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Diffstat (limited to 'services/surfaceflinger/Scheduler/EventControlThread.h')
-rw-r--r-- | services/surfaceflinger/Scheduler/EventControlThread.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/services/surfaceflinger/Scheduler/EventControlThread.h b/services/surfaceflinger/Scheduler/EventControlThread.h deleted file mode 100644 index cafae53400..0000000000 --- a/services/surfaceflinger/Scheduler/EventControlThread.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Copyright (C) 2013 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#pragma once - -#include <condition_variable> -#include <cstddef> -#include <functional> -#include <mutex> -#include <thread> - -#include <android-base/thread_annotations.h> - -namespace android { - -class EventControlThread { -public: - virtual ~EventControlThread(); - - virtual void setVsyncEnabled(bool enabled) = 0; -}; - -namespace impl { - -class EventControlThread final : public android::EventControlThread { -public: - using SetVSyncEnabledFunction = std::function<void(bool)>; - - explicit EventControlThread(SetVSyncEnabledFunction function); - ~EventControlThread(); - - // EventControlThread implementation - void setVsyncEnabled(bool enabled) override; - -private: - void threadMain(); - - std::mutex mMutex; - std::condition_variable mCondition; - - const SetVSyncEnabledFunction mSetVSyncEnabled; - bool mVsyncEnabled GUARDED_BY(mMutex) = false; - bool mKeepRunning GUARDED_BY(mMutex) = true; - - // Must be last so that everything is initialized before the thread starts. - std::thread mThread{&EventControlThread::threadMain, this}; -}; - -} // namespace impl -} // namespace android |