diff options
Diffstat (limited to 'src/u32/uvec3.rs')
-rw-r--r-- | src/u32/uvec3.rs | 297 |
1 files changed, 289 insertions, 8 deletions
diff --git a/src/u32/uvec3.rs b/src/u32/uvec3.rs index 040b482..ca06d46 100644 --- a/src/u32/uvec3.rs +++ b/src/u32/uvec3.rs @@ -1,6 +1,6 @@ // Generated from vec.rs.tera template. Edit the template, not the generated file. -use crate::{BVec3, UVec2, UVec4}; +use crate::{BVec3, I16Vec3, I64Vec3, IVec3, U16Vec3, U64Vec3, UVec2, UVec4}; #[cfg(not(target_arch = "spirv"))] use core::fmt; @@ -9,6 +9,7 @@ use core::{f32, ops::*}; /// Creates a 3-dimensional vector. #[inline(always)] +#[must_use] pub const fn uvec3(x: u32, y: u32, z: u32) -> UVec3 { UVec3::new(x, y, z) } @@ -31,13 +32,19 @@ impl UVec3 { /// All ones. pub const ONE: Self = Self::splat(1); - /// A unit-length vector pointing along the positive X axis. + /// All `u32::MIN`. + pub const MIN: Self = Self::splat(u32::MIN); + + /// All `u32::MAX`. + pub const MAX: Self = Self::splat(u32::MAX); + + /// A unit vector pointing along the positive X axis. pub const X: Self = Self::new(1, 0, 0); - /// A unit-length vector pointing along the positive Y axis. + /// A unit vector pointing along the positive Y axis. pub const Y: Self = Self::new(0, 1, 0); - /// A unit-length vector pointing along the positive Z axis. + /// A unit vector pointing along the positive Z axis. pub const Z: Self = Self::new(0, 0, 1); /// The unit axes. @@ -45,12 +52,14 @@ impl UVec3 { /// Creates a new vector. #[inline(always)] + #[must_use] pub const fn new(x: u32, y: u32, z: u32) -> Self { Self { x, y, z } } /// Creates a vector with all elements set to `v`. #[inline] + #[must_use] pub const fn splat(v: u32) -> Self { Self { x: v, y: v, z: v } } @@ -61,22 +70,25 @@ impl UVec3 { /// A true element in the mask uses the corresponding element from `if_true`, and false /// uses the element from `if_false`. #[inline] + #[must_use] pub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self { Self { - x: if mask.x { if_true.x } else { if_false.x }, - y: if mask.y { if_true.y } else { if_false.y }, - z: if mask.z { if_true.z } else { if_false.z }, + x: if mask.test(0) { if_true.x } else { if_false.x }, + y: if mask.test(1) { if_true.y } else { if_false.y }, + z: if mask.test(2) { if_true.z } else { if_false.z }, } } /// Creates a new vector from an array. #[inline] + #[must_use] pub const fn from_array(a: [u32; 3]) -> Self { Self::new(a[0], a[1], a[2]) } /// `[x, y, z]` #[inline] + #[must_use] pub const fn to_array(&self) -> [u32; 3] { [self.x, self.y, self.z] } @@ -87,6 +99,7 @@ impl UVec3 { /// /// Panics if `slice` is less than 3 elements long. #[inline] + #[must_use] pub const fn from_slice(slice: &[u32]) -> Self { Self::new(slice[0], slice[1], slice[2]) } @@ -106,6 +119,7 @@ impl UVec3 { /// Internal method for creating a 3D vector from a 4D vector, discarding `w`. #[allow(dead_code)] #[inline] + #[must_use] pub(crate) fn from_vec4(v: UVec4) -> Self { Self { x: v.x, @@ -116,14 +130,16 @@ impl UVec3 { /// Creates a 4D vector from `self` and the given `w` value. #[inline] + #[must_use] pub fn extend(self, w: u32) -> UVec4 { UVec4::new(self.x, self.y, self.z, w) } /// Creates a 2D vector from the `x` and `y` elements of `self`, discarding `z`. /// - /// Truncation may also be performed