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author | android-build-team Robot <android-build-team-robot@google.com> | 2017-06-16 18:34:41 +0000 |
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committer | android-build-team Robot <android-build-team-robot@google.com> | 2017-06-16 18:34:41 +0000 |
commit | d23d2f9aa228cab96c05856720e76abe40a47c7c (patch) | |
tree | b9b66071b0dc06a9a7c649447275798db197c8b0 | |
parent | a443989be3cb275947effe26833715da73528d23 (diff) | |
parent | 1ea732e220087d98b351932d9014ea59c2ab3005 (diff) | |
download | native-nougat-mr2.2-release.tar.gz |
Merge cherrypicks of [2420017, 2420032, 2420103, 2420142, 2420125, 2420126, 2420086, 2420018, 2420104, 2420162, 2420163, 2420164, 2420143, 2420019, 2420034, 2420055, 2420127, 2420128, 2420129, 2420020, 2420166, 2420167, 2420058, 2420131, 2420202, 2420108, 2420146, 2420109, 2420185, 2420111, 2420187, 2420113, 2420114, 2420059, 2420115] into nyc-mr2-security-b-releaseandroid-7.1.2_r32nougat-mr2.2-release
Change-Id: I496b4d4f235acd17843fbe3b923422cae519098b
-rw-r--r-- | libs/gui/BufferQueueProducer.cpp | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp index b2169c84c7..ff85eb5ce8 100644 --- a/libs/gui/BufferQueueProducer.cpp +++ b/libs/gui/BufferQueueProducer.cpp @@ -921,7 +921,11 @@ status_t BufferQueueProducer::queueBuffer(int slot, // Call back without the main BufferQueue lock held, but with the callback // lock held so we can ensure that callbacks occur in order - { + + int connectedApi; + sp<Fence> lastQueuedFence; + + { // scope for the lock Mutex::Autolock lock(mCallbackMutex); while (callbackTicket != mCurrentCallbackTicket) { mCallbackCondition.wait(mCallbackMutex); @@ -933,20 +937,24 @@ status_t BufferQueueProducer::queueBuffer(int slot, frameReplacedListener->onFrameReplaced(item); } + connectedApi = mCore->mConnectedApi; + lastQueuedFence = std::move(mLastQueueBufferFence); + + mLastQueueBufferFence = std::move(fence); + mLastQueuedCrop = item.mCrop; + mLastQueuedTransform = item.mTransform; + ++mCurrentCallbackTicket; mCallbackCondition.broadcast(); } // Wait without lock held - if (mCore->mConnectedApi == NATIVE_WINDOW_API_EGL) { + if (connectedApi == NATIVE_WINDOW_API_EGL) { // Waiting here allows for two full buffers to be queued but not a // third. In the event that frames take varying time, this makes a // small trade-off in favor of latency rather than throughput. - mLastQueueBufferFence->waitForever("Throttling EGL Production"); + lastQueuedFence->waitForever("Throttling EGL Production"); } - mLastQueueBufferFence = fence; - mLastQueuedCrop = item.mCrop; - mLastQueuedTransform = item.mTransform; return NO_ERROR; } |