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-rw-r--r--include/android/surface_control.h256
1 files changed, 208 insertions, 48 deletions
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index cbcf6ec5c0..059bc41f9a 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -35,8 +35,6 @@
__BEGIN_DECLS
-#if __ANDROID_API__ >= 29
-
struct ASurfaceControl;
/**
@@ -48,7 +46,7 @@ typedef struct ASurfaceControl ASurfaceControl;
/**
* Creates an ASurfaceControl with either ANativeWindow or an ASurfaceControl as its parent.
- * |debug_name| is a debug name associated with this surface. It can be used to
+ * \a debug_name is a debug name associated with this surface. It can be used to
* identify this surface in the SurfaceFlinger's layer tree. It must not be
* null.
*
@@ -69,9 +67,21 @@ ASurfaceControl* ASurfaceControl_create(ASurfaceControl* parent, const char* deb
__INTRODUCED_IN(29);
/**
- * Releases the |surface_control| object. After releasing the ASurfaceControl the caller no longer
- * has ownership of the AsurfaceControl. The surface and it's children may remain on display as long
- * as their parent remains on display.
+ * Acquires a reference on the given ASurfaceControl object. This prevents the object
+ * from being deleted until the reference is removed.
+ *
+ * To release the reference, use the ASurfaceControl_release function.
+ *
+ * Available since API level 31.
+ */
+void ASurfaceControl_acquire(ASurfaceControl* surface_control) __INTRODUCED_IN(31);
+
+/**
+ * Removes a reference that was previously acquired with one of the following functions:
+ * ASurfaceControl_createFromWindow
+ * ASurfaceControl_create
+ * ANativeWindow_acquire
+ * The surface and its children may remain on display as long as their parent remains on display.
*
* Available since API level 29.
*/
@@ -87,21 +97,21 @@ typedef struct ASurfaceTransaction ASurfaceTransaction;
/**
* The caller takes ownership of the transaction and must release it using
- * ASurfaceControl_delete below.
+ * ASurfaceTransaction_delete() below.
*
* Available since API level 29.
*/
ASurfaceTransaction* ASurfaceTransaction_create() __INTRODUCED_IN(29);
/**
- * Destroys the |transaction| object.
+ * Destroys the \a transaction object.
*
* Available since API level 29.
*/
void ASurfaceTransaction_delete(ASurfaceTransaction* transaction) __INTRODUCED_IN(29);
/**
- * Applies the updates accumulated in |transaction|.
+ * Applies the updates accumulated in \a transaction.
*
* Note that the transaction is guaranteed to be applied atomically. The
* transactions which are applied on the same thread are also guaranteed to be
@@ -123,10 +133,13 @@ typedef struct ASurfaceTransactionStats ASurfaceTransactionStats;
* ASurfaceTransaction_OnComplete callback can be used to be notified when a frame
* including the updates in a transaction was presented.
*
- * |context| is the optional context provided by the client that is passed into
+ * Buffers which are replaced or removed from the scene in the transaction invoking
+ * this callback may be reused after this point.
+ *
+ * \param context Optional context provided by the client that is passed into
* the callback.
*
- * |stats| is an opaque handle that can be passed to ASurfaceTransactionStats functions to query
+ * \param stats Opaque handle that can be passed to ASurfaceTransactionStats functions to query
* information about the transaction. The handle is only valid during the callback.
*
* THREADING
@@ -137,6 +150,35 @@ typedef struct ASurfaceTransactionStats ASurfaceTransactionStats;
typedef void (*ASurfaceTransaction_OnComplete)(void* context, ASurfaceTransactionStats* stats)
__INTRODUCED_IN(29);
+
+/**
+ * The ASurfaceTransaction_OnCommit callback is invoked when transaction is applied and the updates
+ * are ready to be presented. This callback will be invoked before the
+ * ASurfaceTransaction_OnComplete callback.
+ *
+ * This callback does not mean buffers have been released! It simply means that any new
+ * transactions applied will not overwrite the transaction for which we are receiving
+ * a callback and instead will be included in the next frame. If you are trying to avoid
+ * dropping frames (overwriting transactions), and unable to use timestamps (Which provide
+ * a more efficient solution), then this method provides a method to pace your transaction
+ * application.
+ *
+ * \param context Optional context provided by the client that is passed into the callback.
