aboutsummaryrefslogtreecommitdiff
path: root/Test/baseResults/hlsl.getdimensions.dx10.vert.out
blob: c1c90f4b257d6f311273d1225244552487cedef7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
hlsl.getdimensions.dx10.vert
Shader version: 450
0:? Sequence
0:11  Function Definition: main( (temp structure{temp 4-component vector of float Pos})
0:11    Function Parameters: 
0:?     Sequence
0:21      Sequence
0:21        move second child to first child (temp uint)
0:21          'sizeQueryTemp' (temp uint)
0:21          textureSize (temp uint)
0:21            'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
0:21        move second child to first child (temp uint)
0:21          'WidthU' (temp uint)
0:21          'sizeQueryTemp' (temp uint)
0:22      Sequence
0:22        move second child to first child (temp uint)
0:22          'sizeQueryTemp' (temp uint)
0:22          textureSize (temp uint)
0:22            'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
0:22            Constant:
0:22              6 (const uint)
0:22        move second child to first child (temp uint)
0:22          'WidthU' (temp uint)
0:22          'sizeQueryTemp' (temp uint)
0:22        move second child to first child (temp uint)
0:22          'NumberOfLevelsU' (temp uint)
0:22          textureQueryLevels (temp uint)
0:22            'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
0:24      move second child to first child (temp 4-component vector of float)
0:24        Pos: direct index for structure (temp 4-component vector of float)
0:24          'vsout' (temp structure{temp 4-component vector of float Pos})
0:24          Constant:
0:24            0 (const int)
0:?         Constant:
0:?           0.000000
0:?           0.000000
0:?           0.000000
0:?           0.000000
0:26      Sequence
0:26        Sequence
0:26          move second child to first child (temp 4-component vector of float)
0:?             'Pos' (out 4-component vector of float Position)
0:26            Pos: direct index for structure (temp 4-component vector of float)
0:26              'vsout' (temp structure{temp 4-component vector of float Pos})
0:26              Constant:
0:26                0 (const int)
0:26        Branch: Return
0:?   Linker Objects
0:?     'Pos' (out 4-component vector of float Position)
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)


Linked vertex stage:


Shader version: 450
0:? Sequence
0:11  Function Definition: main( (temp structure{temp 4-component vector of float Pos})
0:11    Function Parameters: 
0:?     Sequence
0:21      Sequence
0:21        move second child to first child (temp uint)
0:21          'sizeQueryTemp' (temp uint)
0:21          textureSize (temp uint)
0:21            'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
0:21        move second child to first child (temp uint)
0:21          'WidthU' (temp uint)
0:21          'sizeQueryTemp' (temp uint)
0:22      Sequence
0:22        move second child to first child (temp uint)
0:22          'sizeQueryTemp' (temp uint)
0:22          textureSize (temp uint)
0:22            'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
0:22            Constant:
0:22              6 (const uint)
0:22        move second child to first child (temp uint)
0:22          'WidthU' (temp uint)
0:22          'sizeQueryTemp' (temp uint)
0:22        move second child to first child (temp uint)
0:22          'NumberOfLevelsU' (temp uint)
0:22          textureQueryLevels (temp uint)
0:22            'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
0:24      move second child to first child (temp 4-component vector of float)
0:24        Pos: direct index for structure (temp 4-component vector of float)
0:24          'vsout' (temp structure{temp 4-component vector of float Pos})
0:24          Constant:
0:24            0 (const int)
0:?         Constant:
0:?           0.000000
0:?           0.000000
0:?           0.000000
0:?           0.000000
0:26      Sequence
0:26        Sequence
0:26          move second child to first child (temp 4-component vector of float)
0:?             'Pos' (out 4-component vector of float Position)
0:26            Pos: direct index for structure (temp 4-component vector of float)
0:26              'vsout' (temp structure{temp 4-component vector of float Pos})
0:26              Constant:
0:26                0 (const int)
0:26        Branch: Return
0:?   Linker Objects
0:?     'Pos' (out 4-component vector of float Position)
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)

// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 43

                              Capability Shader
                              Capability Sampled1D
                              Capability ImageQuery
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 36
                              Name 4  "main"
                              Name 8  "sizeQueryTemp"
                              Name 12  "g_tTex1df4"
                              Name 16  "WidthU"
                              Name 18  "sizeQueryTemp"
                              Name 23  "NumberOfLevelsU"
                              Name 27  "VS_OUTPUT"
                              MemberName 27(VS_OUTPUT) 0  "Pos"
                              Name 29  "vsout"
                              Name 36  "Pos"
                              Name 42  "g_sSamp"
                              Decorate 12(g_tTex1df4) DescriptorSet 0
                              Decorate 12(g_tTex1df4) Binding 0
                              Decorate 36(Pos) BuiltIn Position
                              Decorate 42(g_sSamp) DescriptorSet 0
                              Decorate 42(g_sSamp) Binding 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeInt 32 0
               7:             TypePointer Function 6(int)
               9:             TypeFloat 32
              10:             TypeImage 9(float) 1D sampled format:Unknown
              11:             TypePointer UniformConstant 10
  12(g_tTex1df4):     11(ptr) Variable UniformConstant
              14:             TypeInt 32 1
              20:      6(int) Constant 6
              26:             TypeVector 9(float) 4
   27(VS_OUTPUT):             TypeStruct 26(fvec4)
              28:             TypePointer Function 27(VS_OUTPUT)
              30:     14(int) Constant 0
              31:    9(float) Constant 0
              32:   26(fvec4) ConstantComposite 31 31 31 31
              33:             TypePointer Function 26(fvec4)
              35:             TypePointer Output 26(fvec4)
         36(Pos):     35(ptr) Variable Output
              40:             TypeSampler
              41:             TypePointer UniformConstant 40
     42(g_sSamp):     41(ptr) Variable UniformConstant
         4(main):           2 Function None 3
               5:             Label
8(sizeQueryTemp):      7(ptr) Variable Function
      16(WidthU):      7(ptr) Variable Function
18(sizeQueryTemp):      7(ptr) Variable Function
23(NumberOfLevelsU):      7(ptr) Variable Function
       29(vsout):     28(ptr) Variable Function
              13:          10 Load 12(g_tTex1df4)
              15:     14(int) ImageQuerySize 13
                              Store 8(sizeQueryTemp) 15
              17:      6(int) Load 8(sizeQueryTemp)
                              Store 16(WidthU) 17
              19:          10 Load 12(g_tTex1df4)
              21:     14(int) ImageQuerySizeLod 19 20
                              Store 18(sizeQueryTemp) 21
              22:      6(int) Load 18(sizeQueryTemp)
                              Store 16(WidthU) 22
              24:          10 Load 12(g_tTex1df4)
              25:     14(int) ImageQueryLevels 24
                              Store 23(NumberOfLevelsU) 25
              34:     33(ptr) AccessChain 29(vsout) 30
                              Store 34 32
              37:     33(ptr) AccessChain 29(vsout) 30
              38:   26(fvec4) Load 37
                              Store 36(Pos) 38
                              Return
                              FunctionEnd