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Diffstat (limited to 'src/gfxstream/host/gl/gl-host-common/opengl/NativeGpuInfo_windows.cpp')
-rwxr-xr-xsrc/gfxstream/host/gl/gl-host-common/opengl/NativeGpuInfo_windows.cpp416
1 files changed, 416 insertions, 0 deletions
diff --git a/src/gfxstream/host/gl/gl-host-common/opengl/NativeGpuInfo_windows.cpp b/src/gfxstream/host/gl/gl-host-common/opengl/NativeGpuInfo_windows.cpp
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index 00000000000..17d019ed0c3
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+++ b/src/gfxstream/host/gl/gl-host-common/opengl/NativeGpuInfo_windows.cpp
@@ -0,0 +1,416 @@
+// Copyright 2017 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "host-common/opengl/NativeGpuInfo.h"
+
+#include "aemu/base/StringFormat.h"
+#include "aemu/base/containers/SmallVector.h"
+#include "aemu/base/StringFormat.h"
+#include "aemu/base/files/PathUtils.h"
+#include "aemu/base/system/System.h"
+#include "aemu/base/system/Win32UnicodeString.h"
+
+#include <windows.h>
+#include <d3d9.h>
+
+#include <ctype.h>
+
+#include <algorithm>
+#include <string>
+#include <tuple>
+
+using android::base::PathUtils;
+using android::base::SmallFixedVector;
+using android::base::StringFormat;
+using android::base::Win32UnicodeString;
+
+static std::string& toLower(std::string& s) {
+ std::transform(s.begin(), s.end(), s.begin(), ::tolower);
+ return s;
+}
+
+static void parse_windows_gpu_ids(const std::string& val,
+ GpuInfoList* gpulist) {
+ std::string result;
+ size_t key_start = 0;
+ size_t key_end = 0;
+
+ key_start = val.find("VEN_", key_start);
+ if (key_start == std::string::npos) {
+ return;
+ }
+ key_end = val.find("&", key_start);
+ if (key_end == std::string::npos) {
+ return;
+ }
+ result = val.substr(key_start + 4, key_end - key_start - 4);
+ gpulist->currGpu().make = std::move(toLower(result));
+
+ key_start = val.find("DEV_", key_start);
+ if (key_start == std::string::npos) {
+ return;
+ }
+ key_end = val.find("&", key_start);
+ if (key_end == std::string::npos) {
+ return;
+ }
+ result = val.substr(key_start + 4, key_end - key_start - 4);
+ gpulist->currGpu().device_id = std::move(toLower(result));
+}
+
+static bool startsWith(const std::string& string, const std::string& prefix) {
+ return string.size() >= prefix.size() &&
+ memcmp(string.data(), prefix.data(), prefix.size()) == 0;
+}
+
+static void add_predefined_gpu_dlls(GpuInfo* gpu) {
+ const std::string& currMake = gpu->make;
+ if (currMake == "NVIDIA" || startsWith(gpu->model, "NVIDIA")) {
+ gpu->addDll("nvoglv32.dll");
+ gpu->addDll("nvoglv64.dll");
+ } else if (currMake == "Advanced Micro Devices, Inc." ||
+ startsWith(gpu->model, "Advanced Micro Devices, Inc.")) {
+ gpu->addDll("atioglxx.dll");
+ gpu->addDll("atig6txx.dll");
+ }
+}
+
+static void parse_windows_gpu_dlls(int line_loc,
+ int val_pos,
+ const std::string& contents,
+ GpuInfoList* gpulist) {
+ if (line_loc - val_pos != 0) {
+ const std::string& dll_str =
+ contents.substr(val_pos, line_loc - val_pos);
+
+ size_t vp = 0;
+ size_t dll_sep_loc = dll_str.find(",", vp);
+ size_t dll_end = (dll_sep_loc != std::string::npos)
+ ? dll_sep_loc
+ : dll_str.size() - vp;
+ gpulist->currGpu().addDll(dll_str.substr(vp, dll_end - vp));
+
+ while (dll_sep_loc != std::string::npos) {
+ vp = dll_sep_loc + 1;
+ dll_sep_loc = dll_str.find(",", vp);
+ dll_end = (dll_sep_loc != std::string::npos) ? dll_sep_loc
+ : dll_str.size() - vp;
+ gpulist->currGpu().addDll(dll_str.substr(vp, dll_end - vp));
+ }
+ }
+
+ add_predefined_gpu_dlls(&gpulist->currGpu());
+}
+