+ *
+ * \param stats Opaque handle that can be passed to ASurfaceTransactionStats functions to query
+ * information about the transaction. The handle is only valid during the callback.
+ * Present and release fences are not available for this callback. Querying them using
+ * ASurfaceTransactionStats_getPresentFenceFd and ASurfaceTransactionStats_getPreviousReleaseFenceFd
+ * will result in failure.
+ *
+ * THREADING
+ * The transaction committed callback can be invoked on any thread.
+ *
+ * Available since API level 31.
+ */
+typedef void (*ASurfaceTransaction_OnCommit)(void* context, ASurfaceTransactionStats* stats)
+ __INTRODUCED_IN(31);
+
/**
* Returns the timestamp of when the frame was latched by the framework. Once a frame is
* latched by the framework, it is presented at the following hardware vsync.
@@ -151,20 +193,22 @@ int64_t ASurfaceTransactionStats_getLatchTime(ASurfaceTransactionStats* surface_
* The recipient of the callback takes ownership of the fence and is responsible for closing
* it. If a device does not support present fences, a -1 will be returned.
*
+ * This query is not valid for ASurfaceTransaction_OnCommit callback.
+ *
* Available since API level 29.
*/
int ASurfaceTransactionStats_getPresentFenceFd(ASurfaceTransactionStats* surface_transaction_stats)
__INTRODUCED_IN(29);
/**
- * |outASurfaceControls| returns an array of ASurfaceControl pointers that were updated during the
+ * \a outASurfaceControls returns an array of ASurfaceControl pointers that were updated during the
* transaction. Stats for the surfaces can be queried through ASurfaceTransactionStats functions.
* When the client is done using the array, it must release it by calling
* ASurfaceTransactionStats_releaseASurfaceControls.
*
* Available since API level 29.
*
- * |outASurfaceControlsSize| returns the size of the ASurfaceControls array.
+ * \a outASurfaceControlsSize returns the size of the ASurfaceControls array.
*/
void ASurfaceTransactionStats_getASurfaceControls(ASurfaceTransactionStats* surface_transaction_stats,
ASurfaceControl*** outASurfaceControls,
@@ -172,7 +216,7 @@ void ASurfaceTransactionStats_getASurfaceControls(ASurfaceTransactionStats* surf
__INTRODUCED_IN(29);
/**
* Releases the array of ASurfaceControls that were returned by
- * ASurfaceTransactionStats_getASurfaceControls.
+ * ASurfaceTransactionStats_getASurfaceControls().
*
* Available since API level 29.
*/
@@ -197,8 +241,8 @@ int64_t ASurfaceTransactionStats_getAcquireTime(ASurfaceTransactionStats* surfac
* buffer is already released. The recipient of the callback takes ownership of the
* previousReleaseFenceFd and is responsible for closing it.
*
- * Each time a buffer is set through ASurfaceTransaction_setBuffer()/_setCachedBuffer() on a
- * transaction which is applied, the framework takes a ref on this buffer. The framework treats the
+ * Each time a buffer is set through ASurfaceTransaction_setBuffer() on a transaction
+ * which is applied, the framework takes a ref on this buffer. The framework treats the
* addition of a buffer to a particular surface as a unique ref. When a transaction updates or
* removes a buffer from a surface, or removes the surface itself from the tree, this ref is
* guaranteed to be released in the OnComplete callback for this transaction. The
@@ -208,6 +252,8 @@ int64_t ASurfaceTransactionStats_getAcquireTime(ASurfaceTransactionStats* surfac
* The client must ensure that all pending refs on a buffer are released before attempting to reuse
* this buffer, otherwise synchronization errors may occur.
*
+ * This query is not valid for ASurfaceTransaction_OnCommit callback.
+ *
* Available since API level 29.
*/
int ASurfaceTransactionStats_getPreviousReleaseFenceFd(
@@ -226,10 +272,20 @@ void ASurfaceTransaction_setOnComplete(ASurfaceTransaction* transaction, void* c
ASurfaceTransaction_OnComplete func) __INTRODUCED_IN(29);
/**
- * Reparents the |surface_control| from its old parent to the |new_parent| surface control.
- * Any children of the* reparented |surface_control| will remain children of the |surface_control|.
+ * Sets the callback that will be invoked when the updates from this transaction are applied and are
+ * ready to be presented. This callback will be invoked before the ASurfaceTransaction_OnComplete
+ * callback.
