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Diffstat (limited to 'src/u16/u16vec3.rs')
-rw-r--r-- | src/u16/u16vec3.rs | 1264 |
1 files changed, 1264 insertions, 0 deletions
diff --git a/src/u16/u16vec3.rs b/src/u16/u16vec3.rs new file mode 100644 index 0000000..e2859a0 --- /dev/null +++ b/src/u16/u16vec3.rs @@ -0,0 +1,1264 @@ +// Generated from vec.rs.tera template. Edit the template, not the generated file. + +use crate::{BVec3, I16Vec3, I64Vec3, IVec3, U16Vec2, U16Vec4, U64Vec3, UVec3}; + +#[cfg(not(target_arch = "spirv"))] +use core::fmt; +use core::iter::{Product, Sum}; +use core::{f32, ops::*}; + +/// Creates a 3-dimensional vector. +#[inline(always)] +#[must_use] +pub const fn u16vec3(x: u16, y: u16, z: u16) -> U16Vec3 { + U16Vec3::new(x, y, z) +} + +/// A 3-dimensional vector. +#[cfg_attr(not(target_arch = "spirv"), derive(Hash))] +#[derive(Clone, Copy, PartialEq, Eq)] +#[cfg_attr(not(target_arch = "spirv"), repr(C))] +#[cfg_attr(target_arch = "spirv", repr(simd))] +pub struct U16Vec3 { + pub x: u16, + pub y: u16, + pub z: u16, +} + +impl U16Vec3 { + /// All zeroes. + pub const ZERO: Self = Self::splat(0); + + /// All ones. + pub const ONE: Self = Self::splat(1); + + /// All `u16::MIN`. + pub const MIN: Self = Self::splat(u16::MIN); + + /// All `u16::MAX`. + pub const MAX: Self = Self::splat(u16::MAX); + + /// A unit vector pointing along the positive X axis. + pub const X: Self = Self::new(1, 0, 0); + + /// A unit vector pointing along the positive Y axis. + pub const Y: Self = Self::new(0, 1, 0); + + /// A unit vector pointing along the positive Z axis. + pub const Z: Self = Self::new(0, 0, 1); + + /// The unit axes. + pub const AXES: [Self; 3] = [Self::X, Self::Y, Self::Z]; + + /// Creates a new vector. + #[inline(always)] + #[must_use] + pub const fn new(x: u16, y: u16, z: u16) -> Self { + Self { x, y, z } + } + + /// Creates a vector with all elements set to `v`. + #[inline] + #[must_use] + pub const fn splat(v: u16) -> Self { + Self { x: v, y: v, z: v } + } + + /// Creates a vector from the elements in `if_true` and `if_false`, selecting which to use + /// for each element of `self`. + /// + /// A true element in the mask uses the corresponding element from `if_true`, and false + /// uses the element from `if_false`. + #[inline] + #[must_use] + pub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self { + Self { + x: if mask.test(0) { if_true.x } else { if_false.x }, + y: if mask.test(1) { if_true.y } else { if_false.y }, + z: if mask.test(2) { if_true.z } else { if_false.z }, + } + } + + /// Creates a new vector from an array. + #[inline] + #[must_use] + pub const fn from_array(a: [u16; 3]) -> Self { + Self::new(a[0], a[1], a[2]) + } + + /// `[x, y, z]` + #[inline] + #[must_use] + pub const fn to_array(&self) -> [u16; 3] { + [self.x, self.y, self.z] + } + + /// Creates a vector from the first 3 values in `slice`. + /// + /// # Panics + /// + /// Panics if `slice` is less than 3 elements long. + #[inline] + #[must_use] + pub const fn from_slice(slice: &[u16]) -> Self { + Self::new(slice[0], slice[1], slice[2]) + } + + /// Writes the elements of `self` to the first 3 elements in `slice`. + /// + /// # Panics + /// + /// Panics if `slice` is less than 3 elements long. + #[inline] + pub fn write_to_slice(self, slice: &mut [u16]) { + slice[0] = self.x; + slice[1] = self.y; + slice[2] = self.z; + } + + /// Internal method for creating a 3D vector from a 4D vector, discarding `w`. + #[allow(dead_code)] + #[inline] + #[must_use] + pub(crate) fn from_vec4(v: U16Vec4) -> Self { + Self { + x: v.x, + y: v.y, + z: v.z, + } + } + + /// Creates a 4D vector from `self` and