperties;
    std::vector<nsecs_t> mSampleEventTimes;
    std::vector<PointerCoords> mSamplePointerCoords;
};

/*
 * Focus events.
 */
class FocusEvent : public InputEvent {
public:
    virtual ~FocusEvent() {}

    virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_FOCUS; }

    inline bool getHasFocus() const { return mHasFocus; }

    void initialize(int32_t id, bool hasFocus);

    void initialize(const FocusEvent& from);

protected:
    bool mHasFocus;
};

/*
 * Capture events.
 */
class CaptureEvent : public InputEvent {
public:
    virtual ~CaptureEvent() {}

    virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_CAPTURE; }

    inline bool getPointerCaptureEnabled() const { return mPointerCaptureEnabled; }

    void initialize(int32_t id, bool pointerCaptureEnabled);

    void initialize(const CaptureEvent& from);

protected:
    bool mPointerCaptureEnabled;
};

/*
 * Drag events.
 */
class DragEvent : public InputEvent {
public:
    virtual ~DragEvent() {}

    virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_DRAG; }

    inline bool isExiting() const { return mIsExiting; }

    inline float getX() const { return mX; }

    inline float getY() const { return mY; }

    void initialize(int32_t id, float x, float y, bool isExiting);

    void initialize(const DragEvent& from);

protected:
    bool mIsExiting;
    float mX, mY;
};

/*
 * Touch mode events.
 */
class TouchModeEvent : public InputEvent {
public:
    virtual ~TouchModeEvent() {}

    virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_TOUCH_MODE; }

    inline bool isInTouchMode() const { return mIsInTouchMode; }

    void initialize(int32_t id, bool isInTouchMode);

    void initialize(const TouchModeEvent& from);

protected:
    bool mIsInTouchMode;
};

/**
 * Base class for verified events.
 * Do not create a VerifiedInputEvent explicitly.
 * Use helper functions to create them from InputEvents.
 */
struct __attribute__((__packed__)) VerifiedInputEvent {
    enum class Type : int32_t {
        KEY = AINPUT_EVENT_TYPE_KEY,
        MOTION = AINPUT_EVENT_TYPE_MOTION,
    };

    Type type;
    int32_t deviceId;
    nsecs_t eventTimeNanos;
    uint32_t source;
    int32_t displayId;
};

/**
 * Same as KeyEvent, but only contains the data that can be verified.
 * If you update this class, you must also update VerifiedKeyEvent.java
 */
struct __attribute__((__packed__)) VerifiedKeyEvent : public VerifiedInputEvent {
    int32_t action;
    int32_t flags;
    nsecs_t downTimeNanos;
    int32_t keyCode;
    int32_t scanCode;
    int32_t metaState;
    int32_t repeatCount;
};

/**
 * Same as MotionEvent, but only contains the data that can be verified.
 * If you update this class, you must also update VerifiedMotionEvent.java
 */
struct __attribute__((__packed__)) VerifiedMotionEvent : public VerifiedInputEvent {
    float rawX;
    float rawY;
    int32_t actionMasked;
    int32_t flags;
    nsecs_t downTimeNanos;
    int32_t metaState;
    int32_t buttonState;
};

VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event);
VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event);

/*
 * Input event factory.
 */
class InputEventFactoryInterface {
protected:
    virtual ~InputEventFactoryInterface() { }

public:
    InputEventFactoryInterface() { }

    virtual KeyEvent* createKeyEvent() = 0;
    virtual MotionEvent* createMotionEvent() = 0;
    virtual FocusEvent* createFocusEvent() = 0;
    virtual CaptureEvent* createCaptureEvent() = 0;
    virtual DragEvent* createDragEvent() = 0;
    virtual TouchModeEvent* createTouchModeEvent() = 0;
};

/*
 * A simple input event factory implementation that uses a single preallocated instance
 * of each type of input event that are reused for each request.
 */
class PreallocatedInputEventFactory : public InputEventFactoryInterface {
public:
    PreallocatedInputEventFactory() { }
    virtual ~PreallocatedInputEventFactory() { }

    virtual KeyEvent* createKeyEvent() override { return &mKeyEvent; }
    virtual MotionEvent* createMotionEvent() override { return &mMotionEvent; }
    virtual FocusEvent* createFocusEvent() override { return &mFocusEvent; }
    virtual CaptureEvent* createCaptureEvent() override { return &mCaptureEvent; }
    virtual DragEvent* createDragEvent() override { return &mDragEvent; }
    virtual TouchModeEvent* createTouchModeEvent() override { return &mTouchModeEvent; }

private:
    KeyEvent mKeyEvent;
    MotionEvent mMotionEvent;
    FocusEvent mFocusEvent;
    CaptureEvent mCaptureEvent;
    DragEvent mDragEvent;
    TouchModeEvent mTouchModeEvent;
};

/*
 * An input event factory implementation that maintains a pool of input events.
 */
class PooledInputEventFactory : public InputEventFactoryInterface {
public:
    explicit PooledInputEventFactory(size_t maxPoolSize = 20);
    virtual ~PooledInputEventFactory();

    virtual KeyEvent* createKeyEvent() override;
    virtual MotionEvent* createMotionEvent() override;
    virtual FocusEvent* createFocusEvent() override;
    virtual CaptureEvent* createCaptureEvent() override;
    virtual DragEvent* createDragEvent() override;
    virtual TouchModeEvent* createTouchModeEvent() override;

    void recycle(InputEvent* event);

private:
    const size_t mMaxPoolSize;

    std::queue<std::unique_ptr<KeyEvent>> mKeyEventPool;
    std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool;
    std::queue<std::unique_ptr<FocusEvent>> mFocusEventPool;
    std::queue<std::unique_ptr<CaptureEvent>> mCaptureEventPool;
    std::queue<std::unique_ptr<DragEvent>> mDragEventPool;
    std::queue<std::unique_ptr<TouchModeEvent>> mTouchModeEventPool;
};

/*
 * Describes a unique request to enable or disable Pointer Capture.
 */
struct PointerCaptureRequest {
public:
    inline PointerCaptureRequest() : enable(false), seq(0) {}
    inline PointerCaptureRequest(bool enable, uint32_t seq) : enable(enable), seq(seq) {}
    inline bool operator==(const PointerCaptureRequest& other) const {
        return enable == other.enable && seq == other.seq;
    }
    explicit inline operator bool() const { return enable; }

    // True iff this is a request to enable Pointer Capture.
    bool enable;

    // The sequence number for the request.
    uint32_t seq;
};

} // namespace android

#endif // _LIBINPUT_INPUT_H