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/*
 * Copyright (C) 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

interface IBinderRpcTest {
    oneway void sendString(@utf8InCpp String str);
    @utf8InCpp String doubleString(@utf8InCpp String str);

    // number of known RPC binders to process, RpcState::countBinders by session
    int[] countBinders();

    // Caller sends server, callee pings caller's server and returns error code.
    int pingMe(IBinder binder);
    @nullable IBinder repeatBinder(@nullable IBinder binder);

    void holdBinder(@nullable IBinder binder);
    @nullable IBinder getHeldBinder();

    // Idea is client creates its own instance of IBinderRpcTest and calls this,
    // and the server calls 'binder' with (calls - 1) passing itself as 'binder',
    // going back and forth until calls = 0
    void nestMe(IBinderRpcTest binder, int calls);

    // should always return the same binder
    IBinder alwaysGiveMeTheSameBinder();

    // Idea is that the server will not hold onto the session, the remote session
    // object must. This is to test lifetimes of binder objects, and consequently, also
    // identity (since by assigning sessions names, we can make sure a section always
    // references the session it was originally opened with).
    IBinderRpcSession openSession(@utf8InCpp String name);

    // Decremented in ~IBinderRpcSession
    int getNumOpenSessions();

    // primitives to test threading behavior
    void lock();
    oneway void unlockInMsAsync(int ms);
    void lockUnlock(); // locks and unlocks a mutex

    // take up binder thread for some time
    void sleepMs(int ms);
    oneway void sleepMsAsync(int ms);

    void die(boolean cleanup);
}