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-rw-r--r--libs/input/Input.cpp416
1 files changed, 133 insertions, 283 deletions
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index d954d23507..31aa685391 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -17,92 +17,21 @@
#define LOG_TAG "Input"
//#define LOG_NDEBUG 0
-#include <attestation/HmacKeyManager.h>
#include <cutils/compiler.h>
-#include <inttypes.h>
#include <limits.h>
#include <string.h>
-#include <android-base/properties.h>
-#include <android-base/stringprintf.h>
#include <input/Input.h>
#include <input/InputDevice.h>
#include <input/InputEventLabels.h>
-#ifdef __linux__
-#include <binder/Parcel.h>
-#endif
#ifdef __ANDROID__
+#include <binder/Parcel.h>
#include <sys/random.h>
#endif
-using android::base::StringPrintf;
-
namespace android {
-namespace {
-
-// When per-window-input-rotation is enabled, InputFlinger works in the un-rotated display
-// coordinates and SurfaceFlinger includes the display rotation in the input window transforms.
-bool isPerWindowInputRotationEnabled() {
- static const bool PER_WINDOW_INPUT_ROTATION =
- base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
-
- return PER_WINDOW_INPUT_ROTATION;
-}
-
-float transformAngle(const ui::Transform& transform, float angleRadians) {
- // Construct and transform a vector oriented at the specified clockwise angle from vertical.
- // Coordinate system: down is increasing Y, right is increasing X.
- float x = sinf(angleRadians);
- float y = -cosf(angleRadians);
- vec2 transformedPoint = transform.transform(x, y);
-
- // Determine how the origin is transformed by the matrix so that we
- // can transform orientation vectors.
- const vec2 origin = transform.transform(0, 0);
-
- transformedPoint.x -= origin.x;
- transformedPoint.y -= origin.y;
-
- // Derive the transformed vector's clockwise angle from vertical.
- float result = atan2f(transformedPoint.x, -transformedPoint.y);
- if (result < -M_PI_2) {
- result += M_PI;
- } else if (result > M_PI_2) {
- result -= M_PI;
- }
- return result;
-}
-
-// Rotates the given point to the transform's orientation. If the display width and height are
-// provided, the point is rotated in the screen space. Otherwise, the point is rotated about the
-// origin. This helper is used to avoid the extra overhead of creating new Transforms.
-vec2 rotatePoint(const ui::Transform& transform, float x, float y, int32_t displayWidth = 0,
- int32_t displayHeight = 0) {
- // 0x7 encapsulates all 3 rotations (see ui::Transform::RotationFlags)
- static const int ALL_ROTATIONS_MASK = 0x7;
- const uint32_t orientation = (transform.getOrientation() & ALL_ROTATIONS_MASK);
- if (orientation == ui::Transform::ROT_0) {
- return {x, y};
- }
-
- vec2 xy(x, y);
- if (orientation == ui::Transform::ROT_90) {
- xy.x = displayHeight - y;
- xy.y = x;
- } else if (orientation == ui::Transform::ROT_180) {
- xy.x = displayWidth - x;
- xy.y = displayHeight - y;
- } else if (orientation == ui::Transform::ROT_270) {
- xy.x = y;
- xy.y = displayWidth - x;
- }
- return xy;
-}
-
-} // namespace
-
const char* motionClassificationToString(MotionClassification classification) {
switch (classification) {
case MotionClassification::NONE:
@@ -153,12 +82,6 @@ const char* inputEventTypeToString(int32_t type) {
case AINPUT_EVENT_TYPE_FOCUS: {
return "FOCUS";
}
- case AINPUT_EVENT_TYPE_CAPTURE: {
- return "CAPTURE";
- }
- case AINPUT_EVENT_TYPE_DRAG: {
- return "DRAG";
- }
}
return "UNKNOWN";
}
@@ -212,11 +135,11 @@ int32_t InputEvent::nextId() {
// --- KeyEvent ---
const char* KeyEvent::getLabel(int32_t keyCode) {
- return InputEventLookup::getLabelByKeyCode(keyCode);
+ return getLabelByKeyCode(keyCode);
}
int32_t KeyEvent::getKeyCodeFromLabel(const char* label) {
- return InputEventLookup::getKeyCodeByLabel(label);
+ return getKeyCodeByLabel(label);
}
void KeyEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
@@ -326,7 +249,7 @@ void PointerCoords::applyOffset(float xOffset, float yOffset) {
setAxisValue(AMOTION_EVENT_AXIS_Y, getY() + yOffset);
}
-#ifdef __linux__
+#ifdef __ANDROID__
status_t PointerCoords::readFromParcel(Parcel* parcel) {