*
- * The |new_parent| can be null. Surface controls with a null parent do not appear on the display.
+ * Available since API level 31.
+ */
+void ASurfaceTransaction_setOnCommit(ASurfaceTransaction* transaction, void* context,
+ ASurfaceTransaction_OnCommit func) __INTRODUCED_IN(31);
+
+/**
+ * Reparents the \a surface_control from its old parent to the \a new_parent surface control.
+ * Any children of the reparented \a surface_control will remain children of the \a surface_control.
+ *
+ * The \a new_parent can be null. Surface controls with a null parent do not appear on the display.
*
* Available since API level 29.
*/
@@ -237,14 +293,16 @@ void ASurfaceTransaction_reparent(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, ASurfaceControl* new_parent)
__INTRODUCED_IN(29);
-/* Parameter for ASurfaceTransaction_setVisibility */
+/**
+ * Parameter for ASurfaceTransaction_setVisibility().
+ */
enum {
ASURFACE_TRANSACTION_VISIBILITY_HIDE = 0,
ASURFACE_TRANSACTION_VISIBILITY_SHOW = 1,
};
/**
- * Updates the visibility of |surface_control|. If show is set to
- * ASURFACE_TRANSACTION_VISIBILITY_HIDE, the |surface_control| and all surfaces in its subtree will
+ * Updates the visibility of \a surface_control. If show is set to
+ * ASURFACE_TRANSACTION_VISIBILITY_HIDE, the \a surface_control and all surfaces in its subtree will
* be hidden.
*
* Available since API level 29.
@@ -254,7 +312,7 @@ void ASurfaceTransaction_setVisibility(ASurfaceTransaction* transaction,
__INTRODUCED_IN(29);
/**
- * Updates the z order index for |surface_control|. Note that the z order for a surface
+ * Updates the z order index for \a surface_control. Note that the z order for a surface
* is relative to other surfaces which are siblings of this surface. The behavior of sibilings with
* the same z order is undefined.
*
@@ -267,13 +325,16 @@ void ASurfaceTransaction_setZOrder(ASurfaceTransaction* transaction,
__INTRODUCED_IN(29);
/**
- * Updates the AHardwareBuffer displayed for |surface_control|. If not -1, the
+ * Updates the AHardwareBuffer displayed for \a surface_control. If not -1, the
* acquire_fence_fd should be a file descriptor that is signaled when all pending work
* for the buffer is complete and the buffer can be safely read.
*
- * The frameworks takes ownership of the |acquire_fence_fd| passed and is responsible
+ * The frameworks takes ownership of the \a acquire_fence_fd passed and is responsible
* for closing it.
*
+ * Note that the buffer must be allocated with AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE
+ * as the surface control might be composited using the GPU.
+ *
* Available since API level 29.
*/
void ASurfaceTransaction_setBuffer(ASurfaceTransaction* transaction,
@@ -281,9 +342,9 @@ void ASurfaceTransaction_setBuffer(ASurfaceTransaction* transaction,
int acquire_fence_fd = -1) __INTRODUCED_IN(29);
/**
- * Updates the color for |surface_control|. This will make the background color for the
- * ASurfaceControl visible in transparent regions of the surface. Colors |r|, |g|,
- * and |b| must be within the range that is valid for |dataspace|. |dataspace| and |alpha|
+ * Updates the color for \a surface_control. This will make the background color for the
+ * ASurfaceControl visible in transparent regions of the surface. Colors \a r, \a g,
+ * and \a b must be within the range that is valid for \a dataspace. \a dataspace and \a alpha
* will be the dataspace and alpha set for the background color layer.
*
* Available since API level 29.
@@ -294,27 +355,80 @@ void ASurfaceTransaction_setColor(ASurfaceTransaction* transaction,
__INTRODUCED_IN(29);
/**
- * |source| the sub-rect within the buffer's content to be rendered inside the surface's area
+ * \param source The sub-rect within the buffer's content to be rendered inside the surface's area
* The surface's source rect is clipped by the bounds of its current buffer. The source rect's width
* and height must be > 0.
*
- * |destination| specifies the rect in the parent's space where this surface will be drawn. The post
+ * \param destination Specifies the rect in the parent's space where this surface will be drawn. The post
* source rect bounds are scaled to fit the destination rect. The surface's destination rect is
* clipped by the bounds of its parent. The destination rect's width and height must be > 0.
