summaryrefslogtreecommitdiff
path: root/services/java/com/android/server/wm/WindowManagerService.java
diff options
context:
space:
mode:
Diffstat (limited to 'services/java/com/android/server/wm/WindowManagerService.java')
-rw-r--r--services/java/com/android/server/wm/WindowManagerService.java24
1 files changed, 12 insertions, 12 deletions
diff --git a/services/java/com/android/server/wm/WindowManagerService.java b/services/java/com/android/server/wm/WindowManagerService.java
index 096921d13eba..890dfe92fc20 100644
--- a/services/java/com/android/server/wm/WindowManagerService.java
+++ b/services/java/com/android/server/wm/WindowManagerService.java
@@ -254,10 +254,10 @@ public class WindowManagerService extends IWindowManager.Stub
static final int DEFAULT_FADE_IN_OUT_DURATION = 400;
/** Amount of time (in milliseconds) to delay before declaring a window freeze timeout. */
- static final int WINDOW_FREEZE_TIMEOUT_DURATION = 2000;
+ static final int WINDOW_FREEZE_TIMEOUT_DURATION = 20 * 2000;
/** Amount of time (in milliseconds) to delay before declaring a starting window leaked. */
- static final int STARTING_WINDOW_TIMEOUT_DURATION = 10000;
+ static final int STARTING_WINDOW_TIMEOUT_DURATION = 20 * 10000;
/**
* If true, the window manager will do its own custom freezing and general
@@ -267,10 +267,10 @@ public class WindowManagerService extends IWindowManager.Stub
// Maximum number of milliseconds to wait for input devices to be enumerated before
// proceding with safe mode detection.
- private static final int INPUT_DEVICES_READY_FOR_SAFE_MODE_DETECTION_TIMEOUT_MILLIS = 1000;
+ private static final int INPUT_DEVICES_READY_FOR_SAFE_MODE_DETECTION_TIMEOUT_MILLIS = 20 * 1000;
// Default input dispatching timeout in nanoseconds.
- static final long DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS = 5000 * 1000000L;
+ static final long DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS = 20 * 5000 * 1000000L;
/** Minimum value for createStack and resizeStack weight value */
public static final float STACK_WEIGHT_MIN = 0.2f;
@@ -534,9 +534,9 @@ public class WindowManagerService extends IWindowManager.Stub
// The last time we had a timeout when waiting for a wallpaper.
long mLastWallpaperTimeoutTime;
// We give a wallpaper up to 150ms to finish scrolling.
- static final long WALLPAPER_TIMEOUT = 150;
+ static final long WALLPAPER_TIMEOUT = 20 * 150;
// Time we wait after a timeout before trying to wait again.
- static final long WALLPAPER_TIMEOUT_RECOVERY = 10000;
+ static final long WALLPAPER_TIMEOUT_RECOVERY = 20 * 10000;
boolean mAnimateWallpaperWithTarget;
AppWindowToken mFocusedApp = null;
@@ -3875,7 +3875,7 @@ public class WindowManagerService extends IWindowManager.Stub
mStartingIconInTransition = false;
mSkipAppTransitionAnimation = false;
mH.removeMessages(H.APP_TRANSITION_TIMEOUT);
- mH.sendEmptyMessageDelayed(H.APP_TRANSITION_TIMEOUT, 5000);
+ mH.sendEmptyMessageDelayed(H.APP_TRANSITION_TIMEOUT, 20 * 5000);
}
}
}
@@ -4434,7 +4434,7 @@ public class WindowManagerService extends IWindowManager.Stub
if (mAppsFreezingScreen == 1) {
startFreezingDisplayLocked(false, 0, 0);
mH.removeMessages(H.APP_FREEZE_TIMEOUT);
- mH.sendEmptyMessageDelayed(H.APP_FREEZE_TIMEOUT, 5000);
+ mH.sendEmptyMessageDelayed(H.APP_FREEZE_TIMEOUT, 20 * 5000);
}
}
final int N = wtoken.allAppWindows.size();
@@ -4965,7 +4965,7 @@ public class WindowManagerService extends IWindowManager.Stub
try {
startFreezingDisplayLocked(false, exitAnim, enterAnim);
mH.removeMessages(H.CLIENT_FREEZE_TIMEOUT);
- mH.sendEmptyMessageDelayed(H.CLIENT_FREEZE_TIMEOUT, 5000);
+ mH.sendEmptyMessageDelayed(H.CLIENT_FREEZE_TIMEOUT, 20* 5000);
} finally {
Binder.restoreCallingIdentity(origId);
}
@@ -5244,7 +5244,7 @@ public class WindowManagerService extends IWindowManager.Stub
hideBootMessagesLocked();
// If the screen still doesn't come up after 30 seconds, give
// up and turn it on.
- mH.sendEmptyMessageDelayed(H.BOOT_TIMEOUT, 30*1000);
+ mH.sendEmptyMessageDelayed(H.BOOT_TIMEOUT, 20 * 30*1000);
}
mPolicy.systemBooted();
@@ -7357,7 +7357,7 @@ public class WindowManagerService extends IWindowManager.Stub
if (mAnimator.mAnimating || mAnimationScheduled) {
// If we are animating, don't do the gc now but
// delay a bit so we don't interrupt the animation.
- sendEmptyMessageDelayed(H.FORCE_GC, 2000);
+ sendEmptyMessageDelayed(H.FORCE_GC, 20 * 2000);
return;
}
// If we are currently rotating the display, it will
@@ -10033,7 +10033,7 @@ public class WindowManagerService extends IWindowManager.Stub
// processes holds on others can be released if they are
// no longer needed.
mH.removeMessages(H.FORCE_GC);
- mH.sendEmptyMessageDelayed(H.FORCE_GC, 2000);
+ mH.sendEmptyMessageDelayed(H.FORCE_GC, 20 * 2000);
mScreenFrozenLock.release();