bits = parcel->readInt64();
@@ -378,16 +301,6 @@ void PointerCoords::copyFrom(const PointerCoords& other) {
}
}
-void PointerCoords::transform(const ui::Transform& transform) {
- const vec2 xy = transform.transform(getXYValue());
- setAxisValue(AMOTION_EVENT_AXIS_X, xy.x);
- setAxisValue(AMOTION_EVENT_AXIS_Y, xy.y);
-
- if (BitSet64::hasBit(bits, AMOTION_EVENT_AXIS_ORIENTATION)) {
- const float val = getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
- setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, transformAngle(transform, val));
- }
-}
// --- PointerProperties ---
@@ -407,11 +320,10 @@ void PointerProperties::copyFrom(const PointerProperties& other) {
void MotionEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton,
int32_t flags, int32_t edgeFlags, int32_t metaState,
- int32_t buttonState, MotionClassification classification,
- const ui::Transform& transform, float xPrecision, float yPrecision,
- float rawXCursorPosition, float rawYCursorPosition,
- int32_t displayWidth, int32_t displayHeight, nsecs_t downTime,
- nsecs_t eventTime, size_t pointerCount,
+ int32_t buttonState, MotionClassification classification, float xScale,
+ float yScale, float xOffset, float yOffset, float xPrecision,
+ float yPrecision, float rawXCursorPosition, float rawYCursorPosition,
+ nsecs_t downTime, nsecs_t eventTime, size_t pointerCount,
const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords) {
InputEvent::initialize(id, deviceId, source, displayId, hmac);
@@ -422,13 +334,14 @@ void MotionEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int3
mMetaState = metaState;
mButtonState = buttonState;
mClassification = classification;
- mTransform = transform;
+ mXScale = xScale;
+ mYScale = yScale;
+ mXOffset = xOffset;
+ mYOffset = yOffset;
mXPrecision = xPrecision;
mYPrecision = yPrecision;
mRawXCursorPosition = rawXCursorPosition;
mRawYCursorPosition = rawYCursorPosition;
- mDisplayWidth = displayWidth;
- mDisplayHeight = displayHeight;
mDownTime = downTime;
mPointerProperties.clear();
mPointerProperties.appendArray(pointerProperties, pointerCount);
@@ -447,13 +360,14 @@ void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
mMetaState = other->mMetaState;
mButtonState = other->mButtonState;
mClassification = other->mClassification;
- mTransform = other->mTransform;
+ mXScale = other->mXScale;
+ mYScale = other->mYScale;
+ mXOffset = other->mXOffset;
+ mYOffset = other->mYOffset;
mXPrecision = other->mXPrecision;
mYPrecision = other->mYPrecision;
mRawXCursorPosition = other->mRawXCursorPosition;
mRawYCursorPosition = other->mRawYCursorPosition;
- mDisplayWidth = other->mDisplayWidth;
- mDisplayHeight = other->mDisplayHeight;
mDownTime = other->mDownTime;
mPointerProperties = other->mPointerProperties;
@@ -462,7 +376,7 @@ void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
mSamplePointerCoords = other->mSamplePointerCoords;
} else {
mSampleEventTimes.clear();
- mSampleEventTimes.push_back(other->getEventTime());
+ mSampleEventTimes.push(other->getEventTime());
mSamplePointerCoords.clear();
size_t pointerCount = other->getPointerCount();
size_t historySize = other->getHistorySize();
@@ -474,25 +388,23 @@ void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
void MotionEvent::addSample(
int64_t eventTime,
const PointerCoords* pointerCoords) {
- mSampleEventTimes.push_back(eventTime);
+ mSampleEventTimes.push(eventTime);
mSamplePointerCoords.appendArray(pointerCoords, getPointerCount());
}
float MotionEvent::getXCursorPosition() const {
- vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition());
- return vals.x;
+ const float rawX = getRawXCursorPosition();
+ return rawX * mXScale + mXOffset;
}
float MotionEvent::getYCursorPosition() const {
- vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition());
- return vals.y;
+ const float rawY = getRawYCursorPosition();
+ return rawY * mYScale + mYOffset;
}
void MotionEvent::setCursorPosition(float x, float y) {
- ui::Transform inverse = mTransform.inverse();
- vec2 vals = inverse.transform(x, y);
- mRawXCursorPosition = vals.x;
- mRawYCursorPosition = vals.y;
+ mRawXCursorPosition = (x - mXOffset) / mXScale;
