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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <compositionengine/RenderSurface.h>
#include <gmock/gmock.h>
#include <ui/GraphicBuffer.h>
namespace android::compositionengine::mock {
class RenderSurface : public compositionengine::RenderSurface {
public:
RenderSurface();
~RenderSurface() override;
MOCK_CONST_METHOD0(isValid, bool());
MOCK_METHOD0(initialize, void());
MOCK_CONST_METHOD0(getSize, const ui::Size&());
MOCK_CONST_METHOD0(isProtected, bool());
MOCK_CONST_METHOD0(getClientTargetAcquireFence, const sp<Fence>&());
MOCK_METHOD1(setDisplaySize, void(const ui::Size&));
MOCK_METHOD1(setProtected, void(bool));
MOCK_METHOD1(setBufferDataspace, void(ui::Dataspace));
MOCK_METHOD1(setBufferPixelFormat, void(ui::PixelFormat));
MOCK_METHOD1(beginFrame, status_t(bool mustRecompose));
MOCK_METHOD2(prepareFrame, void(bool, bool));
MOCK_METHOD1(dequeueBuffer, std::shared_ptr<renderengine::ExternalTexture>(base::unique_fd*));
MOCK_METHOD(void, queueBuffer, (base::unique_fd, float), (override));
MOCK_METHOD0(onPresentDisplayCompleted, void());
MOCK_CONST_METHOD1(dump, void(std::string& result));
MOCK_CONST_METHOD0(supportsCompositionStrategyPrediction, bool());
};
} // namespace android::compositionengine::mock
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