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-rw-r--r--src/gfxstream/host/vulkan/ColorBufferVk.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/gfxstream/host/vulkan/ColorBufferVk.h b/src/gfxstream/host/vulkan/ColorBufferVk.h
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+++ b/src/gfxstream/host/vulkan/ColorBufferVk.h
@@ -0,0 +1,48 @@
+// Copyright 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include <GLES2/gl2.h>
+
+#include <memory>
+#include <vector>
+
+#include "FrameworkFormats.h"
+
+namespace gfxstream {
+namespace vk {
+
+class ColorBufferVk {
+ public:
+ static std::unique_ptr<ColorBufferVk> create(uint32_t handle, uint32_t width, uint32_t height,
+ GLenum format, FrameworkFormat frameworkFormat,
+ bool vulkanOnly, uint32_t memoryProperty);
+
+ ~ColorBufferVk();
+
+ bool readToBytes(std::vector<uint8_t>* outBytes);
+ bool readToBytes(uint32_t x, uint32_t y, uint32_t w, uint32_t h, void* outBytes);
+
+ bool updateFromBytes(const std::vector<uint8_t>& bytes);
+ bool updateFromBytes(uint32_t x, uint32_t y, uint32_t w, uint32_t h, const void* bytes);
+
+ bool importExtMemoryHandle(void* nativeResource, uint32_t type, bool preserveContent);
+
+ private:
+ ColorBufferVk(uint32_t handle);
+
+ const uint32_t mHandle;
+};
+
+} // namespace vk
+} // namespace gfxstream