+ mRawYCursorPosition = (y - mYOffset) / mYScale;
}
const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const {
@@ -500,11 +412,18 @@ const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const
}
float MotionEvent::getRawAxisValue(int32_t axis, size_t pointerIndex) const {
- return getHistoricalRawAxisValue(axis, pointerIndex, getHistorySize());
+ return getRawPointerCoords(pointerIndex)->getAxisValue(axis);
}
float MotionEvent::getAxisValue(int32_t axis, size_t pointerIndex) const {
- return getHistoricalAxisValue(axis, pointerIndex, getHistorySize());
+ float value = getRawPointerCoords(pointerIndex)->getAxisValue(axis);
+ switch (axis) {
+ case AMOTION_EVENT_AXIS_X:
+ return value * mXScale + mXOffset;
+ case AMOTION_EVENT_AXIS_Y:
+ return value * mYScale + mYOffset;
+ }
+ return value;
}
const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
@@ -513,34 +432,20 @@ const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
}
float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
- size_t historicalIndex) const {
- const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
-
- if (!isPerWindowInputRotationEnabled()) return coords->getAxisValue(axis);
-
- if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
- // For compatibility, convert raw coordinates into "oriented screen space". Once app
- // developers are educated about getRaw, we can consider removing this.
- const vec2 xy = rotatePoint(mTransform, coords->getX(), coords->getY(), mDisplayWidth,
- mDisplayHeight);
- static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
- return xy[axis];
- }
-
- return coords->getAxisValue(axis);
+ size_t historicalIndex) const {
+ return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
}
float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
- const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
-
- if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
- const vec2 xy = mTransform.transform(coords->getXYValue());
- static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
- return xy[axis];
+ float value = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
+ switch (axis) {
+ case AMOTION_EVENT_AXIS_X:
+ return value * mXScale + mXOffset;
+ case AMOTION_EVENT_AXIS_Y:
+ return value * mYScale + mYOffset;
}
-
- return coords->getAxisValue(axis);
+ return value;
}
ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
@@ -554,73 +459,99 @@ ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
}
void MotionEvent::offsetLocation(float xOffset, float yOffset) {
- float currXOffset = mTransform.tx();
- float currYOffset = mTransform.ty();
- mTransform.set(currXOffset + xOffset, currYOffset + yOffset);
+ mXOffset += xOffset;
+ mYOffset += yOffset;
}
void MotionEvent::scale(float globalScaleFactor) {
- mTransform.set(mTransform.tx() * globalScaleFactor, mTransform.ty() * globalScaleFactor);
+ mXOffset *= globalScaleFactor;
+ mYOffset *= globalScaleFactor;
mXPrecision *= globalScaleFactor;
mYPrecision *= globalScaleFactor;
size_t numSamples = mSamplePointerCoords.size();
for (size_t i = 0; i < numSamples; i++) {
- mSamplePointerCoords.editItemAt(i).scale(globalScaleFactor, globalScaleFactor,
- globalScaleFactor);
+ mSamplePointerCoords.editItemAt(i).scale(globalScaleFactor);
}
}
-void MotionEvent::transform(const std::array<float, 9>& matrix) {
- // We want to preserve the raw axes values stored in the PointerCoords, so we just update the
- // transform using the values passed in.
- ui::Transform newTransform;
- newTransform.set(matrix);
- mTransform = newTransform * mTransform;
-
- // We need to update the AXIS_ORIENTATION value here to maintain the old behavior where the
- // orientation angle is not affected by the initial transformation set in the MotionEvent.
- std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(),
- [&newTransform](PointerCoords& c) {
- float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
- c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
- transformAngle(newTransform, orientation));
- });
+static void transformPoint(const float matrix[9], float x, float y, float *outX, float *outY) {
+ // Apply perspective transform like Skia.
