diff options
Diffstat (limited to 'services/inputflinger/tests/InputDispatcher_test.cpp')
-rw-r--r-- | services/inputflinger/tests/InputDispatcher_test.cpp | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp index fce0f999b5..58617f7383 100644 --- a/services/inputflinger/tests/InputDispatcher_test.cpp +++ b/services/inputflinger/tests/InputDispatcher_test.cpp @@ -2189,59 +2189,6 @@ TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) { ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); } -TEST_F(InputDispatcherTest, HoverEnterMoveRemoveWindowsInSecondDisplay) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> windowDefaultDisplay = - sp<FakeWindowHandle>::make(application, mDispatcher, "DefaultDisplay", - ADISPLAY_ID_DEFAULT); - windowDefaultDisplay->setFrame(Rect(0, 0, 600, 800)); - sp<FakeWindowHandle> windowSecondDisplay = - sp<FakeWindowHandle>::make(application, mDispatcher, "SecondDisplay", - SECOND_DISPLAY_ID); - windowSecondDisplay->setFrame(Rect(0, 0, 600, 800)); - - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}}, - {SECOND_DISPLAY_ID, {windowSecondDisplay}}}); - - // Set cursor position in window in default display and check that hover enter and move - // events are generated. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, - AINPUT_SOURCE_MOUSE) - .displayId(ADISPLAY_ID_DEFAULT) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(600)) - .build())); - windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - - // Remove all windows in secondary display and check that no event happens on window in - // primary display. - mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}}); - windowDefaultDisplay->assertNoEvents(); - - // Move cursor position in window in default display and check that only hover move - // event is generated and not hover enter event. - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}}, - {SECOND_DISPLAY_ID, {windowSecondDisplay}}}); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, - AINPUT_SOURCE_MOUSE) - .displayId(ADISPLAY_ID_DEFAULT) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(400) - .y(700)) - .build())); - windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - windowDefaultDisplay->assertNoEvents(); -} - TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) { std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); |