*
- * |transform| the transform applied after the source rect is applied to the buffer. This parameter
+ * \param transform The transform applied after the source rect is applied to the buffer. This parameter
* should be set to 0 for no transform. To specify a transfrom use the NATIVE_WINDOW_TRANSFORM_*
* enum.
*
* Available since API level 29.
+ *
+ * @deprecated Use setCrop, setPosition, setBufferTransform, and setScale instead. Those functions
+ * provide well defined behavior and allows for more control by the apps. It also allows the caller
+ * to set different properties at different times, instead of having to specify all the desired
+ * properties at once.
*/
void ASurfaceTransaction_setGeometry(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, const ARect& source,
const ARect& destination, int32_t transform)
__INTRODUCED_IN(29);
+/**
+ * Bounds the surface and its children to the bounds specified. The crop and buffer size will be
+ * used to determine the bounds of the surface. If no crop is specified and the surface has no
+ * buffer, the surface bounds is only constrained by the size of its parent bounds.
+ *
+ * \param crop The bounds of the crop to apply.
+ *
+ * Available since API level 31.
+ */
+void ASurfaceTransaction_setCrop(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control, const ARect& crop)
+ __INTRODUCED_IN(31);
+
+/**
+ * Specifies the position in the parent's space where the surface will be drawn.
+ *
+ * \param x The x position to render the surface.
+ * \param y The y position to render the surface.
+ *
+ * Available since API level 31.
+ */
+void ASurfaceTransaction_setPosition(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control, int32_t x, int32_t y)
+ __INTRODUCED_IN(31);
+
+/**
+ * \param transform The transform applied after the source rect is applied to the buffer. This
+ * parameter should be set to 0 for no transform. To specify a transform use the
+ * NATIVE_WINDOW_TRANSFORM_* enum.
+ *
+ * Available since API level 31.
+ */
+void ASurfaceTransaction_setBufferTransform(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control, int32_t transform)
+ __INTRODUCED_IN(31);
-/* Parameter for ASurfaceTransaction_setBufferTransparency */
+/**
+ * Sets an x and y scale of a surface with (0, 0) as the centerpoint of the scale.
+ *
+ * \param xScale The scale in the x direction. Must be greater than 0.
+ * \param yScale The scale in the y direction. Must be greater than 0.
+ *
+ * Available since API level 31.
+ */
+void ASurfaceTransaction_setScale(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control, float xScale, float yScale)
+ __INTRODUCED_IN(31);
+/**
+ * Parameter for ASurfaceTransaction_setBufferTransparency().
+ */
enum {
ASURFACE_TRANSACTION_TRANSPARENCY_TRANSPARENT = 0,
ASURFACE_TRANSACTION_TRANSPARENCY_TRANSLUCENT = 1,
@@ -360,7 +474,7 @@ void ASurfaceTransaction_setDesiredPresentTime(ASurfaceTransaction* transaction,
/**
* Sets the alpha for the buffer. It uses a premultiplied blending.
*
- * The |alpha| must be between 0.0 and 1.0.
+ * The \a alpha must be between 0.0 and 1.0.
*
* Available since API level 29.
*/
@@ -379,10 +493,10 @@ void ASurfaceTransaction_setBufferDataSpace(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, ADataSpace data_space)
__INTRODUCED_IN(29);
-/*
+/**
* SMPTE ST 2086 "Mastering Display Color Volume" static metadata
*
- * When |metadata| is set to null, the framework does not use any smpte2086 metadata when rendering
+ * When \a metadata is set to null, the framework does not use any smpte2086 metadata when rendering
* the surface's buffer.
*
* Available since API level 29.
@@ -392,10 +506,10 @@ void ASurfaceTransaction_setHdrMetadata_smpte2086(ASurfaceTransaction* transacti
struct AHdrMetadata_smpte2086* metadata)
__INTRODUCED_IN(29);
-/*
+/**
* Sets the CTA 861.3 "HDR Static Metadata Extension" static metadata on a surface.
*
- * When |metadata| is set to null, the framework does not use any cta861.3 metadata when rendering
+ * When \a metadata is set to null, the framework does not use any cta861.3 metadata when rendering
* the surface's buffer.
*
* Available since API level 29.