+ float newX = matrix[0] * x + matrix[1] * y + matrix[2];
+ float newY = matrix[3] * x + matrix[4] * y + matrix[5];
+ float newZ = matrix[6] * x + matrix[7] * y + matrix[8];
+ if (newZ) {
+ newZ = 1.0f / newZ;
+ }
+ *outX = newX * newZ;
+ *outY = newY * newZ;
}
-void MotionEvent::applyTransform(const std::array<float, 9>& matrix) {
- ui::Transform transform;
- transform.set(matrix);
+static float transformAngle(const float matrix[9], float angleRadians,
+ float originX, float originY) {
+ // Construct and transform a vector oriented at the specified clockwise angle from vertical.
+ // Coordinate system: down is increasing Y, right is increasing X.
+ float x = sinf(angleRadians);
+ float y = -cosf(angleRadians);
+ transformPoint(matrix, x, y, &x, &y);
+ x -= originX;
+ y -= originY;
- // Apply the transformation to all samples.
- std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(),
- [&transform](PointerCoords& c) { c.transform(transform); });
+ // Derive the transformed vector's clockwise angle from vertical.
+ float result = atan2f(x, -y);
+ if (result < - M_PI_2) {
+ result += M_PI;
+ } else if (result > M_PI_2) {
+ result -= M_PI;
+ }
+ return result;
}
-#ifdef __linux__
-static status_t readFromParcel(ui::Transform& transform, const Parcel& parcel) {
- float dsdx, dtdx, tx, dtdy, dsdy, ty;
- status_t status = parcel.readFloat(&dsdx);
- status |= parcel.readFloat(&dtdx);
- status |= parcel.readFloat(&tx);
- status |= parcel.readFloat(&dtdy);
- status |= parcel.readFloat(&dsdy);
- status |= parcel.readFloat(&ty);
+void MotionEvent::transform(const float matrix[9]) {
+ // The tricky part of this implementation is to preserve the value of
+ // rawX and rawY. So we apply the transformation to the first point
+ // then derive an appropriate new X/Y offset that will preserve rawX
+ // and rawY for that point.
+ float oldXOffset = mXOffset;
+ float oldYOffset = mYOffset;
+ float newX, newY;
+ float scaledRawX = getRawX(0) * mXScale;
+ float scaledRawY = getRawY(0) * mYScale;
+ transformPoint(matrix, scaledRawX + oldXOffset, scaledRawY + oldYOffset, &newX, &newY);
+ mXOffset = newX - scaledRawX;
+ mYOffset = newY - scaledRawY;
- transform.set({dsdx, dtdx, tx, dtdy, dsdy, ty, 0, 0, 1});
- return status;
-}
+ // Determine how the origin is transformed by the matrix so that we
+ // can transform orientation vectors.
+ float originX, originY;
+ transformPoint(matrix, 0, 0, &originX, &originY);
+
+ // Apply the transformation to cursor position.
+ if (isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) {
+ float x = mRawXCursorPosition * mXScale + oldXOffset;
+ float y = mRawYCursorPosition * mYScale + oldYOffset;
+ transformPoint(matrix, x, y, &x, &y);
+ mRawXCursorPosition = (x - mXOffset) / mXScale;
+ mRawYCursorPosition = (y - mYOffset) / mYScale;
+ }
-static status_t writeToParcel(const ui::Transform& transform, Parcel& parcel) {
- status_t status = parcel.writeFloat(transform.dsdx());
- status |= parcel.writeFloat(transform.dtdx());
- status |= parcel.writeFloat(transform.tx());
- status |= parcel.writeFloat(transform.dtdy());
- status |= parcel.writeFloat(transform.dsdy());
- status |= parcel.writeFloat(transform.ty());
- return status;
+ // Apply the transformation to all samples.
