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path: root/libs/renderengine/skia/AutoBackendTexture.cpp
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/*
 * Copyright 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "AutoBackendTexture.h"

#undef LOG_TAG
#define LOG_TAG "RenderEngine"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS

#include "ColorSpaces.h"
#include "log/log_main.h"
#include "utils/Trace.h"

namespace android {
namespace renderengine {
namespace skia {

AutoBackendTexture::AutoBackendTexture(GrDirectContext* context, AHardwareBuffer* buffer,
                                       bool isOutputBuffer, CleanupManager& cleanupMgr)
      : mCleanupMgr(cleanupMgr), mIsOutputBuffer(isOutputBuffer) {
    ATRACE_CALL();
    AHardwareBuffer_Desc desc;
    AHardwareBuffer_describe(buffer, &desc);
    bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT);
    GrBackendFormat backendFormat =
            GrAHardwareBufferUtils::GetBackendFormat(context, buffer, desc.format, false);
    mBackendTexture =
            GrAHardwareBufferUtils::MakeBackendTexture(context, buffer, desc.width, desc.height,
                                                       &mDeleteProc, &mUpdateProc, &mImageCtx,
                                                       createProtectedImage, backendFormat,
                                                       isOutputBuffer);
    mColorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format);
    ALOGE_IF(!mBackendTexture.isValid(),
             "Failed to create a valid texture. [%p]:[%d,%d] isProtected:%d isWriteable:%d "
             "format:%d",
             this, desc.width, desc.height, createProtectedImage, isOutputBuffer, desc.format);
}

AutoBackendTexture::~AutoBackendTexture() {
    if (mBackendTexture.isValid()) {
        mDeleteProc(mImageCtx);
        mBackendTexture = {};
    }
}

void AutoBackendTexture::unref(bool releaseLocalResources) {
    if (releaseLocalResources) {
        mSurface = nullptr;
        mImage = nullptr;
    }

    mUsageCount--;
    if (mUsageCount <= 0) {
        mCleanupMgr.add(this);
    }
}

// releaseSurfaceProc is invoked by SkSurface, when the texture is no longer in use.
// "releaseContext" contains an "AutoBackendTexture*".
void AutoBackendTexture::releaseSurfaceProc(SkSurface::ReleaseContext releaseContext) {
    AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
    textureRelease->unref(false);
}

// releaseImageProc is invoked by SkImage, when the texture is no longer in use.
// "releaseContext" contains an "AutoBackendTexture*".
void AutoBackendTexture::releaseImageProc(SkImage::ReleaseContext releaseContext) {
    AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
    textureRelease->unref(false);
}

sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType,
                                             GrDirectContext* context) {
    ATRACE_CALL();

    if (mBackendTexture.isValid()) {
        mUpdateProc(mImageCtx, context);
    }

    auto colorType = mColorType;
    if (alphaType == kOpaque_SkAlphaType) {
        if (colorType == kRGBA_8888_SkColorType) {
            colorType = kRGB_888x_SkColorType;
        }
    }

    sk_sp<SkImage> image =
            SkImage::MakeFromTexture(context, mBackendTexture, kTopLeft_GrSurfaceOrigin, colorType,
                                     alphaType, toSkColorSpace(dataspace), releaseImageProc, this);
    if (image.get()) {
        // The following ref will be counteracted by releaseProc, when SkImage is discarded.
        ref();
    }

    mImage = image;
    mDataspace = dataspace;
    LOG_ALWAYS_FATAL_IF(mImage == nullptr,
                        "Unable to generate SkImage. isTextureValid:%d dataspace:%d",
                        mBackendTexture.isValid(), dataspace);
    return mImage;
}

sk_sp<SkSurface> AutoBackendTexture::getOrCreateSurface(ui::Dataspace dataspace,
                                                        GrDirectContext* context) {
    ATRACE_CALL();
    LOG_ALWAYS_FATAL_IF(!mIsOutputBuffer, "You can't generate a SkSurface for a read-only texture");
    if (!mSurface.get() || mDataspace != dataspace) {
        sk_sp<SkSurface> surface =
                SkSurface::MakeFromBackendTexture(context, mBackendTexture,
                                                  kTopLeft_GrSurfaceOrigin, 0, mColorType,
                                                  toSkColorSpace(dataspace), nullptr,
                                                  releaseSurfaceProc, this);
        if (surface.get()) {
            // The following ref will be counteracted by releaseProc, when SkSurface is discarded.
            ref();
        }
        mSurface = surface;
    }

    mDataspace = dataspace;
    LOG_ALWAYS_FATAL_IF(mSurface == nullptr,
                        "Unable to generate SkSurface. isTextureValid:%d dataspace:%d",
                        mBackendTexture.isValid(), dataspace);
    return mSurface;
}

} // namespace skia
} // namespace renderengine
} // namespace android