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+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <android-base/unique_fd.h>
+#include <binder/IBinder.h>
+#include <binder/Parcel.h>
+#include <binder/RpcSession.h>
+
+#include <map>
+#include <optional>
+#include <queue>
+
+namespace android {
+
+struct RpcWireHeader;
+
+/**
+ * Log a lot more information about RPC calls, when debugging issues. Usually,
+ * you would want to enable this in only one process. If repeated issues require
+ * a specific subset of logs to debug, this could be broken up like
+ * IPCThreadState's.
+ */
+#define SHOULD_LOG_RPC_DETAIL false
+
+#if SHOULD_LOG_RPC_DETAIL
+#define LOG_RPC_DETAIL(...) ALOGI(__VA_ARGS__)
+#else
+#define LOG_RPC_DETAIL(...) ALOGV(__VA_ARGS__) // for type checking
+#endif
+
+/**
+ * Abstracts away management of ref counts and the wire format from
+ * RpcSession
+ */
+class RpcState {
+public:
+ RpcState();
+ ~RpcState();
+
+ // TODO(b/182940634): combine some special transactions into one "getServerInfo" call?
+ sp<IBinder> getRootObject(const base::unique_fd& fd, const sp<RpcSession>& session);
+ status_t getMaxThreads(const base::unique_fd& fd, const sp<RpcSession>& session,
+ size_t* maxThreadsOut);
+ status_t getSessionId(const base::unique_fd& fd, const sp<RpcSession>& session,
+ int32_t* sessionIdOut);
+
+ [[nodiscard]] status_t transact(const base::unique_fd& fd, const RpcAddress& address,
+ uint32_t code, const Parcel& data,
+ const sp<RpcSession>& session, Parcel* reply, uint32_t flags);
+ [[nodiscard]] status_t sendDecStrong(const base::unique_fd& fd, const RpcAddress& address);
+ [[nodiscard]] status_t getAndExecuteCommand(const base::unique_fd& fd,
+ const sp<RpcSession>& session);
+
+ /**
+ * Called by Parcel for outgoing binders. This implies one refcount of
+ * ownership to the outgoing binder.
+ */
+ [[nodiscard]] status_t onBinderLeaving(const sp<RpcSession>& session, const sp<IBinder>& binder,
+ RpcAddress* outAddress);
+
+ /**
+ * Called by Parcel for incoming binders. This either returns the refcount
+ * to the process, if this process already has one, or it takes ownership of
+ * that refcount
+ */
+ sp<IBinder> onBinderEntering(const sp<RpcSession>& session, const RpcAddress& address);
+
+ size_t countBinders();
+ void dump();
+
+private:
+ /**
+ * Called when reading or writing data to a session fails to clean up
+ * data associated with the session in order to cleanup binders.
+ * Specifically, we have a strong dependency cycle, since BpBinder is
+ * OBJECT_LIFETIME_WEAK (so that onAttemptIncStrong may return true).
+ *
+ * BpBinder -> RpcSession -> RpcState
+ * ^-----------------------------/
+ *
+ * In the success case, eventually all refcounts should be propagated over
+ * the session, though this could also be called to eagerly cleanup
+ * the session.
+ *
+ * WARNING: RpcState is responsible for calling this when the session is
+ * no longer recoverable.
+ */
+ void terminate();
+
+ // Alternative to std::vector<uint8_t> that doesn't abort on allocation failure and caps
+ // large allocations to avoid being requested from allocating too much data.
+ struct CommandData {
+ explicit CommandData(size_t size);
+ bool valid() { return mSize == 0 || mData != nullptr; }
+ size_t size() { return mSize; }
+ uint8_t* data() { return mData.get(); }
+ uint8_t* release() { return mData.release(); }
+
+ private:
+ std::unique_ptr<uint8_t[]> mData;
+ size_t mSize;
+ };
+
+ [[nodiscard]] bool rpcSend(const base::unique_fd& fd, const char* what, const void* data,
+ size_t size);
+ [[nodiscard]] bool rpcRec(const base::unique_fd& fd, const char* what, void* data, size_t size);
+
+ [[nodiscard]] status_t waitForReply(const base::unique_fd& fd, const sp<RpcSession>& session,
+ Parcel* reply);
+ [[nodiscard]] status_t processServerCommand(const base::unique_fd& fd,
+ const sp<RpcSession>& session,
+ const RpcWireHeader& command);
+ [[nodiscard]] status_t processTransact(const base::unique_fd& fd, const sp<RpcSession>& session,
+ const RpcWireHeader& command);
+ [[nodiscard]] status_t processTransactInternal(const base::unique_fd& fd,
+ const sp<RpcSession>& session,
+ CommandData transactionData);
+ [[nodiscard]] status_t processDecStrong(const base::unique_fd& fd,
+ const RpcWireHeader& command);
+
+ struct BinderNode {
+ // Two cases:
+ // A - local binder we are serving
+ // B - remote binder, we are sending transactions to
+ wp<IBinder> binder;
+
+ // if timesSent > 0, this will be equal to binder.promote()
+ sp<IBinder> sentRef;
+
+ // Number of times we've sent this binder out of process, which
+ // translates to an implicit strong count. A client must send RPC binder
+ // socket's dec ref for each time it is sent out of process in order to
+ // deallocate it. Note, a proxy binder we are holding onto might be
+ // sent (this is important when the only remaining refcount of this
+ // binder is the one associated with a transaction sending it back to
+ // its server)
+ size_t timesSent = 0;
+
+ // Number of times we've received this binder, each time corresponds to
+ // a reference we hold over the wire (not a local incStrong/decStrong)
+ size_t timesRecd = 0;
+
+ // transaction ID, for async transactions
+ uint64_t asyncNumber = 0;
+
+ //
+ // CASE A - local binder we are serving
+ //
+
+ // async transaction queue, _only_ for local binder
+ struct AsyncTodo {
+ CommandData data;
+ uint64_t asyncNumber = 0;
+
+ bool operator<(const AsyncTodo& o) const {
+ return asyncNumber > /* !!! */ o.asyncNumber;
+ }
+ };
+ std::priority_queue<AsyncTodo> asyncTodo;
+
+ //
+ // CASE B - remote binder, we are sending transactions to
+ //
+
+ // (no additional data specific to remote binders)
+ };
+
+ std::mutex mNodeMutex;
+ bool mTerminated = false;
+ // binders known by both sides of a session
+ std::map<RpcAddress, BinderNode> mNodeForAddress;
+};
+
+} // namespace android