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Diffstat (limited to 'packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java')
-rw-r--r--packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java15
1 files changed, 13 insertions, 2 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
index 394e4ad76df1..4bdc4f059ff1 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
@@ -1258,8 +1258,19 @@ public class StatusBar extends SystemUI implements DemoMode,
mScrimController.attachViews(scrimBehind, notificationsScrim, scrimInFront, scrimForBubble);
mLightRevealScrim = mNotificationShadeWindowView.findViewById(R.id.light_reveal_scrim);
- mLightRevealScrim.setRevealAmountListener(
- mNotificationShadeWindowController::setLightRevealScrimAmount);
+ mLightRevealScrim.setScrimOpaqueChangedListener((opaque) -> {
+ Runnable updateOpaqueness = () -> {
+ mNotificationShadeWindowController.setLightRevealScrimOpaque(
+ mLightRevealScrim.isScrimOpaque());
+ };
+ if (opaque) {
+ // Delay making the view opaque for a frame, because it needs some time to render
+ // otherwise this can lead to a flicker where the scrim doesn't cover the screen
+ mLightRevealScrim.post(updateOpaqueness);
+ } else {
+ updateOpaqueness.run();
+ }
+ });
mUnlockedScreenOffAnimationController.initialize(this, mLightRevealScrim);
updateLightRevealScrimVisibility();