the given `w` value. + #[inline] + #[must_use] + pub fn extend(self, w: u16) -> U16Vec4 { + U16Vec4::new(self.x, self.y, self.z, w) + } + + /// Creates a 2D vector from the `x` and `y` elements of `self`, discarding `z`. + /// + /// Truncation may also be performed by using [`self.xy()`][crate::swizzles::Vec3Swizzles::xy()]. + #[inline] + #[must_use] + pub fn truncate(self) -> U16Vec2 { + use crate::swizzles::Vec3Swizzles; + self.xy() + } + + /// Computes the dot product of `self` and `rhs`. + #[inline] + #[must_use] + pub fn dot(self, rhs: Self) -> u16 { + (self.x * rhs.x) + (self.y * rhs.y) + (self.z * rhs.z) + } + + /// Returns a vector where every component is the dot product of `self` and `rhs`. + #[inline] + #[must_use] + pub fn dot_into_vec(self, rhs: Self) -> Self { + Self::splat(self.dot(rhs)) + } + + /// Computes the cross product of `self` and `rhs`. + #[inline] + #[must_use] + pub fn cross(self, rhs: Self) -> Self { + Self { + x: self.y * rhs.z - rhs.y * self.z, + y: self.z * rhs.x - rhs.z * self.x, + z: self.x * rhs.y - rhs.x * self.y, + } + } + + /// Returns a vector containing the minimum values for each element of `self` and `rhs`. + /// + /// In other words this computes `[self.x.min(rhs.x), self.y.min(rhs.y), ..]`. + #[inline] + #[must_use] + pub fn min(self, rhs: Self) -> Self { + Self { + x: self.x.min(rhs.x), + y: self.y.min(rhs.y), + z: self.z.min(rhs.z), + } + } + + /// Returns a vector containing the maximum values for each element of `self` and `rhs`. + /// + /// In other words this computes `[self.x.max(rhs.x), self.y.max(rhs.y), ..]`. + #[inline] + #[must_use] + pub fn max(self, rhs: Self) -> Self { + Self { + x: self.x.max(rhs.x), + y: self.y.max(rhs.y), + z: self.z.max(rhs.z), + } + } + + /// Component-wise clamping of values, similar to [`u16::clamp`]. + /// + /// Each element in `min` must be less-or-equal to the corresponding element in `max`. + /// + /// # Panics + /// + /// Will panic if `min` is greater than `max` when `glam_assert` is enabled. + #[inline] + #[must_use] + pub fn clamp(self, min: Self, max: Self) -> Self { + glam_assert!(min.cmple(max).all(), "clamp: expected min <= max"); + self.max(min).min(max) + } + + /// Returns the horizontal minimum of `self`. + /// + /// In other words this computes `min(x, y, ..)`. + #[inline] + #[must_use] + pub fn min_element(self) -> u16 { + self.x.min(self.y.min(self.z)) + } + + /// Returns the horizontal maximum of `self`. + /// + /// In other words this computes `max(x, y, ..)`. + #[inline] + #[must_use] + pub fn max_element(self) -> u16 { + self.x.max(self.y.max(self.z)) + } + + /// Returns a vector mask containing the result of a `==` comparison for each element of + /// `self` and `rhs`. + /// + /// In other words, this computes `[self.x == rhs.x, self.y == rhs.y, ..]` for all + /// elements. + #[inline] + #[must_use] + pub fn cmpeq(self, rhs: Self) -> BVec3 { + BVec3::new(self.x.eq(&rhs.x), self.y.eq(&rhs.y), self.z.eq(&rhs.z)) + } + + /// Returns a vector mask containing the result of a `!=` comparison for each element of + /// `self` and `rhs`. + /// + /// In other words this computes `[self.x != rhs.x, self.y != rhs.y, ..]` for all + /// elements. + #[inline] + #[must_use] + pub fn cmpne(self, rhs: Self) -> BVec3 { + BVec3::new(self.x.ne(&rhs.x), self.y.ne(&rhs.y), self.z.ne(&rhs.z)) + } + + /// Returns a vector mask containing the result of a `>=` comparison for each element of + /// `self` and `rhs`. + /// + /// In other words this computes `[self.x >= rhs.x, self.y >= rhs.y, ..]