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-rw-r--r--utils/SkLua.h63
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diff --git a/utils/SkLua.h b/utils/SkLua.h
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+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkLua_DEFINED
+#define SkLua_DEFINED
+
+#include "SkColor.h"
+#include "SkScalar.h"
+#include "SkString.h"
+
+struct lua_State;
+
+class SkCanvas;
+class SkMatrix;
+class SkPaint;
+class SkPath;
+struct SkRect;
+class SkRRect;
+
+#define SkScalarToLua(x) SkScalarToDouble(x)
+#define SkLuaToScalar(x) SkDoubleToScalar(x)
+
+class SkLua {
+public:
+ static void Load(lua_State*);
+
+ SkLua(const char termCode[] = NULL); // creates a new L, will close it
+ SkLua(lua_State*); // uses L, will not close it
+ ~SkLua();
+
+ lua_State* get() const { return fL; }
+ lua_State* operator*() const { return fL; }
+ lua_State* operator->() const { return fL; }
+
+ bool runCode(const char code[]);
+ bool runCode(const void* code, size_t size);
+
+ void pushBool(bool, const char tableKey[] = NULL);
+ void pushString(const char[], const char tableKey[] = NULL);
+ void pushString(const char[], size_t len, const char tableKey[] = NULL);
+ void pushString(const SkString&, const char tableKey[] = NULL);
+ void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL);
+ void pushColor(SkColor, const char tableKey[] = NULL);
+ void pushU32(uint32_t, const char tableKey[] = NULL);
+ void pushScalar(SkScalar, const char tableKey[] = NULL);
+ void pushRect(const SkRect&, const char tableKey[] = NULL);
+ void pushRRect(const SkRRect&, const char tableKey[] = NULL);
+ void pushMatrix(const SkMatrix&, const char tableKey[] = NULL);
+ void pushPaint(const SkPaint&, const char tableKey[] = NULL);
+ void pushPath(const SkPath&, const char tableKey[] = NULL);
+ void pushCanvas(SkCanvas*, const char tableKey[] = NULL);
+
+private:
+ lua_State* fL;
+ SkString fTermCode;
+ bool fWeOwnL;
+};
+
+#endif