+static void load_gpu_registry_info(const wchar_t* keyName, GpuInfo* gpu) {
+ HKEY hkey;
+ if (::RegOpenKeyW(HKEY_LOCAL_MACHINE, keyName, &hkey) != ERROR_SUCCESS) {
+ return;
+ }
+
+ SmallFixedVector<wchar_t, 256> name;
+ SmallFixedVector<BYTE, 1024> value;
+ for (int i = 0;; ++i) {
+ name.resize_noinit(name.capacity());
+ value.resize_noinit(value.capacity());
+ DWORD nameLen = name.size();
+ DWORD valueLen = value.size();
+ DWORD type;
+ auto res = RegEnumValueW(hkey, i, name.data(), &nameLen, nullptr, &type,
+ value.data(), &valueLen);
+ if (res == ERROR_NO_MORE_ITEMS) {
+ break;
+ } else if (res == ERROR_MORE_DATA) {
+ if (type != REG_SZ && type != REG_MULTI_SZ) {
+ // we don't care about other types for now, so let's not even
+ // try
+ continue;
+ }
+ name.resize_noinit(nameLen + 1);
+ value.resize_noinit(valueLen + 1);
+ nameLen = name.size();
+ valueLen = value.size();
+ res = ::RegEnumValueW(hkey, i, name.data(), &nameLen, nullptr,
+ &type, value.data(), &valueLen);
+ if (res != ERROR_SUCCESS) {
+ break;
+ }
+ }
+ if (res != ERROR_SUCCESS) {
+ break; // well, what can we do here?
+ }
+
+ name[nameLen] = L'\0';
+
+ if (type == REG_SZ && wcscmp(name.data(), L"DriverVersion") == 0) {
+ const auto strVal = (wchar_t*)value.data();
+ const auto strLen = valueLen / sizeof(wchar_t);
+ strVal[strLen] = L'\0';
+ gpu->version = Win32UnicodeString::convertToUtf8(strVal, strLen);
+ } else if (type == REG_MULTI_SZ &&
+ (wcscmp(name.data(), L"UserModeDriverName") == 0 ||
+ wcscmp(name.data(), L"UserModeDriverNameWoW") == 0)) {
+ const auto strVal = (wchar_t*)value.data();
+ const auto strLen = valueLen / sizeof(wchar_t);
+ strVal[strLen] = L'\0';
+ // Iterate over the '0'-delimited list of strings,
+ // stopping at double '0' (AKA empty string after the
+ // delimiter).
+ for (const wchar_t* ptr = strVal;;) {
+ auto len = wcslen(ptr);
+ if (!len) {
+ break;
+ }
+ gpu->dlls.emplace_back(
+ Win32UnicodeString::convertToUtf8(ptr, len));
+ ptr += len + 1;
+ }
+ }
+ }
+
+ ::RegCloseKey(hkey);
+}
+
+// static const int kGPUInfoQueryTimeoutMs = 5000;
+// static std::string load_gpu_info_wmic() {
+// auto guid = Uuid::generateFast().toString();
+// // WMIC doesn't allow one to have any unquoted '-' characters in file name,
+// // so let's get rid of them.
+// guid.erase(std::remove(guid.begin(), guid.end(), '-'), guid.end());
+// auto tempName = PathUtils::join(System::get()->getTempDir(),
+// StringFormat("gpuinfo_%s.txt", guid));
+//
+// auto deleteTempFile = makeCustomScopedPtr(
+// &tempName,
+// [](const std::string* name) { path_delete_file(name->c_str()); });
+// if (!System::get()->runCommand(
+// {"wmic", StringFormat("/OUTPUT:%s", tempName), "path",
+// "Win32_VideoController", "get", "/value"},
+// RunOptions::WaitForCompletion | RunOptions::TerminateOnTimeout,
+// kGPUInfoQueryTimeoutMs)) {
+// return {};
+// }
+// auto res = android::readFileIntoString(tempName);
+// return res ? Win32UnicodeString::convertToUtf8(
+// (const wchar_t*)res->c_str(),
+// res->size() / sizeof(wchar_t))
+// : std::string{};
+// }
+
+void parse_gpu_info_list_windows(const std::string& contents,
+ GpuInfoList* gpulist) {
+ size_t line_loc = contents.find("\r\n");
+ if (line_loc == std::string::npos) {
+ line_loc = contents.size();
+ }
+ size_t p = 0;
+ size_t equals_pos = 0;
+ size_t val_pos = 0;
+ std::string key;
+ std::string val;
+
+ // Windows: We use `wmic path Win32_VideoController get /value`
+ // to get a reasonably detailed list of '<key>=<val>'
+ // pairs. From these, we can get the make/model
+ // of the GPU, the driver version, and all DLLs involved.