` for all + /// elements. + #[inline] + #[must_use] + pub fn cmpge(self, rhs: Self) -> BVec3 { + BVec3::new(self.x.ge(&rhs.x), self.y.ge(&rhs.y), self.z.ge(&rhs.z)) + } + + /// Returns a vector mask containing the result of a `>` comparison for each element of + /// `self` and `rhs`. + /// + /// In other words this computes `[self.x > rhs.x, self.y > rhs.y, ..]` for all + /// elements. + #[inline] + #[must_use] + pub fn cmpgt(self, rhs: Self) -> BVec3 { + BVec3::new(self.x.gt(&rhs.x), self.y.gt(&rhs.y), self.z.gt(&rhs.z)) + } + + /// Returns a vector mask containing the result of a `<=` comparison for each element of + /// `self` and `rhs`. + /// + /// In other words this computes `[self.x <= rhs.x, self.y <= rhs.y, ..]` for all + /// elements. + #[inline] + #[must_use] + pub fn cmple(self, rhs: Self) -> BVec3 { + BVec3::new(self.x.le(&rhs.x), self.y.le(&rhs.y), self.z.le(&rhs.z)) + } + + /// Returns a vector mask containing the result of a `<` comparison for each element of + /// `self` and `rhs`. + /// + /// In other words this computes `[self.x < rhs.x, self.y < rhs.y, ..]` for all + /// elements. + #[inline] + #[must_use] + pub fn cmplt(self, rhs: Self) -> BVec3 { + BVec3::new(self.x.lt(&rhs.x), self.y.lt(&rhs.y), self.z.lt(&rhs.z)) + } + + /// Computes the squared length of `self`. + #[doc(alias = "magnitude2")] + #[inline] + #[must_use] + pub fn length_squared(self) -> u16 { + self.dot(self) + } + + /// Casts all elements of `self` to `f32`. + #[inline] + #[must_use] + pub fn as_vec3(&self) -> crate::Vec3 { + crate::Vec3::new(self.x as f32, self.y as f32, self.z as f32) + } + + /// Casts all elements of `self` to `f32`. + #[inline] + #[must_use] + pub fn as_vec3a(&self) -> crate::Vec3A { + crate::Vec3A::new(self.x as f32, self.y as f32, self.z as f32) + } + + /// Casts all elements of `self` to `f64`. + #[inline] + #[must_use] + pub fn as_dvec3(&self) -> crate::DVec3 { + crate::DVec3::new(self.x as f64, self.y as f64, self.z as f64) + } + + /// Casts all elements of `self` to `i16`. + #[inline] + #[must_use] + pub fn as_i16vec3(&self) -> crate::I16Vec3 { + crate::I16Vec3::new(self.x as i16, self.y as i16, self.z as i16) + } + + /// Casts all elements of `self` to `i32`. + #[inline] + #[must_use] + pub fn as_ivec3(&self) -> crate::IVec3 { + crate::IVec3::new(self.x as i32, self.y as i32, self.z as i32) + } + + /// Casts all elements of `self` to `u32`. + #[inline] + #[must_use] + pub fn as_uvec3(&self) -> crate::UVec3 { + crate::UVec3::new(self.x as u32, self.y as u32, self.z as u32) + } + + /// Casts all elements of `self` to `i64`. + #[inline] + #[must_use] + pub fn as_i64vec3(&self) -> crate::I64Vec3 { + crate::I64Vec3::new(self.x as i64, self.y as i64, self.z as i64) + } + + /// Casts all elements of `self` to `u64`. + #[inline] + #[must_use] + pub fn as_u64vec3(&self) -> crate::U64Vec3 { + crate::U64Vec3::new(self.x as u64, self.y as u64, self.z as u64) + } + + /// Returns a vector containing the wrapping addition of `self` and `rhs`. + /// + /// In other words this computes `[self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn wrapping_add(self, rhs: Self) -> Self { + Self { + x: self.x.wrapping_add(rhs.x), + y: self.y.wrapping_add(rhs.y), + z: self.z.wrapping_add(rhs.z), + } + } + + /// Returns a vector containing the wrapping subtraction of `self` and `rhs`. + /// + /// In other words this computes `[self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn wrapping_sub(self, rhs: Self) -> Self { + Self { + x: self.x.wrapping_sub(rhs.x), + y: self.y.wrapping_sub(rhs.y), + z: self.z.wrapping_sub(rhs.z), + } + } + + /// Returns a vector containing the wrapping multiplication of `self` and `rhs`. + /// + /// In other words this computes `[self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn