diff options
Diffstat (limited to 'libs/gui/include/gui/BLASTBufferQueue.h')
-rw-r--r-- | libs/gui/include/gui/BLASTBufferQueue.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h index 9d287910a5..f5898d20f1 100644 --- a/libs/gui/include/gui/BLASTBufferQueue.h +++ b/libs/gui/include/gui/BLASTBufferQueue.h @@ -95,9 +95,12 @@ public: const std::vector<SurfaceControlStats>& stats); void releaseBufferCallback(const ReleaseCallbackId& id, const sp<Fence>& releaseFence, std::optional<uint32_t> currentMaxAcquiredBufferCount); + void releaseBufferCallbackLocked(const ReleaseCallbackId& id, const sp<Fence>& releaseFence, + std::optional<uint32_t> currentMaxAcquiredBufferCount); void syncNextTransaction(std::function<void(SurfaceComposerClient::Transaction*)> callback, bool acquireSingleBuffer = true); void stopContinuousSyncTransaction(); + void mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, uint64_t frameNumber); void applyPendingTransactions(uint64_t frameNumber); SurfaceComposerClient::Transaction* gatherPendingTransactions(uint64_t frameNumber); @@ -177,6 +180,12 @@ private: struct ReleasedBuffer { ReleaseCallbackId callbackId; sp<Fence> releaseFence; + bool operator==(const ReleasedBuffer& rhs) const { + // Only compare Id so if we somehow got two callbacks + // with different fences we don't decrement mNumAcquired + // too far. + return rhs.callbackId == callbackId; + } }; std::deque<ReleasedBuffer> mPendingRelease GUARDED_BY(mMutex); |