+ while (line_loc != std::string::npos) {
+ equals_pos = contents.find("=", p);
+ if ((equals_pos != std::string::npos) && (equals_pos < line_loc)) {
+ key = contents.substr(p, equals_pos - p);
+ val_pos = equals_pos + 1;
+ val = contents.substr(val_pos, line_loc - val_pos);
+
+ if (key.find("AdapterCompatibility") != std::string::npos) {
+ gpulist->addGpu();
+ gpulist->currGpu().os = "W";
+ // 'make' will be overwritten in parsing 'PNPDeviceID'
+ // later. Set it here because we need it in paring
+ // 'InstalledDisplayDrivers' which comes before
+ // 'PNPDeviceID'.
+ gpulist->currGpu().make = val;
+ } else if (key.find("Caption") != std::string::npos) {
+ gpulist->currGpu().model = val;
+ } else if (key.find("PNPDeviceID") != std::string::npos) {
+ parse_windows_gpu_ids(val, gpulist);
+ } else if (key.find("DriverVersion") != std::string::npos) {
+ gpulist->currGpu().version = val;
+ } else if (key.find("InstalledDisplayDrivers") !=
+ std::string::npos) {
+ parse_windows_gpu_dlls(line_loc, val_pos, contents, gpulist);
+ }
+ }
+ if (line_loc == contents.size()) {
+ break;
+ }
+ p = line_loc + 2;
+ line_loc = contents.find("\r\n", p);
+ if (line_loc == std::string::npos) {
+ line_loc = contents.size();
+ }
+ }
+}
+
+static bool queryGpuInfoD3D(GpuInfoList* gpus) {
+ LPDIRECT3D9 pD3D = Direct3DCreate9(D3D_SDK_VERSION);
+ UINT numAdapters = pD3D->GetAdapterCount();
+
+ char vendoridBuf[16] = {};
+ char deviceidBuf[16] = {};
+
+ // MAX_DEVICE_IDENTIFIER_STRING can be pretty big,
+ // don't allocate on stack.
+ std::vector<char> descriptionBuf(MAX_DEVICE_IDENTIFIER_STRING + 1, '\0');
+
+ if (numAdapters == 0) return false;
+
+ // The adapter that is equal to D3DADAPTER_DEFAULT is the primary display adapter.
+ // D3DADAPTER_DEFAULT is currently defined to be 0, btw---but this is more future proof
+ for (UINT i = 0; i < numAdapters; i++) {
+ if (i == D3DADAPTER_DEFAULT) {
+ gpus->addGpu();
+ GpuInfo& gpu = gpus->currGpu();
+ gpu.os = "W";
+
+ D3DADAPTER_IDENTIFIER9 id;
+ pD3D->GetAdapterIdentifier(0, 0, &id);
+ snprintf(vendoridBuf, sizeof(vendoridBuf), "%04x", (unsigned int)id.VendorId);
+ snprintf(deviceidBuf, sizeof(deviceidBuf), "%04x", (unsigned int)id.DeviceId);
+ snprintf(&descriptionBuf[0], MAX_DEVICE_IDENTIFIER_STRING, "%s", id.Description);
+ gpu.make = vendoridBuf;
+ gpu.device_id = deviceidBuf;
+ gpu.model = &descriptionBuf[0];
+ // crashhandler_append_message_format(
+ // "gpu found. vendor id %04x device id 0x%04x\n",
+ // (unsigned int)(id.VendorId),
+ // (unsigned int)(id.DeviceId));
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void getGpuInfoListNative(GpuInfoList* gpus) {
+ if (queryGpuInfoD3D(gpus)) return;
+
+ // crashhandler_append_message_format("d3d gpu query failed.\n");
+
+ DISPLAY_DEVICEW device = { sizeof(device) };
+
+ for (int i = 0; EnumDisplayDevicesW(nullptr, i, &device, 0); ++i) {
+ gpus->addGpu();
+ GpuInfo& gpu = gpus->currGpu();
+ gpu.os = "W";
+ gpu.current_gpu =
+ (device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) != 0;
+ gpu.model = Win32UnicodeString::convertToUtf8(device.DeviceString);
+ parse_windows_gpu_ids(
+ Win32UnicodeString::convertToUtf8(device.DeviceID), gpus);
+
+ // Now try inspecting the registry directly; |device|.DeviceKey can be a
+ // path to the GPU information key.
