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authorAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2021-07-06 01:07:49 +0000
committerAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2021-07-06 01:07:49 +0000
commitbfb149ca3b1826526ad93ee1e23d8dbfe53941ff (patch)
treeb69723eebf023f54d0e71be94f0d74a98cbcf77e
parent252f4c39320e57ebbd204e085364fc3d3e934192 (diff)
parent980d91746927762708f893c52e4ec8933b3c540a (diff)
downloadlibhardware-bfb149ca3b1826526ad93ee1e23d8dbfe53941ff.tar.gz
Snap for 7524653 from 980d91746927762708f893c52e4ec8933b3c540a to sc-v2-release
Change-Id: I44f13070dc3adb13a44bc8d7ca08af9c82ed3085
-rw-r--r--modules/usbaudio/audio_hal.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/modules/usbaudio/audio_hal.c b/modules/usbaudio/audio_hal.c
index cc9e4f7c..39c0fb5c 100644
--- a/modules/usbaudio/audio_hal.c
+++ b/modules/usbaudio/audio_hal.c
@@ -1652,6 +1652,15 @@ static int adev_create_audio_patch(struct audio_hw_device *dev,
stream_standby_l(alsa_devices, out == NULL ? &in->standby : &out->standby);
device_unlock(adev);
+ // Timestamps:
+ // Audio timestamps assume continuous PCM frame counts which are maintained
+ // with the device proxy.transferred variable. Technically it would be better
+ // associated with in or out stream, not the device; here we save and restore
+ // using the first alsa device as a simplification.
+ uint64_t saved_transferred_frames = 0;
+ struct alsa_device_info *device_info = stream_get_first_alsa_device(alsa_devices);
+ if (device_info != NULL) saved_transferred_frames = device_info->proxy.transferred;
+
int ret = stream_set_new_devices(config, alsa_devices, num_configs, cards, devices, direction);
if (ret != 0) {
@@ -1661,6 +1670,13 @@ static int adev_create_audio_patch(struct audio_hw_device *dev,
} else {
*patch_handle = *handle;
}
+
+ // Timestamps: Restore transferred frames.
+ if (saved_transferred_frames != 0) {
+ device_info = stream_get_first_alsa_device(alsa_devices);
+ if (device_info != NULL) device_info->proxy.transferred = saved_transferred_frames;
+ }
+
if (!wasStandby) {
device_lock(adev);
if (in != NULL) {