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Diffstat (limited to 'libs/gui/include/gui/BLASTBufferQueue.h')
-rw-r--r--libs/gui/include/gui/BLASTBufferQueue.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 9d287910a5..f5898d20f1 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -95,9 +95,12 @@ public:
const std::vector<SurfaceControlStats>& stats);
void releaseBufferCallback(const ReleaseCallbackId& id, const sp<Fence>& releaseFence,
std::optional<uint32_t> currentMaxAcquiredBufferCount);
+ void releaseBufferCallbackLocked(const ReleaseCallbackId& id, const sp<Fence>& releaseFence,
+ std::optional<uint32_t> currentMaxAcquiredBufferCount);
void syncNextTransaction(std::function<void(SurfaceComposerClient::Transaction*)> callback,
bool acquireSingleBuffer = true);
void stopContinuousSyncTransaction();
+
void mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, uint64_t frameNumber);
void applyPendingTransactions(uint64_t frameNumber);
SurfaceComposerClient::Transaction* gatherPendingTransactions(uint64_t frameNumber);
@@ -177,6 +180,12 @@ private:
struct ReleasedBuffer {
ReleaseCallbackId callbackId;
sp<Fence> releaseFence;
+ bool operator==(const ReleasedBuffer& rhs) const {
+ // Only compare Id so if we somehow got two callbacks
+ // with different fences we don't decrement mNumAcquired
+ // too far.
+ return rhs.callbackId == callbackId;
+ }
};
std::deque<ReleasedBuffer> mPendingRelease GUARDED_BY(mMutex);