+ static const std::string prefix = "\\Registry\\Machine\\";
+ if (startsWith(Win32UnicodeString::convertToUtf8(device.DeviceKey),
+ prefix)) {
+ load_gpu_registry_info(device.DeviceKey + prefix.size(), &gpu);
+ }
+ add_predefined_gpu_dlls(&gpu);
+ }
+
+ if (gpus->infos.empty()) {
+ // Everything failed; bail.
+ // Everything failed - fall back to the good^Wbad old WMIC command.
+ // auto gpuInfoWmic = load_gpu_info_wmic();
+ // parse_gpu_info_list_windows(gpuInfoWmic, gpus);
+ }
+}
+
+// windows: blacklist depending on amdvlk and certain versions of vulkan-1.dll
+// Based on chromium/src/gpu/config/gpu_info_collector_win.cc
+bool badAmdVulkanDriverVersion() {
+ int major, minor, build_1, build_2;
+
+ // crashhandler_append_message_format(
+ // "checking for bad AMD Vulkan driver version...\n");
+
+ if (!android::base::queryFileVersionInfo("amdvlk64.dll", &major, &minor, &build_1, &build_2)) {
+ // crashhandler_append_message_format(
+ // "amdvlk64.dll not found. Checking for amdvlk32...\n");
+ if (!android::base::queryFileVersionInfo("amdvlk32.dll", &major, &minor, &build_1, &build_2)) {
+ // crashhandler_append_message_format(
+ // "amdvlk32.dll not found. No bad AMD Vulkan driver versions found.\n");
+ // Information about amdvlk64 not availble; not blacklisted
+ return false;
+ }
+ }
+
+ // crashhandler_append_message_format(
+ // "AMD driver info found. Version: %d.%d.%d.%d\n",
+ // major, minor, build_1, build_2);
+
+ bool isBad = (major == 1 && minor == 0 && build_1 <= 54);
+
+ if (isBad) {
+ // crashhandler_append_message_format(
+ // "Is bad AMD driver version; blacklisting.\n");
+ } else {
+ // crashhandler_append_message_format(
+ // "Not known bad AMD driver version; passing.\n");
+ }
+
+ return isBad;
+}
+
+using WindowsDllVersion = std::tuple<int, int, int, int>;
+
+bool badVulkanDllVersion() {
+ int major, minor, build_1, build_2;
+
+ // crashhandler_append_message_format(
+ // "checking for bad vulkan-1.dll version...\n");
+
+ if (!android::base::queryFileVersionInfo("vulkan-1.dll", &major, &minor, &build_1, &build_2)) {
+ // crashhandler_append_message_format(
+ // "info on vulkan-1.dll cannot be found, continue.\n");
+ // Information about vulkan-1.dll not available; not blacklisted
+ return false;
+ }
+
+ // crashhandler_append_message_format(
+ // "vulkan-1.dll version: %d.%d.%d.%d\n",
+ // major, minor, build_1, build_2);
+
+ // Ban all Windows Vulkan drivers < 1.1;
+ // they sometimes advertise vkEnumerateInstanceVersion
+ // and then running that function pointer causes a segfault.
+ // In any case, properly updated GPU drivers for Windows
+ // should all be 1.1 now for the major manufacturers
+ // (even Intel; see https://www.intel.com/content/www/us/en/support/articles/000005524/graphics-drivers.html)
+ bool isBad =
+ major == 1 && minor == 0;
+
+ if (isBad) {
+ // crashhandler_append_message_format(
+ // "Is bad vulkan-1.dll version; blacklisting.\n");
+ } else {
+ // crashhandler_append_message_format(
+ // "Not known bad vulkan-1.dll version; continue.\n");
+ }
+
+ return isBad;
+}
+
+bool isVulkanSafeToUseNative() {
+ return !badAmdVulkanDriverVersion() && !badVulkanDllVersion();
+}