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-rw-r--r--Test/baseResults/spv.ARMCoreBuiltIns.frag.out61
1 files changed, 0 insertions, 61 deletions
diff --git a/Test/baseResults/spv.ARMCoreBuiltIns.frag.out b/Test/baseResults/spv.ARMCoreBuiltIns.frag.out
deleted file mode 100644
index ccfb4093..00000000
--- a/Test/baseResults/spv.ARMCoreBuiltIns.frag.out
+++ /dev/null
@@ -1,61 +0,0 @@
-spv.ARMCoreBuiltIns.frag
-// Module Version 10000
-// Generated by (magic number): 8000b
-// Id's are bound by 26
-
- Capability Shader
- Capability CoreBuiltinsARM
- Extension "SPV_ARM_core_builtins"
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 10 14 15 17 19 21
- ExecutionMode 4 OriginUpperLeft
- Source GLSL 450
- SourceExtension "GL_ARM_shader_core_builtins"
- Name 4 "main"
- Name 8 "temp"
- Name 10 "gl_WarpMaxIDARM"
- Name 14 "data"
- Name 15 "gl_CoreIDARM"
- Name 17 "gl_CoreCountARM"
- Name 19 "gl_CoreMaxIDARM"
- Name 21 "gl_WarpIDARM"
- Decorate 10(gl_WarpMaxIDARM) Flat
- Decorate 10(gl_WarpMaxIDARM) BuiltIn BuiltInWarpMaxIDARM
- Decorate 14(data) Location 0
- Decorate 15(gl_CoreIDARM) Flat
- Decorate 15(gl_CoreIDARM) BuiltIn CoreIDARM
- Decorate 17(gl_CoreCountARM) Flat
- Decorate 17(gl_CoreCountARM) BuiltIn CoreCountARM
- Decorate 19(gl_CoreMaxIDARM) Flat
- Decorate 19(gl_CoreMaxIDARM) BuiltIn CoreMaxIDARM
- Decorate 21(gl_WarpIDARM) Flat
- Decorate 21(gl_WarpIDARM) BuiltIn WarpIDARM
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 0
- 7: TypePointer Function 6(int)
- 9: TypePointer Input 6(int)
-10(gl_WarpMaxIDARM): 9(ptr) Variable Input
- 12: TypeVector 6(int) 4
- 13: TypePointer Output 12(ivec4)
- 14(data): 13(ptr) Variable Output
-15(gl_CoreIDARM): 9(ptr) Variable Input
-17(gl_CoreCountARM): 9(ptr) Variable Input
-19(gl_CoreMaxIDARM): 9(ptr) Variable Input
-21(gl_WarpIDARM): 9(ptr) Variable Input
- 4(main): 2 Function None 3
- 5: Label
- 8(temp): 7(ptr) Variable Function
- 11: 6(int) Load 10(gl_WarpMaxIDARM)
- Store 8(temp) 11
- 16: 6(int) Load 15(gl_CoreIDARM)
- 18: 6(int) Load 17(gl_CoreCountARM)
- 20: 6(int) Load 19(gl_CoreMaxIDARM)
- 22: 6(int) Load 21(gl_WarpIDARM)
- 23: 6(int) Load 8(temp)
- 24: 6(int) IAdd 22 23
- 25: 12(ivec4) CompositeConstruct 16 18 20 24
- Store 14(data) 25
- Return
- FunctionEnd