by using `self.xy()` or `UVec2::from()`. + /// Truncation may also be performed by using [`self.xy()`][crate::swizzles::Vec3Swizzles::xy()]. #[inline] + #[must_use] pub fn truncate(self) -> UVec2 { use crate::swizzles::Vec3Swizzles; self.xy() @@ -131,18 +147,21 @@ impl UVec3 { /// Computes the dot product of `self` and `rhs`. #[inline] + #[must_use] pub fn dot(self, rhs: Self) -> u32 { (self.x * rhs.x) + (self.y * rhs.y) + (self.z * rhs.z) } /// Returns a vector where every component is the dot product of `self` and `rhs`. #[inline] + #[must_use] pub fn dot_into_vec(self, rhs: Self) -> Self { Self::splat(self.dot(rhs)) } /// Computes the cross product of `self` and `rhs`. #[inline] + #[must_use] pub fn cross(self, rhs: Self) -> Self { Self { x: self.y * rhs.z - rhs.y * self.z, @@ -155,6 +174,7 @@ impl UVec3 { /// /// In other words this computes `[self.x.min(rhs.x), self.y.min(rhs.y), ..]`. #[inline] + #[must_use] pub fn min(self, rhs: Self) -> Self { Self { x: self.x.min(rhs.x), @@ -167,6 +187,7 @@ impl UVec3 { /// /// In other words this computes `[self.x.max(rhs.x), self.y.max(rhs.y), ..]`. #[inline] + #[must_use] pub fn max(self, rhs: Self) -> Self { Self { x: self.x.max(rhs.x), @@ -183,6 +204,7 @@ impl UVec3 { /// /// Will panic if `min` is greater than `max` when `glam_assert` is enabled. #[inline] + #[must_use] pub fn clamp(self, min: Self, max: Self) -> Self { glam_assert!(min.cmple(max).all(), "clamp: expected min <= max"); self.max(min).min(max) @@ -192,6 +214,7 @@ impl UVec3 { /// /// In other words this computes `min(x, y, ..)`. #[inline] + #[must_use] pub fn min_element(self) -> u32 { self.x.min(self.y.min(self.z)) } @@ -200,6 +223,7 @@ impl UVec3 { /// /// In other words this computes `max(x, y, ..)`. #[inline] + #[must_use] pub fn max_element(self) -> u32 { self.x.max(self.y.max(self.z)) } @@ -210,6 +234,7 @@ impl UVec3 { /// In other words, this computes `[self.x == rhs.x, self.y == rhs.y, ..]` for all /// elements. #[inline] + #[must_use] pub fn cmpeq(self, rhs: Self) -> BVec3 { BVec3::new(self.x.eq(&rhs.x), self.y.eq(&rhs.y), self.z.eq(&rhs.z)) } @@ -220,6 +245,7 @@ impl UVec3 { /// In other words this computes `[self.x != rhs.x, self.y != rhs.y, ..]` for all /// elements. #[inline] + #[must_use] pub fn cmpne(self, rhs: Self) -> BVec3 { BVec3::new(self.x.ne(&rhs.x), self.y.ne(&rhs.y), self.z.ne(&rhs.z)) } @@ -230,6 +256,7 @@ impl UVec3 { /// In other words this computes `[self.x >= rhs.x, self.y >= rhs.y, ..]` for all /// elements. #[inline] + #[must_use] pub fn cmpge(self, rhs: Self) -> BVec3 { BVec3::new(self.x.ge(&rhs.x), self.y.ge(&rhs.y), self.z.ge(&rhs.z)) } @@ -240,6 +267,7 @@ impl UVec3 { /// In other words this computes `[self.x > rhs.x, self.y > rhs.y, ..]` for all /// elements. #[inline] + #[must_use] pub fn cmpgt(self, rhs: Self) -> BVec3 { BVec3::new(self.x.gt(&rhs.x), self.y.gt(&rhs.y), self.z.gt(&rhs.z)) } @@ -250,6 +278,7 @@ impl UVec3 { /// In other words this computes `[self.x <= rhs.x, self.y <= rhs.y, ..]` for all /// elements. #[inline] + #[must_use] pub fn cmple(self, rhs: Self) -> BVec3 { BVec3::new(self.x.le(&rhs.x), self.y.le(&rhs.y), self.z.le(&rhs.z)) } @@ -260,33 +289,178 @@ impl UVec3 { /// In other words this computes `[self.x < rhs.x, self.y < rhs.y, ..]