diff options
Diffstat (limited to 'src/f32/affine2.rs')
-rw-r--r-- | src/f32/affine2.rs | 62 |
1 files changed, 4 insertions, 58 deletions
diff --git a/src/f32/affine2.rs b/src/f32/affine2.rs index c089586..c2a438e 100644 --- a/src/f32/affine2.rs +++ b/src/f32/affine2.rs @@ -1,7 +1,7 @@ // Generated from affine.rs.tera template. Edit the template, not the generated file. use crate::{Mat2, Mat3, Mat3A, Vec2, Vec3A}; -use core::ops::{Deref, DerefMut, Mul, MulAssign}; +use core::ops::{Deref, DerefMut, Mul}; /// A 2D affine transform, which can represent translation, rotation, scaling and shear. #[derive(Copy, Clone)] @@ -37,7 +37,6 @@ impl Affine2 { /// Creates an affine transform from three column vectors. #[inline(always)] - #[must_use] pub const fn from_cols(x_axis: Vec2, y_axis: Vec2, z_axis: Vec2) -> Self { Self { matrix2: Mat2::from_cols(x_axis, y_axis), @@ -47,7 +46,6 @@ impl Affine2 { /// Creates an affine transform from a `[f32; 6]` array stored in column major order. #[inline] - #[must_use] pub fn from_cols_array(m: &[f32; 6]) -> Self { Self { matrix2: Mat2::from_cols_slice(&m[0..4]), @@ -57,7 +55,6 @@ impl Affine2 { /// Creates a `[f32; 6]` array storing data in column major order. #[inline] - #[must_use] pub fn to_cols_array(&self) -> [f32; 6] { let x = &self.matrix2.x_axis; let y = &self.matrix2.y_axis; @@ -70,7 +67,6 @@ impl Affine2 { /// If your data is in row major order you will need to `transpose` the returned /// matrix. #[inline] - #[must_use] pub fn from_cols_array_2d(m: &[[f32; 2]; 3]) -> Self { Self { matrix2: Mat2::from_cols(m[0].into(), m[1].into()), @@ -82,7 +78,6 @@ impl Affine2 { /// column major order. /// If you require data in row major order `transpose` the matrix first. #[inline] - #[must_use] pub fn to_cols_array_2d(&self) -> [[f32; 2]; 3] { [ self.matrix2.x_axis.into(), @@ -97,7 +92,6 @@ impl Affine2 { /// /// Panics if `slice` is less than 6 elements long. #[inline] - #[must_use] pub fn from_cols_slice(slice: &[f32]) -> Self { Self { matrix2: Mat2::from_cols_slice(&slice[0..4]), @@ -119,7 +113,6 @@ impl Affine2 { /// Creates an affine transform that changes scale. /// Note that if any scale is zero the transform will be non-invertible. #[inline] - #[must_use] pub fn from_scale(scale: Vec2) -> Self { Self { matrix2: Mat2::from_diagonal(scale), @@ -129,7 +122,6 @@ impl Affine2 { /// Creates an affine transform from the given rotation `angle`. #[inline] - #[must_use] pub fn from_angle(angle: f32) -> Self { Self { matrix2: Mat2::from_angle(angle), @@ -139,7 +131,6 @@ impl Affine2 { /// Creates an affine transformation from the given 2D `translation`. #[inline] - #[must_use] pub fn from_translation(translation: Vec2) -> Self { Self { matrix2: Mat2::IDENTITY, @@ -149,7 +140,6 @@ impl Affine2 { /// Creates an affine transform from a 2x2 matrix (expressing scale, shear and rotation) #[inline] - #[must_use] pub fn from_mat2(matrix2: Mat2) -> Self { Self { matrix2, @@ -163,7 +153,6 @@ impl Affine2 { /// Equivalent to /// `Affine2::from_translation(translation) * Affine2::from_mat2(mat2)` #[inline] - #[must_use] pub fn from_mat2_translation(matrix2: Mat2, translation: Vec2) -> Self { Self { matrix2, @@ -177,7 +166,6 @@ impl Affine2 { /// Equivalent to `Affine2::from_translation(translation) * /// Affine2::from_angle(angle) * Affine2::from_scale(scale)` #[inline] - #[must_use] pub fn from_scale_angle_translation(scale: Vec2, angle: f32, translation: Vec2) -> Self { let rotation = Mat2::from_angle(angle); Self { @@ -191,7 +179,6 @@ impl Affine2 { /// /// Equivalent to `Affine2::from_translation(translation) * Affine2::from_angle(angle)` #[inline] - #[must_use] pub fn from_angle_translation(angle: f32, translation: Vec2) -> Self { Self { matrix2: Mat2::from_angle(angle), @@ -201,7 +188,6 @@ impl Affine2 { /// The given `Mat3` must be an affine transform, #[inline] - #[must_use] pub fn from_mat3(m: Mat3) -> Self { use crate::swizzles::Vec3Swizzles; Self { @@ -210,9 +196,8 @@ impl Affine2 { } } - /// The given [`Mat3A`] must be an affine transform, + /// The given `Mat3A` must be an affine transform, #[inline] - #[must_use] pub fn from_mat3a(m: Mat3A) -> Self { use crate::swizzles::Vec3Swizzles; Self { @@ -221,37 +206,8 @@ impl Affine2 { } } - /// Extracts `scale`, `angle` and `translation` from `self`. - /// - /// The transform is expected to be non-degenerate and without shearing, or the output - /// will be invalid. - /// - /// # Panics - /// - /// Will panic if the determinant `self.matrix2` is zero or if the resulting scale - /// vector contains any zero elements when `glam_assert` is enabled. - #[inline] - #[must_use] - pub fn to_scale_angle_translation(self) -> (Vec2, f32, Vec2) { - use crate::f32::math; - let det = self.matrix2.determinant(); - glam_assert!(det != 0.0); - - let scale = Vec2::new( - self.matrix2.x_axis.length() * math::signum(det), - self.matrix2.y_axis.length(), - ); - - glam_assert!(scale.cmpne(Vec2::ZERO).all()); - - let angle = math::atan2(-self.matrix2.y_axis.x, self.matrix2.y_axis.y); - - (scale, angle, self.translation) - } - /// Transforms the given 2D point, applying shear, scale, rotation and translation. #[inline] - #[must_use] pub fn transform_point2(&self, rhs: Vec2) -> Vec2 { self.matrix2 * rhs + self.translation } @@ -259,7 +215,7 @@ impl Affine2 { /// Transforms the given 2D vector, applying shear, scale and rotation (but NOT /// translation). /// - /// To also apply translation, use [`Self::transform_point2()`] instead. + /// To also apply translation, use [`Self::transform_point2`] instead. #[inline] pub fn transform_vector2(&self, rhs: Vec2) -> Vec2 { self.matrix2 * rhs @@ -270,14 +226,12 @@ impl Affine2 { /// If any element is either `NaN`, positive or negative infinity, this will return /// `false`. #[inline] - #[must_use] pub fn is_finite(&self) -> bool { self.matrix2.is_finite() && self.translation.is_finite() } /// Returns `true` if any elements are `NaN`. #[inline] - #[must_use] pub fn is_nan(&self) -> bool { self.matrix2.is_nan() || self.translation.is_nan() } @@ -292,7 +246,6 @@ impl Affine2 { /// For more see /// [comparing floating point numbers](https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/). #[inline] - #[must_use] pub fn abs_diff_eq(&self, rhs: Self, max_abs_diff: f32) -> bool { self.matrix2.abs_diff_eq(rhs.matrix2, max_abs_diff) && self.translation.abs_diff_eq(rhs.translation, max_abs_diff) @@ -301,8 +254,8 @@ impl Affine2 { /// Return the inverse of this transform. /// /// Note that if the transform is not invertible the result will be invalid. - #[inline] #[must_use] + #[inline] pub fn inverse(&self) -> Self { let matrix2 = self.matrix2.inverse(); // transform negative translation by the matrix inverse: @@ -386,13 +339,6 @@ impl Mul for Affine2 { } } -impl MulAssign for Affine2 { - #[inline] - fn mul_assign(&mut self, rhs: Affine2) { - *self = self.mul(rhs); - } -} - impl From<Affine2> for Mat3 { #[inline] fn from(m: Affine2) -> Mat3 { |