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-rw-r--r--dev-python/Kivy/files/cython-fixes.patch42
1 files changed, 0 insertions, 42 deletions
diff --git a/dev-python/Kivy/files/cython-fixes.patch b/dev-python/Kivy/files/cython-fixes.patch
deleted file mode 100644
index b9eca4c5d5..0000000000
--- a/dev-python/Kivy/files/cython-fixes.patch
+++ /dev/null
@@ -1,42 +0,0 @@
---- kivy/lib/gstplayer/_gstplayer.pyx.orig 2014-01-29 17:45:32.000000000 +0100
-+++ kivy/lib/gstplayer/_gstplayer.pyx 2015-01-01 21:24:55.480191418 +0100
-@@ -207,7 +207,7 @@
- self.eos_cb()
-
- def load(self):
-- cdef char *c_uri
-+ cdef bytes py_uri
-
- # if already loaded before, clean everything.
- if self.pipeline != NULL:
-@@ -256,8 +256,8 @@
-
- # configure playbin
- g_object_set_int(self.pipeline, 'async-handling', 1)
-- c_uri = <bytes>self.uri.encode('utf-8')
-- g_object_set_void(self.playbin, 'uri', c_uri)
-+ py_uri = <bytes>self.uri.encode('utf-8')
-+ g_object_set_void(self.playbin, 'uri', <char *>py_uri)
-
- # attach the callback
- # NOTE no need to create a weakref here, as we manage to grab/release
---- kivy/graphics/shader.pyx.orig 2014-01-20 03:49:50.000000000 +0100
-+++ kivy/graphics/shader.pyx 2015-01-01 21:25:01.446858150 +0100
-@@ -421,6 +421,7 @@
- cdef void bind_vertex_format(self, VertexFormat vertex_format):
- cdef unsigned int i
- cdef vertex_attr_t *attr
-+ cdef bytes name
-
- # if the current vertex format used in the shader is the current one, do
- # nothing.
-@@ -445,7 +446,8 @@
- attr = &vertex_format.vattr[i]
- if attr.per_vertex == 0:
- continue
-- attr.index = glGetAttribLocation(self.program, <char *><bytes>attr.name)
-+ name = <bytes>attr.name
-+ attr.index = glGetAttribLocation(self.program, <char *>name)
- glEnableVertexAttribArray(attr.index)
-
- # save for the next run.