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+// union.h
+
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// Copyright 2005-2010 Google, Inc.
+// Author: riley@google.com (Michael Riley)
+//
+// \file
+// Functions and classes to compute the union of two FSTs.
+
+#ifndef FST_LIB_UNION_H__
+#define FST_LIB_UNION_H__
+
+#include <vector>
+using std::vector;
+#include <algorithm>
+
+#include <fst/mutable-fst.h>
+#include <fst/rational.h>
+
+
+namespace fst {
+
+// Computes the union (sum) of two FSTs. This version writes the
+// union to an output MurableFst. If A transduces string x to y with
+// weight a and B transduces string w to v with weight b, then their
+// union transduces x to y with weight a and w to v with weight b.
+//
+// Complexity:
+// - Time: (V2 + E2)
+// - Space: O(V2 + E2)
+// where Vi = # of states and Ei = # of arcs of the ith FST.
+template <class Arc>
+void Union(MutableFst<Arc> *fst1, const Fst<Arc> &fst2) {
+ typedef typename Arc::StateId StateId;
+ typedef typename Arc::Label Label;
+ typedef typename Arc::Weight Weight;
+
+ // TODO(riley): restore when voice actions issues fixed
+ // Check that the symbol table are compatible
+ if (!CompatSymbols(fst1->InputSymbols(), fst2.InputSymbols()) ||
+ !CompatSymbols(fst1->OutputSymbols(), fst2.OutputSymbols())) {
+ LOG(ERROR) << "Union: input/output symbol tables of 1st argument "
+ << "do not match input/output symbol tables of 2nd argument";
+ // fst1->SetProperties(kError, kError);
+ // return;
+ }
+
+ StateId numstates1 = fst1->NumStates();
+ bool initial_acyclic1 = fst1->Properties(kInitialAcyclic, true);
+ uint64 props1 = fst1->Properties(kFstProperties, false);
+ uint64 props2 = fst2.Properties(kFstProperties, false);
+
+ StateId start2 = fst2.Start();
+ if (start2 == kNoStateId) {
+ if (props2 & kError) fst1->SetProperties(kError, kError);
+ return;
+ }
+
+ if (fst2.Properties(kExpanded, false)) {
+ fst1->ReserveStates(
+ numstates1 + CountStates(fst2) + (initial_acyclic1 ? 0 : 1));
+ }
+
+ for (StateIterator< Fst<Arc> > siter(fst2);
+ !siter.Done();
+ siter.Next()) {
+ StateId s1 = fst1->AddState();
+ StateId s2 = siter.Value();
+ fst1->SetFinal(s1, fst2.Final(s2));
+ fst1->ReserveArcs(s1, fst2.NumArcs(s2));
+ for (ArcIterator< Fst<Arc> > aiter(fst2, s2);
+ !aiter.Done();
+ aiter.Next()) {
+ Arc arc = aiter.Value();
+ arc.nextstate += numstates1;
+ fst1->AddArc(s1, arc);
+ }
+ }
+ StateId start1 = fst1->Start();
+ if (start1 == kNoStateId) {
+ fst1->SetStart(start2);
+ fst1->SetProperties(props2, kCopyProperties);
+ return;
+ }
+
+ if (initial_acyclic1) {
+ fst1->AddArc(start1, Arc(0, 0, Weight::One(), start2 + numstates1));
+ } else {
+ StateId nstart1 = fst1->AddState();
+ fst1->SetStart(nstart1);
+ fst1->AddArc(nstart1, Arc(0, 0, Weight::One(), start1));
+ fst1->AddArc(nstart1, Arc(0, 0, Weight::One(), start2 + numstates1));
+ }
+ fst1->SetProperties(UnionProperties(props1, props2), kFstProperties);
+}
+
+
+// Computes the union of two FSTs; this version modifies its
+// RationalFst argument.
+template<class Arc>
+void Union(RationalFst<Arc> *fst1, const Fst<Arc> &fst2) {
+ fst1->GetImpl()->AddUnion(fst2);
+}
+
+
+typedef RationalFstOptions UnionFstOptions;
+
+
+// Computes the union (sum) of two FSTs. This version is a delayed
+// Fst. If A transduces string x to y with weight a and B transduces
+// string w to v with weight b, then their union transduces x to y
+// with weight a and w to v with weight b.
+//
+// Complexity:
+// - Time: O(v1 + e1 + v2 + e2)
+// - Sapce: O(v1 + v2)
+// where vi = # of states visited and ei = # of arcs visited of the
+// ith FST. Constant time and space to visit an input state or arc
+// is assumed and exclusive of caching.
+template <class A>
+class UnionFst : public RationalFst<A> {
+ public:
+ using ImplToFst< RationalFstImpl<A> >::GetImpl;
+
+ typedef A Arc;
+ typedef typename A::Weight Weight;
+ typedef typename A::StateId StateId;
+
+ UnionFst(const Fst<A> &fst1, const Fst<A> &fst2) {
+ GetImpl()->InitUnion(fst1, fst2);
+ }
+
+ UnionFst(const Fst<A> &fst1, const Fst<A> &fst2, const UnionFstOptions &opts)
+ : RationalFst<A>(opts) {
+ GetImpl()->InitUnion(fst1, fst2);
+ }
+
+ // See Fst<>::Copy() for doc.
+ UnionFst(const UnionFst<A> &fst, bool safe = false)
+ : RationalFst<A>(fst, safe) {}
+
+ // Get a copy of this UnionFst. See Fst<>::Copy() for further doc.
+ virtual UnionFst<A> *Copy(bool safe = false) const {
+ return new UnionFst<A>(*this, safe);
+ }
+};
+
+
+// Specialization for UnionFst.
+template <class A>
+class StateIterator< UnionFst<A> > : public StateIterator< RationalFst<A> > {
+ public:
+ explicit StateIterator(const UnionFst<A> &fst)
+ : StateIterator< RationalFst<A> >(fst) {}
+};
+
+
+// Specialization for UnionFst.
+template <class A>
+class ArcIterator< UnionFst<A> > : public ArcIterator< RationalFst<A> > {
+ public:
+ typedef typename A::StateId StateId;
+
+ ArcIterator(const UnionFst<A> &fst, StateId s)
+ : ArcIterator< RationalFst<A> >(fst, s) {}
+};
+
+
+// Useful alias when using StdArc.
+typedef UnionFst<StdArc> StdUnionFst;
+
+} // namespace fst
+
+#endif // FST_LIB_UNION_H__