+ size_t numSamples = mSamplePointerCoords.size();
+ for (size_t i = 0; i < numSamples; i++) {
+ PointerCoords& c = mSamplePointerCoords.editItemAt(i);
+ float x = c.getAxisValue(AMOTION_EVENT_AXIS_X) * mXScale + oldXOffset;
+ float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y) * mYScale + oldYOffset;
+ transformPoint(matrix, x, y, &x, &y);
+ c.setAxisValue(AMOTION_EVENT_AXIS_X, (x - mXOffset) / mXScale);
+ c.setAxisValue(AMOTION_EVENT_AXIS_Y, (y - mYOffset) / mYScale);
+
+ float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
+ c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
+ transformAngle(matrix, orientation, originX, originY));
+ }
}
+#ifdef __ANDROID__
status_t MotionEvent::readFromParcel(Parcel* parcel) {
size_t pointerCount = parcel->readInt32();
size_t sampleCount = parcel->readInt32();
@@ -646,23 +577,20 @@ status_t MotionEvent::readFromParcel(Parcel* parcel) {
mMetaState = parcel->readInt32();
mButtonState = parcel->readInt32();
mClassification = static_cast<MotionClassification>(parcel->readByte());
-
- result = android::readFromParcel(mTransform, *parcel);
- if (result != OK) {
- return result;
- }
+ mXScale = parcel->readFloat();
+ mYScale = parcel->readFloat();
+ mXOffset = parcel->readFloat();
+ mYOffset = parcel->readFloat();
mXPrecision = parcel->readFloat();
mYPrecision = parcel->readFloat();
mRawXCursorPosition = parcel->readFloat();
mRawYCursorPosition = parcel->readFloat();
- mDisplayWidth = parcel->readInt32();
- mDisplayHeight = parcel->readInt32();
mDownTime = parcel->readInt64();
mPointerProperties.clear();
mPointerProperties.setCapacity(pointerCount);
mSampleEventTimes.clear();
- mSampleEventTimes.reserve(sampleCount);
+ mSampleEventTimes.setCapacity(sampleCount);
mSamplePointerCoords.clear();
mSamplePointerCoords.setCapacity(sampleCount * pointerCount);
@@ -675,7 +603,7 @@ status_t MotionEvent::readFromParcel(Parcel* parcel) {
while (sampleCount > 0) {
sampleCount--;
- mSampleEventTimes.push_back(parcel->readInt64());
+ mSampleEventTimes.push(parcel->readInt64());
for (size_t i = 0; i < pointerCount; i++) {
mSamplePointerCoords.push();
status_t status = mSamplePointerCoords.editTop().readFromParcel(parcel);
@@ -707,17 +635,14 @@ status_t MotionEvent::writeToParcel(Parcel* parcel) const {
parcel->writeInt32(mMetaState);
parcel->writeInt32(mButtonState);
parcel->writeByte(static_cast<int8_t>(mClassification));
-
- status_t result = android::writeToParcel(mTransform, *parcel);
- if (result != OK) {
- return result;
- }
+ parcel->writeFloat(mXScale);
+ parcel->writeFloat(mYScale);
+ parcel->writeFloat(mXOffset);
+ parcel->writeFloat(mYOffset);
parcel->writeFloat(mXPrecision);
parcel->writeFloat(mYPrecision);
parcel->writeFloat(mRawXCursorPosition);
parcel->writeFloat(mRawYCursorPosition);
- parcel->writeInt32(mDisplayWidth);
- parcel->writeInt32(mDisplayHeight);
parcel->writeInt64(mDownTime);
for (size_t i = 0; i < pointerCount; i++) {
@@ -728,7 +653,7 @@ status_t MotionEvent::writeToParcel(Parcel* parcel) const {
const PointerCoords* pc = mSamplePointerCoords.array();
for (size_t h = 0; h < sampleCount; h++) {
- parcel->writeInt64(mSampleEventTimes[h]);
+ parcel->writeInt64(mSampleEventTimes.itemAt(h));
for (size_t i = 0; i < pointerCount; i++) {
status_t status = (pc++)->writeToParcel(parcel);
if (status) {
@@ -758,44 +683,30 @@ bool MotionEvent::isTouchEvent(uint32_t source, int32_t action) {
}
const char* MotionEvent::getLabel(int32_t axis) {
- return InputEventLookup::getAxisLabel(axis);
