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authorAndy Hung <hunga@google.com>2016-07-15 05:06:15 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2016-07-15 05:06:15 +0000
commit4d2023e33a1ad24581ad68f63e1702590ec04bee (patch)
tree43f41b0c367fb81cb31404978afd897e73850d01
parente87229e26761e9adc3966fa52de25df3c2f77d13 (diff)
parent0caeee8ac429dd8098e97b2cd8ad3751031a5b67 (diff)
downloadlibhardware-4d2023e33a1ad24581ad68f63e1702590ec04bee.tar.gz
Merge "Improve stub hal read and write timing" into nyc-mr1-dev
-rw-r--r--modules/audio/audio_hw.c58
1 files changed, 53 insertions, 5 deletions
diff --git a/modules/audio/audio_hw.c b/modules/audio/audio_hw.c
index a1a322ff..68b0d3a1 100644
--- a/modules/audio/audio_hw.c
+++ b/modules/audio/audio_hw.c
@@ -35,10 +35,12 @@ struct stub_audio_device {
struct stub_stream_out {
struct audio_stream_out stream;
+ int64_t last_write_time_us;
};
struct stub_stream_in {
struct audio_stream_in stream;
+ int64_t last_read_time_us;
};
static uint32_t out_get_sample_rate(const struct audio_stream *stream)
@@ -79,7 +81,7 @@ static int out_set_format(struct audio_stream *stream, audio_format_t format)
static int out_standby(struct audio_stream *stream)
{
ALOGV("out_standby");
-
+ // out->last_write_time_us = 0; unnecessary as a stale write time has same effect
return 0;
}
@@ -118,9 +120,31 @@ static ssize_t out_write(struct audio_stream_out *stream, const void* buffer,
size_t bytes)
{
ALOGV("out_write: bytes: %d", bytes);
+
/* XXX: fake timing for audio output */
- usleep((int64_t)bytes * 1000000 / audio_stream_out_frame_size(stream) /
- out_get_sample_rate(&stream->common));
+ struct stub_stream_out *out = (struct stub_stream_out *)stream;
+ struct timespec t = { .tv_sec = 0, .tv_nsec = 0 };
+ clock_gettime(CLOCK_MONOTONIC, &t);
+ const int64_t now = (t.tv_sec * 1000000000LL + t.tv_nsec) / 1000;
+ const int64_t elapsed_time_since_last_write = now - out->last_write_time_us;
+ int64_t sleep_time = bytes * 1000000LL / audio_stream_out_frame_size(stream) /
+ out_get_sample_rate(&stream->common) - elapsed_time_since_last_write;
+ if (sleep_time > 0) {
+ usleep(sleep_time);
+ } else {
+ // we don't sleep when we exit standby (this is typical for a real alsa buffer).
+ sleep_time = 0;
+ }
+ out->last_write_time_us = now + sleep_time;
+ // last_write_time_us is an approximation of when the (simulated) alsa
+ // buffer is believed completely full. The usleep above waits for more space
+ // in the buffer, but by the end of the sleep the buffer is considered
+ // topped-off.
+ //
+ // On the subsequent out_write(), we measure the elapsed time spent in
+ // the mixer. This is subtracted from the sleep estimate based on frames,
+ // thereby accounting for drain in the alsa buffer during mixing.
+ // This is a crude approximation; we don't handle underruns precisely.
return bytes;
}
@@ -189,6 +213,8 @@ static int in_set_format(struct audio_stream *stream, audio_format_t format)
static int in_standby(struct audio_stream *stream)
{
+ struct stub_stream_in *in = (struct stub_stream_in *)stream;
+ in->last_read_time_us = 0;
return 0;
}
@@ -217,9 +243,31 @@ static ssize_t in_read(struct audio_stream_in *stream, void* buffer,
size_t bytes)
{
ALOGV("in_read: bytes %d", bytes);
+
/* XXX: fake timing for audio input */
- usleep((int64_t)bytes * 1000000 / audio_stream_in_frame_size(stream) /
- in_get_sample_rate(&stream->common));
+ struct stub_stream_in *in = (struct stub_stream_in *)stream;
+ struct timespec t = { .tv_sec = 0, .tv_nsec = 0 };
+ clock_gettime(CLOCK_MONOTONIC, &t);
+ const int64_t now = (t.tv_sec * 1000000000LL + t.tv_nsec) / 1000;
+
+ // we do a full sleep when exiting standby.
+ const bool standby = in->last_read_time_us == 0;
+ const int64_t elapsed_time_since_last_read = standby ?
+ 0 : now - in->last_read_time_us;
+ int64_t sleep_time = bytes * 1000000LL / audio_stream_in_frame_size(stream) /
+ in_get_sample_rate(&stream->common) - elapsed_time_since_last_read;
+ if (sleep_time > 0) {
+ usleep(sleep_time);
+ } else {
+ sleep_time = 0;
+ }
+ in->last_read_time_us = now + sleep_time;
+ // last_read_time_us is an approximation of when the (simulated) alsa
+ // buffer is drained by the read, and is empty.
+ //
+ // On the subsequent in_read(), we measure the elapsed time spent in
+ // the recording thread. This is subtracted from the sleep estimate based on frames,
+ // thereby accounting for fill in the alsa buffer during the interim.
memset(buffer, 0, bytes);
return bytes;
}