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-rw-r--r--libs/gui/tests/EndToEndNativeInputTest.cpp49
1 files changed, 49 insertions, 0 deletions
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 262987fd27..c6cdeb7706 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -566,6 +566,55 @@ TEST_F(InputSurfacesTest, input_respects_scaled_surface_insets_overflow) {
bgSurface->expectTap(12, 24);
}
+TEST_F(InputSurfacesTest, touchable_region) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+
+ surface->mInputInfo.touchableRegion.set(Rect{19, 29, 21, 31});
+
+ surface->showAt(11, 22);
+
+ // A tap within the surface but outside the touchable region should not be sent to the surface.
+ injectTap(20, 30);
+ EXPECT_EQ(surface->consumeEvent(200 /*timeoutMs*/), nullptr);
+
+ injectTap(31, 52);
+ surface->expectTap(20, 30);
+}
+
+TEST_F(InputSurfacesTest, input_respects_touchable_region_offset_overflow) {
+ std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
+ std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
+ bgSurface->showAt(100, 100);
+
+ // Set the touchable region to the values at the limit of its corresponding type.
+ // Since the surface is offset from the origin, the touchable region will be transformed into
+ // display space, which would trigger an overflow or an underflow. Ensure that we are protected
+ // against such a situation.
+ fgSurface->mInputInfo.touchableRegion.orSelf(Rect{INT32_MIN, INT32_MIN, INT32_MAX, INT32_MAX});
+
+ fgSurface->showAt(100, 100);
+
+ // Expect no crash for overflow. The overflowed touchable region is ignored, so the background
+ // surface receives touch.
+ injectTap(112, 124);
+ bgSurface->expectTap(12, 24);
+}
+
+TEST_F(InputSurfacesTest, input_respects_scaled_touchable_region_overflow) {
+ std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
+ std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
+ bgSurface->showAt(0, 0);
+
+ fgSurface->mInputInfo.touchableRegion.orSelf(Rect{INT32_MIN, INT32_MIN, INT32_MAX, INT32_MAX});
+ fgSurface->showAt(0, 0);
+
+ fgSurface->doTransaction([&](auto &t, auto &sc) { t.setMatrix(sc, 2.0, 0, 0, 2.0); });
+
+ // Expect no crash for overflow.
+ injectTap(12, 24);
+ fgSurface->expectTap(6, 12);
+}
+
// Ensure we ignore transparent region when getting screen bounds when positioning input frame.
TEST_F(InputSurfacesTest, input_ignores_transparent_region) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);