@@ -405,12 +519,20 @@ void ASurfaceTransaction_setHdrMetadata_cta861_3(ASurfaceTransaction* transactio
struct AHdrMetadata_cta861_3* metadata)
__INTRODUCED_IN(29);
-#endif // __ANDROID_API__ >= 29
-
-#if __ANDROID_API__ >= 30
+/**
+ * Same as ASurfaceTransaction_setFrameRateWithChangeStrategy(transaction, surface_control,
+ * frameRate, compatibility, ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS).
+ *
+ * See ASurfaceTransaction_setFrameRateWithChangeStrategy().
+ *
+ * Available since API level 30.
+ */
+void ASurfaceTransaction_setFrameRate(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control, float frameRate,
+ int8_t compatibility) __INTRODUCED_IN(30);
/**
- * Sets the intended frame rate for |surface_control|.
+ * Sets the intended frame rate for \a surface_control.
*
* On devices that are capable of running the display at different refresh rates, the system may
* choose a display refresh rate to better match this surface's frame rate. Usage of this API won't
@@ -419,24 +541,62 @@ void ASurfaceTransaction_setHdrMetadata_cta861_3(ASurfaceTransaction* transactio
* callback timings, and changes to the time interval at which the system releases buffers back to
* the application.
*
- * |frameRate| is the intended frame rate of this surface, in frames per second. 0 is a special
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
+ * \param frameRate is the intended frame rate of this surface, in frames per second. 0 is a special
* value that indicates the app will accept the system's choice for the display frame rate, which is
* the default behavior if this function isn't called. The frameRate param does <em>not</em> need to
* be a valid refresh rate for this device's display - e.g., it's fine to pass 30fps to a device
* that can only run the display at 60fps.
*
- * |compatibility| The frame rate compatibility of this surface. The compatibility value may
+ * \param compatibility The frame rate compatibility of this surface. The compatibility value may
* influence the system's choice of display frame rate. To specify a compatibility use the
- * ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* enum.
+ * ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* enum. This parameter is ignored when frameRate is 0.
*
- * Available since API level 30.
+ * \param changeFrameRateStrategy Whether display refresh rate transitions caused by this
+ * surface should be seamless. A seamless transition is one that doesn't have any visual
+ * interruptions, such as a black screen for a second or two. See the
+ * ANATIVEWINDOW_CHANGE_FRAME_RATE_* values. This parameter is ignored when frameRate is 0.
+ *
+ * Available since API level 31.
*/
-void ASurfaceTransaction_setFrameRate(ASurfaceTransaction* transaction,
+void ASurfaceTransaction_setFrameRateWithChangeStrategy(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, float frameRate,
- int8_t compatibility) __INTRODUCED_IN(30);
+ int8_t compatibility, int8_t changeFrameRateStrategy)
+ __INTRODUCED_IN(31);
-#endif // __ANDROID_API__ >= 30
+/**
+ * Indicate whether to enable backpressure for buffer submission to a given SurfaceControl.
+ *
+ * By default backpressure is disabled, which means submitting a buffer prior to receiving
+ * a callback for the previous buffer could lead to that buffer being "dropped". In cases
+ * where you are selecting for latency, this may be a desirable behavior! We had a new buffer
+ * ready, why shouldn't we show it?
+ *
+ * When back pressure is enabled, each buffer will be required to be presented
+ * before it is released and the callback delivered
+ * (absent the whole SurfaceControl being removed).
+ *
+ * Most apps are likely to have some sort of backpressure internally, e.g. you are
+ * waiting on the callback from frame N-2 before starting frame N. In high refresh
+ * rate scenarios there may not be much time between SurfaceFlinger completing frame
+ * N-1 (and therefore releasing buffer N-2) and beginning frame N. This means
+ * your app may not have enough time to respond in the callback. Using this flag
+ * and pushing buffers earlier for server side queuing will be advantageous
+ * in such cases.
+ *
+ * \param transaction The transaction in which to make the change.
+ * \param surface_control The ASurfaceControl on which to control buffer backpressure behavior.
+ * \param enableBackPressure Whether to enable back pressure.
+ */
+void ASurfaceTransaction_setEnableBackPressure(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control,
+ bool enableBackPressure)
+ __INTRODUCED_IN(31);
__END_DECLS
#endif // ANDROID_SURFACE_CONTROL_H
+
+/** @} */