+ return getAxisLabel(axis);
}
int32_t MotionEvent::getAxisFromLabel(const char* label) {
- return InputEventLookup::getAxisByLabel(label);
+ return getAxisByLabel(label);
}
-std::string MotionEvent::actionToString(int32_t action) {
+const char* MotionEvent::actionToString(int32_t action) {
// Convert MotionEvent action to string
switch (action & AMOTION_EVENT_ACTION_MASK) {
case AMOTION_EVENT_ACTION_DOWN:
return "DOWN";
- case AMOTION_EVENT_ACTION_UP:
- return "UP";
case AMOTION_EVENT_ACTION_MOVE:
return "MOVE";
+ case AMOTION_EVENT_ACTION_UP:
+ return "UP";
case AMOTION_EVENT_ACTION_CANCEL:
return "CANCEL";
- case AMOTION_EVENT_ACTION_OUTSIDE:
- return "OUTSIDE";
case AMOTION_EVENT_ACTION_POINTER_DOWN:
return "POINTER_DOWN";
case AMOTION_EVENT_ACTION_POINTER_UP:
return "POINTER_UP";
- case AMOTION_EVENT_ACTION_HOVER_MOVE:
- return "HOVER_MOVE";
- case AMOTION_EVENT_ACTION_SCROLL:
- return "SCROLL";
- case AMOTION_EVENT_ACTION_HOVER_ENTER:
- return "HOVER_ENTER";
- case AMOTION_EVENT_ACTION_HOVER_EXIT:
- return "HOVER_EXIT";
- case AMOTION_EVENT_ACTION_BUTTON_PRESS:
- return "BUTTON_PRESS";
- case AMOTION_EVENT_ACTION_BUTTON_RELEASE:
- return "BUTTON_RELEASE";
- }
- return android::base::StringPrintf("%" PRId32, action);
+ }
+ return "UNKNOWN";
}
// --- FocusEvent ---
@@ -813,36 +724,6 @@ void FocusEvent::initialize(const FocusEvent& from) {
mInTouchMode = from.mInTouchMode;
}
-// --- CaptureEvent ---
-
-void CaptureEvent::initialize(int32_t id, bool pointerCaptureEnabled) {
- InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN,
- ADISPLAY_ID_NONE, INVALID_HMAC);
- mPointerCaptureEnabled = pointerCaptureEnabled;
-}
-
-void CaptureEvent::initialize(const CaptureEvent& from) {
- InputEvent::initialize(from);
- mPointerCaptureEnabled = from.mPointerCaptureEnabled;
-}
-
-// --- DragEvent ---
-
-void DragEvent::initialize(int32_t id, float x, float y, bool isExiting) {
- InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN,
- ADISPLAY_ID_NONE, INVALID_HMAC);
- mIsExiting = isExiting;
- mX = x;
- mY = y;
-}
-
-void DragEvent::initialize(const DragEvent& from) {
- InputEvent::initialize(from);
- mIsExiting = from.mIsExiting;
- mX = from.mX;
- mY = from.mY;
-}
-
// --- PooledInputEventFactory ---
PooledInputEventFactory::PooledInputEventFactory(size_t maxPoolSize) :
@@ -879,24 +760,6 @@ FocusEvent* PooledInputEventFactory::createFocusEvent() {
return event;
}
-CaptureEvent* PooledInputEventFactory::createCaptureEvent() {
- if (mCaptureEventPool.empty()) {
- return new CaptureEvent();
- }
- CaptureEvent* event = mCaptureEventPool.front().release();
- mCaptureEventPool.pop();
- return event;
-}
-
-DragEvent* PooledInputEventFactory::createDragEvent() {
- if (mDragEventPool.empty()) {
- return new DragEvent();
- }
- DragEvent* event = mDragEventPool.front().release();
- mDragEventPool.pop();
- return event;
-}
-
void PooledInputEventFactory::recycle(InputEvent* event) {
switch (event->getType()) {
case AINPUT_EVENT_TYPE_KEY:
@@ -917,19 +780,6 @@ void PooledInputEventFactory::recycle(InputEvent* event) {
return;
}
break;
- case AINPUT_EVENT_TYPE_CAPTURE:
- if (mCaptureEventPool.size() < mMaxPoolSize) {
- mCaptureEventPool.push(
- std::unique_ptr<CaptureEvent>(static_cast<CaptureEvent*>(event)));
- return;
- }
- break;
- case AINPUT_EVENT_TYPE_DRAG:
- if (mDragEventPool.size() < mMaxPoolSize) {
- mDragEventPool.push(std::unique_ptr<DragEvent>(static_cast<DragEvent*>(event)));
- return;
- }
- break;
}
delete event;
}