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author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | 2023-09-18 06:01:37 +0000 |
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committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | 2023-09-18 06:01:37 +0000 |
commit | 2ff239fc0a1d252b396b17208609f85454e480be (patch) | |
tree | c754429aa72caeff579604ff9928e2c48730d2fd | |
parent | 7230d208b22ab43ff57928b9e5bec0012402127a (diff) | |
parent | a24bf67114949700ff96ed74504af954ec28aea8 (diff) | |
download | native-android14-d1-release.tar.gz |
Merge cherrypicks of ['googleplex-android-review.googlesource.com/24666066', 'googleplex-android-review.googlesource.com/24240403'] into udc-d1-release.android-14.0.0_r12android14-d1-release
Change-Id: Ieb51f42eaa0bc9881c6c8a782d1a2992c7b05c75
-rw-r--r-- | libs/renderengine/skia/SkiaRenderEngine.cpp | 13 | ||||
-rw-r--r-- | services/sensorservice/SensorService.cpp | 7 |
2 files changed, 6 insertions, 14 deletions
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp index 885bcb9df6..e6668f9265 100644 --- a/libs/renderengine/skia/SkiaRenderEngine.cpp +++ b/libs/renderengine/skia/SkiaRenderEngine.cpp @@ -397,12 +397,10 @@ void SkiaRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, } // We don't attempt to map a buffer if the buffer contains protected content. In GL this is // important because GPU resources for protected buffers are much more limited. (In Vk we - // simply match the existing behavior for protected buffers.) In Vk, we never cache any - // buffers while in a protected context, since Vk cannot share across contexts, and protected - // is less common. + // simply match the existing behavior for protected buffers.) We also never cache any + // buffers while in a protected context. const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED; - if (isProtectedBuffer || - (mRenderEngineType == RenderEngineType::SKIA_VK_THREADED && isProtected())) { + if (isProtectedBuffer || isProtected()) { return; } ATRACE_CALL(); @@ -467,9 +465,8 @@ void SkiaRenderEngine::unmapExternalTextureBuffer(sp<GraphicBuffer>&& buffer) { std::shared_ptr<AutoBackendTexture::LocalRef> SkiaRenderEngine::getOrCreateBackendTexture( const sp<GraphicBuffer>& buffer, bool isOutputBuffer) { - // Do not lookup the buffer in the cache for protected contexts with the SkiaVk back-end - if (mRenderEngineType == RenderEngineType::SKIA_GL_THREADED || - (mRenderEngineType == RenderEngineType::SKIA_VK_THREADED && !isProtected())) { + // Do not lookup the buffer in the cache for protected contexts + if (!isProtected()) { if (const auto& it = mTextureCache.find(buffer->getId()); it != mTextureCache.end()) { return it->second; } diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp index 90d75414d6..398d60242b 100644 --- a/services/sensorservice/SensorService.cpp +++ b/services/sensorservice/SensorService.cpp @@ -1055,12 +1055,7 @@ bool SensorService::threadLoop() { if (count < 0) { if(count == DEAD_OBJECT && device.isReconnecting()) { device.reconnect(); - // There are no "real" events at this point, but do not skip the rest of the loop - // if there are pending runtime events. - Mutex::Autolock _l(&mLock); - if (mRuntimeSensorEventQueue.empty()) { - continue; - } + continue; } else { ALOGE("sensor poll failed (%s)", strerror(-count)); break; |