` for all /// elements. #[inline] + #[must_use] pub fn cmplt(self, rhs: Self) -> BVec3 { BVec3::new(self.x.lt(&rhs.x), self.y.lt(&rhs.y), self.z.lt(&rhs.z)) } + /// Computes the squared length of `self`. + #[doc(alias = "magnitude2")] + #[inline] + #[must_use] + pub fn length_squared(self) -> u32 { + self.dot(self) + } + /// Casts all elements of `self` to `f32`. #[inline] + #[must_use] pub fn as_vec3(&self) -> crate::Vec3 { crate::Vec3::new(self.x as f32, self.y as f32, self.z as f32) } /// Casts all elements of `self` to `f32`. #[inline] + #[must_use] pub fn as_vec3a(&self) -> crate::Vec3A { crate::Vec3A::new(self.x as f32, self.y as f32, self.z as f32) } /// Casts all elements of `self` to `f64`. #[inline] + #[must_use] pub fn as_dvec3(&self) -> crate::DVec3 { crate::DVec3::new(self.x as f64, self.y as f64, self.z as f64) } + /// Casts all elements of `self` to `i16`. + #[inline] + #[must_use] + pub fn as_i16vec3(&self) -> crate::I16Vec3 { + crate::I16Vec3::new(self.x as i16, self.y as i16, self.z as i16) + } + + /// Casts all elements of `self` to `u16`. + #[inline] + #[must_use] + pub fn as_u16vec3(&self) -> crate::U16Vec3 { + crate::U16Vec3::new(self.x as u16, self.y as u16, self.z as u16) + } + /// Casts all elements of `self` to `i32`. #[inline] + #[must_use] pub fn as_ivec3(&self) -> crate::IVec3 { crate::IVec3::new(self.x as i32, self.y as i32, self.z as i32) } + + /// Casts all elements of `self` to `i64`. + #[inline] + #[must_use] + pub fn as_i64vec3(&self) -> crate::I64Vec3 { + crate::I64Vec3::new(self.x as i64, self.y as i64, self.z as i64) + } + + /// Casts all elements of `self` to `u64`. + #[inline] + #[must_use] + pub fn as_u64vec3(&self) -> crate::U64Vec3 { + crate::U64Vec3::new(self.x as u64, self.y as u64, self.z as u64) + } + + /// Returns a vector containing the wrapping addition of `self` and `rhs`. + /// + /// In other words this computes `[self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn wrapping_add(self, rhs: Self) -> Self { + Self { + x: self.x.wrapping_add(rhs.x), + y: self.y.wrapping_add(rhs.y), + z: self.z.wrapping_add(rhs.z), + } + } + + /// Returns a vector containing the wrapping subtraction of `self` and `rhs`. + /// + /// In other words this computes `[self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn wrapping_sub(self, rhs: Self) -> Self { + Self { + x: self.x.wrapping_sub(rhs.x), + y: self.y.wrapping_sub(rhs.y), + z: self.z.wrapping_sub(rhs.z), + } + } + + /// Returns a vector containing the wrapping multiplication of `self` and `rhs`. + /// + /// In other words this computes `[self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn wrapping_mul(self, rhs: Self) -> Self { + Self { + x: self.x.wrapping_mul(rhs.x), + y: self.y.wrapping_mul(rhs.y), + z: self.z.wrapping_mul(rhs.z), + } + } + + /// Returns a vector containing the wrapping division of `self` and `rhs`. + /// + /// In other words this computes `[self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn wrapping_div(self, rhs: Self) -> Self { + Self { + x: self.x.wrapping_div(rhs.x), + y: self.y.wrapping_div(rhs.y), + z: self.z.wrapping_div(rhs.z), + } + } + + /// Returns a vector containing the saturating addition of `self` and `rhs`. + /// + /// In other words this computes `[self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn saturating_add(self, rhs: Self) -> Self { + Self { + x: self.x.saturating_add(rhs.x), + y: self.y.saturating_add(rhs.y), + z: self.z.saturating_add(rhs.z), + } + } + + /// Returns a vector containing the saturating subtraction of `self` and `rhs`. + /// + /// In other words this computes `[self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn saturating_sub(self, rhs: Self) -> Self { + Self { + x: self.x.saturating_sub(rhs.x), + y: self.y.saturating_sub(rhs.y), + z: self.z.saturating_sub(rhs.z), + } + } + + /// Returns a vector containing the saturating multiplication of `self` and `rhs`. + /// + /// In other words this computes `[self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn saturating_mul(self, rhs: Self) -> Self { + Self { + x: self.x.saturating_mul(rhs.x), + y: self.y.saturating_mul(rhs.y), + z: self.z.saturating_mul(rhs.z), + } + } + + /// Returns a vector containing the saturating division of `self` and `rhs`. + /// + /// In other words this computes `[self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]`. + #[inline] + #[must_use] + pub const fn saturating_div(self, rhs: Self) -> Self { + Self { + x: self.x.saturating_div(rhs.x), + y: self.y.saturating_div(rhs.y), + z: self.z.saturating_div(rhs.z), + } + } } impl Default for UVec3 { @@ -778,6 +952,30 @@ impl Shr<i32> for UVec3 { } } +impl Shl<i64> for UVec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: i64) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<i64> for UVec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: i64) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + impl Shl<u8> for UVec3 { type Output = Self; #[inline] @@ -850,6 +1048,30 @@ impl Shr<u32> for UVec3 { } } +impl Shl<u64> for UVec3 { + type Output = Self; + #[inline] + fn shl(self, rhs: u64) -> Self::Output { + Self { + x: self.x.shl(rhs), + y: self.y.shl(rhs), + z: self.z.shl(rhs), + } + } +} + +impl Shr<u64> for UVec3 { + type Output = Self; + #[inline] + fn shr(self, rhs: u64) -> Self::Output { + Self { + x: self.x.shr(rhs), + y: self.y.shr(rhs), + z: self.z.shr(rhs), + } + } +} + impl Shl<crate::IVec3> for UVec3 { type Output = Self; #[inline] @@ -975,3 +1197,62 @@ impl From<(UVec2, u32)> for UVec3 { Self::new(v.x, v.y, z) } } + +impl From<U16Vec3> for UVec3 { + #[inline] + fn from(v: U16Vec3) -> Self { + Self::new(u32::from(v.x), u32::from(v.y), u32::from(v.z)) + } +} + +impl TryFrom<I16Vec3> for UVec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: I16Vec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u32::try_from(v.x)?, + u32::try_from(v.y)?, + u32::try_from(v.z)?, + )) + } +} + +impl TryFrom<IVec3> for UVec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: IVec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u32::try_from(v.x)?, + u32::try_from(v.y)?, + u32::try_from(v.z)?, + )) + } +} + +impl TryFrom<I64Vec3> for UVec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: I64Vec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u32::try_from(v.x)?, + u32::try_from(v.y)?, + u32::try_from(v.z)?, + )) + } +} + +impl TryFrom<U64Vec3> for UVec3 { + type Error = core::num::TryFromIntError; + + #[inline] + fn try_from(v: U64Vec3) -> Result<Self, Self::Error> { + Ok(Self::new( + u32::try_from(v.x)?, + u32::try_from(v.y)?, + u32::try_from(v.z)?, + )) + } +} |