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-rw-r--r--peripheral/libupm/examples/javascript/grovecollision.js62
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diff --git a/peripheral/libupm/examples/javascript/grovecollision.js b/peripheral/libupm/examples/javascript/grovecollision.js
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--- a/peripheral/libupm/examples/javascript/grovecollision.js
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-/*jslint node:true, vars:true, bitwise:true, unparam:true */
-/*jshint unused:true */
-/*
-* Author: Zion Orent <zorent@ics.com>
-* Copyright (c) 2015 Intel Corporation.
-*
-* Permission is hereby granted, free of charge, to any person obtaining
-* a copy of this software and associated documentation files (the
-* "Software"), to deal in the Software without restriction, including
-* without limitation the rights to use, copy, modify, merge, publish,
-* distribute, sublicense, and/or sell copies of the Software, and to
-* permit persons to whom the Software is furnished to do so, subject to
-* the following conditions:
-*
-* The above copyright notice and this permission notice shall be
-* included in all copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-var collision_lib = require("jsupm_grovecollision");
-
-// The was tested with the Grove Collision Sensor
-// Instantiate a Grove Collision on digital pin D2
-var collision_obj = new collision_lib.GroveCollision(2);
-
-var collisionState = false;
-console.log("No collision");
-
-// Having an infinate loop prevents nodeJS from catching Cntl-C
-// We need to catch Cntl-C to clean up memory
-// Instead, we check the collision sensor every millisecond
-var myInterval = setInterval(function()
-{
- if (collision_obj.isColliding() && !collisionState)
- {
- console.log("Collision!");
- collisionState = true;
- }
- else if (!collision_obj.isColliding() && collisionState)
- {
- console.log("No collision");
- collisionState = false;
- }
-}, 1);
-
-// When exiting: clear interval, clean up memory, and print message
-process.on('SIGINT', function()
-{
- clearInterval(myInterval);
- collision_obj = null;
- collision_lib.cleanUp();
- collision_lib = null;
- console.log("Exiting...");
- process.exit(0);
-});