wrapping_mul(self, rhs: Self) -> Self { + Self { + x: self.x.wrapping_mul(rhs.x), + y: self.y.wrapping_mul(rhs.y), + z: self.z.wrapping_mul(rhs.z), + } + } + + /// Returns a vector containing the wrapping division of `self` and `rhs`. + /// + /// In other words this computes `[self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn wrapping_div(self, rhs: Self) -> Self { + Self { + x: self.x.wrapping_div(rhs.x), + y: self.y.wrapping_div(rhs.y), + z: self.z.wrapping_div(rhs.z), + } + } + + /// Returns a vector containing the saturating addition of `self` and `rhs`. + /// + /// In other words this computes `[self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn saturating_add(self, rhs: Self) -> Self { + Self { + x: self.x.saturating_add(rhs.x), + y: self.y.saturating_add(rhs.y), + z: self.z.saturating_add(rhs.z), + } + } + + /// Returns a vector containing the saturating subtraction of `self` and `rhs`. + /// + /// In other words this computes `[self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn saturating_sub(self, rhs: Self) -> Self { + Self { + x: self.x.saturating_sub(rhs.x), + y: self.y.saturating_sub(rhs.y), + z: self.z.saturating_sub(rhs.z), + } + } + + /// Returns a vector containing the saturating multiplication of `self` and `rhs`. + /// + /// In other words this computes `[self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn saturating_mul(self, rhs: Self) -> Self { + Self { + x: self.x.saturating_mul(rhs.x), + y: self.y.saturating_mul(rhs.y), + z: self.z.saturating_mul(rhs.z), + } + } + + /// Returns a vector containing the saturating division of `self` and `rhs`. + /// + /// In other words this computes `[self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn saturating_div(self, rhs: Self) -> Self { + Self { + x: self.x.saturating_div(rhs.x), + y: self.y.saturating_div(rhs.y), + z: self.z.saturating_div(rhs.z), + } + } +} + +impl Default for U16Vec3 { + #[inline(always)] + fn default() -> Self { + Self::ZERO + } +} + +impl Div<U16Vec3> for U16Vec3 { + type Output = Self; + #[inline] + fn div(self, rhs: Self) -> Self { + Self { + x: self.x.div(rhs.x), + y: self.y.div(rhs.y), + z: self.z.div(rhs.z), + } + } +} + +impl DivAssign<U16Vec3> for U16Vec3 { + #[inline] + fn div_assign(&mut self, rhs: Self) { + self.x.div_assign(rhs.x); + self.y.div_assign(rhs.y); + self.z.div_assign(rhs.z); + } +} + +impl Div<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn div(self, rhs: u16) -> Self { + Self { + x: self.x.div(rhs), + y: self.y.div(rhs), + z: self.z.div(rhs), + } + } +} + +impl DivAssign<u16> for U16Vec3 { + #[inline] + fn div_assign(&mut self, rhs: u16) { + self.x.div_assign(rhs); + self.y.div_assign(rhs); + self.z.div_assign(rhs); + } +} + +impl Div<U16Vec3> for u16 { + type Output = U16Vec3; + #[inline] + fn div(self, rhs: U16Vec3) -> U16Vec3 { + U16Vec3 { + x: self.div(rhs.x), + y: self.div(rhs.y), + z: self.div(rhs.z), + } + } +} + +impl Mul<U16Vec3> for U16Vec3 { + type Output = Self; + #[inline] + fn mul(self, rhs: Self) -> Self { + Self { + x: self.x.mul(rhs.x), + y: self.y.mul(rhs.y), + z: self.z.mul(rhs.z), + } + } +} + +impl MulAssign<U16Vec3> for U16Vec3 { + #[inline] + fn mul_assign(&mut self, rhs: Self) { + self.x.mul_assign(rhs.x); + self.y.mul_assign(rhs.y); + self.z.mul_assign(rhs.z); + } +} + +impl Mul<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn mul(self, rhs: u16) -> Self { + Self { + x: self.x.mul(rhs), + y: self.y.mul(rhs), + z: self.z.mul(rhs), + } + } +} + +impl MulAssign<u16> for U16Vec3 { + #[inline] + fn mul_assign(&mut self, rhs: u16) { + self.x.mul_assign(rhs); + self.y.mul_assign(rhs); + self.z.mul_assign(rhs); + } +} + +impl Mul<U16Vec3> for u16 { + type Output = U16Vec3; + #[inline] + fn mul(self, rhs: U16Vec3) -> U16Vec3 { + U16Vec3 { + x: self.mul(rhs.x), + y: self.mul(rhs.y), + z: self.mul(rhs.z), + } + } +} + +impl Add<U16Vec3> for U16Vec3 { + type Output = Self; + #[inline] + fn add(self, rhs: Self) -> Self { + Self { + x: self.x.add(rhs.x), + y: self.y.add(rhs.y), + z: self.z.add(rhs.z), + } + } +} + +impl AddAssign<U16Vec3> for U16Vec3 { + #[inline] + fn add_assign(&mut self, rhs: Self) { + self.x.add_assign(rhs.x); + self.y.add_assign(rhs.y); + self.z.add_assign(rhs.z); + } +} + +impl Add<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn add(self, rhs: u16) -> Self { + Self { + x: self.x.add(rhs), + y: self.y.add(rhs), + z: self.z.add(rhs), + } + } +} + +impl AddAssign<u16> for U16Vec3 { + #[inline] + fn add_assign(&mut self, rhs: u16) { + self.x.add_assign(rhs); + self.y.add_assign(rhs); + self.z.add_assign(rhs); + } +} + +impl Add<U16Vec3> for u16 { + type Output = U16Vec3; + #[inline] + fn add(self, rhs: U16Vec3) -> U16Vec3 { + U16Vec3 { + x: self.add(rhs.x), + y: self.add(rhs.y), + z: self.add(rhs.z), + } + } +} + +impl Sub<U16Vec3> for U16Vec3 { + type Output = Self; + #[inline] + fn sub(self, rhs: Self) -> Self { + Self { + x: self.x.sub(rhs.x), + y: self.y.sub(rhs.y), + z: self.z.sub(rhs.z), + } + } +} + +impl SubAssign<U16Vec3> for U16Vec3 { + #[inline] + fn sub_assign(&mut self, rhs: U16Vec3) { + self.x.sub_assign(rhs.x); + self.y.sub_assign(rhs.y); + self.z.sub_assign(rhs.z); + } +} + +impl Sub<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn sub(self, rhs: u16) -> Self { + Self { + x: self.x.sub(rhs), + y: self.y.sub(rhs), + z: self.z.sub(rhs), + } + } +} + +impl SubAssign<u16> for U16Vec3 { + #[inline] + fn sub_assign(&mut self, rhs: u16) { + self.x.sub_assign(rhs); + self.y.sub_assign(rhs); + self.z.sub_assign(rhs); + } +} + +impl Sub<U16Vec3> for u16 { + type Output = U16Vec3; + #[inline] + fn sub(self, rhs: U16Vec3) -> U16Vec3 { + U16Vec3 { + x: self.sub(rhs.x), + y: self.sub(rhs.y), + z: self.sub(rhs.z), + } + } +} + +impl Rem<U16Vec3> for U16Vec3 { + type Output = Self; + #[inline] + fn rem(self, rhs: Self) -> Self { + Self { + x: self.x.rem(rhs.x), + y: self.y.rem(rhs.y), + z: self.z.rem(rhs.z), + } + } +} + +impl RemAssign<U16Vec3> for U16Vec3 { + #[inline] + fn rem_assign(&mut self, rhs: Self) { + self.x.rem_assign(rhs.x); + self.y.rem_assign(rhs.y); + self.z.rem_assign(rhs.z); + } +} + +impl Rem<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn rem(self, rhs: u16) -> Self { + Self { + x: self.x.rem(rhs), + y: self.y.rem(rhs), + z: self.z.rem(rhs), + } + } +} + +impl RemAssign<u16> for U16Vec3 { + #[inline] + fn rem_assign(&mut self, rhs: u16) { + self.x.rem_assign(rhs); + self.y.rem_assign(rhs); + self.z.rem_assign(rhs); + } +} + +impl Rem<U16Vec3> for u16 { + type Output = U16Vec3; + #[inline] + fn rem(self, rhs: U16Vec3) -> U16Vec3 { + U16Vec3 { + x: self.rem(rhs.x), + y: self.rem(rhs.y), + z: self.rem(rhs.z), + } + } +} + +#[cfg(not(target_arch = "spirv"))] +impl AsRef<[u16; 3]> for U16Vec3 { + #[inline] + fn as_ref(&self) -> &[u16; 3] { + unsafe { &*(self as *const U16Vec3 as *const [u16; 3]) } + } +} + +#[cfg(not(target_arch = "spirv"))] +impl AsMut<[u16; 3]> for U16Vec3 { + #[inline] + fn as_mut(&mut self) -> &mut [u16; 3] { + unsafe { &mut *(self as *mut U16Vec3 as *mut [u16; 3]) } + } +} + +impl Sum for U16Vec3 { + #[inline] + fn sum<I>(iter: I) -> Self + where + I: Iterator<Item = Self>, + { + iter.fold(Self::ZERO, Self::add) + } +} + +impl<'a> Sum<&'a Self> for U16Vec3 { + #[inline] + fn sum<I>(iter: I) -> Self + where + I: Iterator<Item = &'a Self>, + { + iter.fold(Self::ZERO, |a, &b| Self::add(a, b)) + } +} + +impl Product for U16Vec3 { + #[inline] + fn product<I>(iter: I) -> Self + where + I: Iterator<Item = Self>, + { + iter.fold(Self::ONE, Self::mul) + } +} + +impl<'a> Product<&'a Self> for U16Vec3 { + #[inline] + fn product<I>(iter: I) -> Self + where + I: Iterator<Item = &'a Self>, + { + iter.fold(Self::ONE, |a, &b| Self::mul(a, b)) + } +} + +impl Not for U16Vec3 { + type Output = Self; + #[inline] + fn not(self) -> Self::Output { + Self { + x: self.x.not(), + y: self.y.not(), + z: self.z.not(), + } + } +} + +impl BitAnd for U16Vec3 { + type Output = Self; + #[inline] + fn bitand(self, rhs: Self) -> Self::Output { + Self { + x: self.x.bitand(rhs.x), + y: self.y.bitand(rhs.y), + z: self.z.bitand(rhs.z), + } + } +} + +impl BitOr for U16Vec3 { + type Output = Self; + #[inline] + fn bitor(self, rhs: Self) -> Self::Output { + Self { + x: self.x.bitor(rhs.x), + y: self.y.bitor(rhs.y), + z: self.z.bitor(rhs.z), + } + } +} + +impl BitXor for U16Vec3 { + type Output = Self; + #[inline] + fn bitxor(self, rhs: Self) -> Self::Output { + Self { + x: self.x.bitxor(rhs.x), + y: self.y.bitxor(rhs.y), + z: self.z.bitxor(rhs.z), + } + } +} + +impl BitAnd<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn bitand(self, rhs: u16) -> Self::Output { + Self { + x: self.x.bitand(rhs), + y: self.y.bitand(rhs), + z: self.z.bitand(rhs), + } + } +} + +impl BitOr<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn bitor(self, rhs: u16) -> Self::Output { + Self { + x: self.x.bitor(rhs), + y: self.y.bitor(rhs), + z: self.z.bitor(rhs), + } + } +} + +impl BitXor<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn bitxor(self, rhs: u16) -> Self::Output { + Self { + x: self.x.bitxor(rhs), + y: self.y.bitxor(rhs), + z: self.z.bitxor(rhs), + } + } +} + +impl Shl<i8> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: i8) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<i8> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: i8) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + +impl Shl<i16> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: i16) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<i16> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: i16) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + +impl Shl<i32> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: i32) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<i32> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: i32) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + +impl Shl<i64> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: i64) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<i64> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: i64) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + +impl Shl<u8> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: u8) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<u8> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: u8) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + +impl Shl<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: u16) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<u16> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: u16) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + +impl Shl<u32> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: u32) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<u32> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: u32) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + +impl Shl<u64> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: u64) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<u64> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: u64) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + +impl Shl<crate::IVec3> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: crate::IVec3) -> Self::Output { + Self { + x: self.x.shl(rhs.x), + y: self.y.shl(rhs.y), + z: self.z.shl(rhs.z), + } + } +} + +impl Shr<crate::IVec3> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: crate::IVec3) -> Self::Output { + Self { + x: self.x.shr(rhs.x), + y: self.y.shr(rhs.y), + z: self.z.shr(rhs.z), + } + } +} + +impl Shl<crate::UVec3> for U16Vec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: crate::UVec3) -> Self::Output { + Self { + x: self.x.shl(rhs.x), + y: self.y.shl(rhs.y), + z: self.z.shl(rhs.z), + } + } +} + +impl Shr<crate::UVec3> for U16Vec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: crate::UVec3) -> Self::Output { + Self { + x: self.x.shr(rhs.x), + y: self.y.shr(rhs.y), + z: self.z.shr(rhs.z), + } + } +} + +impl Index<usize> for U16Vec3 { + type Output = u16; + #[inline] + fn index(&self, index: usize) -> &Self::Output { + match index { + 0 => &self.x, + 1 => &self.y, + 2 => &self.z, + _ => panic!("index out of bounds"), + } + } +} + +impl IndexMut<usize> for U16Vec3 { + #[inline] + fn index_mut(&mut self, index: usize) -> &mut Self::Output { + match index { + 0 => &mut self.x, + 1 => &mut self.y, + 2 => &mut self.z, + _ => panic!("index out of bounds"), + } + } +} + +#[cfg(not(target_arch = "spirv"))] +impl fmt::Display for U16Vec3 { + fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { + write!(f, "[{}, {}, {}]", self.x, self.y, self.z) + } +} + +#[cfg(not(target_arch = "spirv"))] +impl fmt::Debug for U16Vec3 { + fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result { + fmt.debug_tuple(stringify!(U16Vec3)) + .field(&self.x) + .field(&self.y) + .field(&self.z) + .finish() + } +} + +impl From<[u16; 3]> for U16Vec3 { + #[inline] + fn from(a: [u16; 3]) -> Self { + Self::new(a[0], a[1], a[2]) + } +} + +impl From<U16Vec3> for [u16; 3] { + #[inline] + fn from(v: U16Vec3) -> Self { + [v.x, v.y, v.z] + } +} + +impl From<(u16, u16, u16)> for U16Vec3 { + #[inline] + fn from(t: (u16, u16, u16)) -> Self { + Self::new(t.0, t.1, t.2) + } +} + +impl From<U16Vec3> for (u16, u16, u16) { + #[inline] + fn from(v: U16Vec3) -> Self { + (v.x, v.y, v.z) + } +} + +impl From<(U16Vec2, u16)> for U16Vec3 { + #[inline] + fn from((v, z): (U16Vec2, u16)) -> Self { + Self::new(v.x, v.y, z) + } +} + +impl TryFrom<I16Vec3> for U16Vec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: I16Vec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u16::try_from(v.x)?, + u16::try_from(v.y)?, + u16::try_from(v.z)?, + )) + } +} + +impl TryFrom<IVec3> for U16Vec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: IVec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u16::try_from(v.x)?, + u16::try_from(v.y)?, + u16::try_from(v.z)?, + )) + } +} + +impl TryFrom<UVec3> for U16Vec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: UVec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u16::try_from(v.x)?, + u16::try_from(v.y)?, + u16::try_from(v.z)?, + )) + } +} + +impl TryFrom<I64Vec3> for U16Vec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: I64Vec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u16::try_from(v.x)?, + u16::try_from(v.y)?, + u16::try_from(v.z)?, + )) + } +} + +impl TryFrom<U64Vec3> for U16Vec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: U64Vec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u16::try_from(v.x)?, + u16::try_from(v.y)?, + u16::try_from(v.z)?, + )) + } +} |