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author | John Reck <jreck@google.com> | 2023-10-24 20:43:22 -0400 |
---|---|---|
committer | John Reck <jreck@google.com> | 2023-10-27 16:49:22 -0400 |
commit | 1b152e712159c0b82831a7567ce2f3c49cdc11bf (patch) | |
tree | 74c107d65ae11b92af840bcd985910ed7ec4dc42 /graphics | |
parent | 57cca107540d12c63b10ba326483b9acc4fa7b45 (diff) | |
download | base-1b152e712159c0b82831a7567ce2f3c49cdc11bf.tar.gz |
Implement automatic SV clipping
Clip SV to its ancestor clipping bounds. This enables
Z-above SurfaceView + scrolling containers to work more naturally
Replaces the hidden API of setEnableSurfaceClipping
Fixes: 298621623
Test: Sample app
Change-Id: Iaa862598e37065677f5ba163a5ac7a6fab2739ea
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/java/android/graphics/RenderNode.java | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/graphics/java/android/graphics/RenderNode.java b/graphics/java/android/graphics/RenderNode.java index 15d26ebe66f6..27325694073c 100644 --- a/graphics/java/android/graphics/RenderNode.java +++ b/graphics/java/android/graphics/RenderNode.java @@ -272,6 +272,17 @@ public final class RenderNode { void positionChanged(long frameNumber, int left, int top, int right, int bottom); /** + * Called by native by a Rendering Worker thread to update window position; includes + * the local rect that represents the clipped area of the RenderNode's bounds. + * + * @hide + */ + default void positionChanged(long frameNumber, int left, int top, int right, int bottom, + int clipLeft, int clipTop, int clipRight, int clipBottom) { + positionChanged(frameNumber, left, top, right, bottom); + } + + /** * Called by JNI * * @hide */ @@ -287,6 +298,23 @@ public final class RenderNode { } /** + * Called by JNI + * + * @hide */ + static boolean callPositionChanged2(WeakReference<PositionUpdateListener> weakListener, + long frameNumber, int left, int top, int right, int bottom, + int clipLeft, int clipTop, int clipRight, int clipBottom) { + final PositionUpdateListener listener = weakListener.get(); + if (listener != null) { + listener.positionChanged(frameNumber, left, top, right, bottom, clipLeft, + clipTop, clipRight, clipBottom); + return true; + } else { + return false; + } + } + + /** * Call to apply a stretch effect to any child SurfaceControl layers * * TODO: Fold this into positionChanged & have HWUI do the ASurfaceControl calls? @@ -371,6 +399,15 @@ public final class RenderNode { } @Override + public void positionChanged(long frameNumber, int left, int top, int right, int bottom, + int clipLeft, int clipTop, int clipRight, int clipBottom) { + for (PositionUpdateListener pul : mListeners) { + pul.positionChanged(frameNumber, left, top, right, bottom, clipLeft, clipTop, + clipRight, clipBottom); + } + } + + @Override public void positionLost(long frameNumber) { for (PositionUpdateListener pul : mListeners) { pul.positionLost(frameNumber); |