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authorMathias Agopian <mathias@google.com>2012-09-14 17:41:13 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-09-14 17:41:14 -0700
commit7f9067f0fcc675cc6887290af4193f27e5a5c9d7 (patch)
treeebe88ab22405a0c07e7411d8936bd39f75dd1118
parent1c970f1a493371aaa68f9227a8c3c395c5112fac (diff)
parent6b01e2eaf7fb7f167730c0bde1b55ae7ac928060 (diff)
downloadlibhardware-7f9067f0fcc675cc6887290af4193f27e5a5c9d7.tar.gz
Merge "Layer flags won't change between prepare and set" into jb-mr1-dev
-rw-r--r--include/hardware/hwcomposer.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/hardware/hwcomposer.h b/include/hardware/hwcomposer.h
index 5488e75d..0bebb982 100644
--- a/include/hardware/hwcomposer.h
+++ b/include/hardware/hwcomposer.h
@@ -97,8 +97,7 @@ typedef struct hwc_layer_1 {
* Indicates this layer is the framebuffer surface used as the target of
* OpenGL ES composition. If the HWC sets all other layers to HWC_OVERLAY
* or HWC_BACKGROUND, then no OpenGL ES composition will be done, and
- * this layer should be ignored during set(); the HWC_SKIP_LAYER flag
- * will indicate this case.
+ * this layer should be ignored during set().
*
* This flag (and the framebuffer surface layer) will only be used if the
* HWC version is HWC_DEVICE_API_VERSION_1_1 or higher. In older versions,