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/**
* Copyright (c) 2020, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
import android.FocusRequest;
import android.InputChannel;
import android.InputWindowInfo;
import android.os.ISetInputWindowsListener;
/** @hide */
interface IInputFlinger
{
// SurfaceFlinger is the caller of this method, it uses the listener callback to ensure the
// ordering when needed.
// SurfaceFlinger calls this only every VSync, so overflow of binder's oneway buffer
// shouldn't be a concern.
oneway void setInputWindows(in InputWindowInfo[] inputHandles,
in @nullable ISetInputWindowsListener setInputWindowsListener);
InputChannel createInputChannel(in @utf8InCpp String name);
void removeInputChannel(in IBinder connectionToken);
/**
* Sets focus to the window identified by the token. This must be called
* after updating any input window handles.
*/
oneway void setFocusedWindow(in FocusRequest request);
}
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