diff options
Diffstat (limited to 'packages/SystemUI/src/com/android/systemui/keyguard/ResourceTrimmer.kt')
-rw-r--r-- | packages/SystemUI/src/com/android/systemui/keyguard/ResourceTrimmer.kt | 54 |
1 files changed, 24 insertions, 30 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/keyguard/ResourceTrimmer.kt b/packages/SystemUI/src/com/android/systemui/keyguard/ResourceTrimmer.kt index 1978b3d048b7..039460d8fdae 100644 --- a/packages/SystemUI/src/com/android/systemui/keyguard/ResourceTrimmer.kt +++ b/packages/SystemUI/src/com/android/systemui/keyguard/ResourceTrimmer.kt @@ -61,28 +61,23 @@ constructor( override fun start() { Log.d(LOG_TAG, "Resource trimmer registered.") - if ( - !(featureFlags.isEnabled(Flags.TRIM_RESOURCES_WITH_BACKGROUND_TRIM_AT_LOCK) || - featureFlags.isEnabled(Flags.TRIM_FONT_CACHES_AT_UNLOCK)) - ) { - return - } - - applicationScope.launch(bgDispatcher) { - // We need to wait for the AoD transition (and animation) to complete. - // This means we're waiting for isDreaming (== implies isDoze) and dozeAmount == 1f - // signal. This is to make sure we don't clear font caches during animation which - // would jank and leave stale data in memory. - val isDozingFully = - keyguardInteractor.dozeAmount.map { it == 1f }.distinctUntilChanged() - combine( - keyguardInteractor.wakefulnessModel.map { it.state }, - keyguardInteractor.isDreaming, - isDozingFully, - ::Triple - ) - .distinctUntilChanged() - .collect { onWakefulnessUpdated(it.first, it.second, it.third) } + if (featureFlags.isEnabled(Flags.TRIM_RESOURCES_WITH_BACKGROUND_TRIM_AT_LOCK)) { + applicationScope.launch(bgDispatcher) { + // We need to wait for the AoD transition (and animation) to complete. + // This means we're waiting for isDreaming (== implies isDoze) and dozeAmount == 1f + // signal. This is to make sure we don't clear font caches during animation which + // would jank and leave stale data in memory. + val isDozingFully = + keyguardInteractor.dozeAmount.map { it == 1f }.distinctUntilChanged() + combine( + keyguardInteractor.wakefulnessModel.map { it.state }, + keyguardInteractor.isDreaming, + isDozingFully, + ::Triple + ) + .distinctUntilChanged() + .collect { onWakefulnessUpdated(it.first, it.second, it.third) } + } } applicationScope.launch(bgDispatcher) { @@ -97,17 +92,16 @@ constructor( @WorkerThread private fun onKeyguardGone() { - if (!featureFlags.isEnabled(Flags.TRIM_FONT_CACHES_AT_UNLOCK)) { - return - } - - if (DEBUG) { - Log.d(LOG_TAG, "Trimming font caches since keyguard went away.") - } // We want to clear temporary caches we've created while rendering and animating // lockscreen elements, especially clocks. + Log.d(LOG_TAG, "Sending TRIM_MEMORY_UI_HIDDEN.") globalWindowManager.trimMemory(ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN) - globalWindowManager.trimCaches(HardwareRenderer.CACHE_TRIM_FONT) + if (featureFlags.isEnabled(Flags.TRIM_FONT_CACHES_AT_UNLOCK)) { + if (DEBUG) { + Log.d(LOG_TAG, "Trimming font caches since keyguard went away.") + } + globalWindowManager.trimCaches(HardwareRenderer.CACHE_TRIM_FONT) + } } @WorkerThread |