summaryrefslogtreecommitdiff
path: root/services/inputflinger/tests/BlockingQueue_test.cpp
blob: 0dea8d7861c0813b8a0b5d2f0e9d2ff3c88428e7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "../BlockingQueue.h"


#include <gtest/gtest.h>
#include <thread>

namespace android {


// --- BlockingQueueTest ---

/**
 * Sanity check of basic pop and push operation.
 */
TEST(BlockingQueueTest, Queue_AddAndRemove) {
    constexpr size_t capacity = 10;
    BlockingQueue<int> queue(capacity);

    ASSERT_TRUE(queue.push(1));
    ASSERT_EQ(queue.pop(), 1);
}

/**
 * Make sure the queue has strict capacity limits.
 */
TEST(BlockingQueueTest, Queue_ReachesCapacity) {
    constexpr size_t capacity = 3;
    BlockingQueue<int> queue(capacity);

    // First 3 elements should be added successfully
    ASSERT_TRUE(queue.push(1));
    ASSERT_TRUE(queue.push(2));
    ASSERT_TRUE(queue.push(3));
    ASSERT_FALSE(queue.push(4)) << "Queue should reach capacity at size " << capacity;
}

/**
 * Make sure the queue maintains FIFO order.
 * Add elements and remove them, and check the order.
 */
TEST(BlockingQueueTest, Queue_isFIFO) {
    constexpr size_t capacity = 10;
    BlockingQueue<int> queue(capacity);

    for (size_t i = 0; i < capacity; i++) {
        ASSERT_TRUE(queue.push(static_cast<int>(i)));
    }
    for (size_t i = 0; i < capacity; i++) {
        ASSERT_EQ(queue.pop(), static_cast<int>(i));
    }
}

TEST(BlockingQueueTest, Queue_Clears) {
    constexpr size_t capacity = 2;
    BlockingQueue<int> queue(capacity);

    queue.push(1);
    queue.push(2);
    queue.clear();
    queue.push(3);
    // Should no longer receive elements 1 and 2
    ASSERT_EQ(3, queue.pop());
}

TEST(BlockingQueueTest, Queue_Erases) {
    constexpr size_t capacity = 4;
    BlockingQueue<int> queue(capacity);

    queue.push(1);
    queue.push(2);
    queue.push(3);
    queue.push(4);
    // Erase elements 2 and 4
    queue.erase([](int element) { return element == 2 || element == 4; });
    // Should no longer receive elements 2 and 4
    ASSERT_EQ(1, queue.pop());
    ASSERT_EQ(3, queue.pop());
}

// --- BlockingQueueTest - Multiple threads ---

TEST(BlockingQueueTest, Queue_AllowsMultipleThreads) {
    constexpr size_t capacity = 100; // large capacity to increase likelihood that threads overlap
    BlockingQueue<int> queue(capacity);

    // Fill queue from a different thread
    std::thread fillQueue([&queue](){
        for (size_t i = 0; i < capacity; i++) {
            ASSERT_TRUE(queue.push(static_cast<int>(i)));
        }
    });

    // Make sure all elements are received in correct order
    for (size_t i = 0; i < capacity; i++) {
        ASSERT_EQ(queue.pop(), static_cast<int>(i));
    }

    fillQueue.join();
}

/**
 * When the queue has no elements, and pop is called, it should block
 * the current thread until an element is added to the queue (from another thread).
 * Here we create a separate thread and call pop on an empty queue. Next,
 * we check that the thread is blocked.
 */
TEST(BlockingQueueTest, Queue_BlocksWhileWaitingForElements) {
    constexpr size_t capacity = 1;
    BlockingQueue<int> queue(capacity);

    std::atomic_bool hasReceivedElement = false;

    // fill queue from a different thread
    std::thread waitUntilHasElements([&queue, &hasReceivedElement](){
        queue.pop(); // This should block until an element has been added
        hasReceivedElement = true;
    });

    ASSERT_FALSE(hasReceivedElement);
    queue.push(1);
    waitUntilHasElements.join();
    ASSERT_TRUE(hasReceivedElement);
}


} // namespace android