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-rw-r--r--services/surfaceflinger/Scheduler/LayerInfo.cpp308
1 files changed, 292 insertions, 16 deletions
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 6d9dd43d9a..989bf4ef19 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2019 The Android Open Source Project
+ * Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,36 +14,312 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wextra"
+
+// #define LOG_NDEBUG 0
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
#include "LayerInfo.h"
#include <algorithm>
#include <utility>
+#include <cutils/compiler.h>
+#include <cutils/trace.h>
+
+#undef LOG_TAG
+#define LOG_TAG "LayerInfo"
+
namespace android::scheduler {
-LayerInfo::LayerInfo(float lowRefreshRate, float highRefreshRate)
- : mLowRefreshRate(lowRefreshRate), mHighRefreshRate(highRefreshRate) {}
+const RefreshRateConfigs* LayerInfo::sRefreshRateConfigs = nullptr;
+bool LayerInfo::sTraceEnabled = false;
+
+LayerInfo::LayerInfo(const std::string& name, uid_t ownerUid,
+ LayerHistory::LayerVoteType defaultVote)
+ : mName(name),
+ mOwnerUid(ownerUid),
+ mDefaultVote(defaultVote),
+ mLayerVote({defaultVote, Fps(0.0f)}),
+ mRefreshRateHistory(name) {}
-void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now) {
+void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
+ bool pendingModeChange, LayerProps props) {
lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0));
- // Buffers can come with a present time far in the future. That keeps them relevant.
mLastUpdatedTime = std::max(lastPresentTime, now);
- mPresentTimeHistory.insertPresentTime(mLastUpdatedTime);
+ mLayerProps = props;
+ switch (updateType) {
+ case LayerUpdateType::AnimationTX:
+ mLastAnimationTime = std::max(lastPresentTime, now);
+ break;
+ case LayerUpdateType::SetFrameRate:
+ case LayerUpdateType::Buffer:
+ FrameTimeData frameTime = {.presentTime = lastPresentTime,
+ .queueTime = mLastUpdatedTime,
+ .pendingModeChange = pendingModeChange};
+ mFrameTimes.push_back(frameTime);
+ if (mFrameTimes.size() > HISTORY_SIZE) {
+ mFrameTimes.pop_front();
+ }
+ break;
+ }
+}
+
+bool LayerInfo::isFrameTimeValid(const FrameTimeData& frameTime) const {
+ return frameTime.queueTime >= std::chrono::duration_cast<std::chrono::nanoseconds>(
+ mFrameTimeValidSince.time_since_epoch())
+ .count();
+}
+
+bool LayerInfo::isFrequent(nsecs_t now) const {
+ // If we know nothing about this layer we consider it as frequent as it might be the start
+ // of an animation.
+ if (mFrameTimes.size() < kFrequentLayerWindowSize) {
+ return true;
+ }
+
+ // Find the first active frame
+ auto it = mFrameTimes.begin();
+ for (; it != mFrameTimes.end(); ++it) {
+ if (it->queueTime >= getActiveLayerThreshold(now)) {
+ break;
+ }
+ }
+
+ const auto numFrames = std::distance(it, mFrameTimes.end());
+ if (numFrames < kFrequentLayerWindowSize) {
+ return false;
+ }
+
+ // Layer is considered frequent if the average frame rate is higher than the threshold
+ const auto totalTime = mFrameTimes.back().queueTime - it->queueTime;
+ return Fps::fromPeriodNsecs(totalTime / (numFrames - 1))
+ .greaterThanOrEqualWithMargin(kMinFpsForFrequentLayer);
+}
+
+bool LayerInfo::isAnimating(nsecs_t now) const {
+ return mLastAnimationTime >= getActiveLayerThreshold(now);
+}
+
+bool LayerInfo::hasEnoughDataForHeuristic() const {
+ // The layer had to publish at least HISTORY_SIZE or HISTORY_DURATION of updates
+ if (mFrameTimes.size() < 2) {
+ ALOGV("fewer than 2 frames recorded: %zu", mFrameTimes.size());
+ return false;
+ }
+
+ if (!isFrameTimeValid(mFrameTimes.front())) {
+ ALOGV("stale frames still captured");
+ return false;
+ }
+
+ const auto totalDuration = mFrameTimes.back().queueTime - mFrameTimes.front().queueTime;
+ if (mFrameTimes.size() < HISTORY_SIZE && totalDuration < HISTORY_DURATION.count()) {
+ ALOGV("not enough frames captured: %zu | %.2f seconds", mFrameTimes.size(),
+ totalDuration / 1e9f);
+ return false;
+ }
+
+ return true;
+}
+
+std::optional<nsecs_t> LayerInfo::calculateAverageFrameTime() const {
+ // Ignore frames captured during a mode change
+ const bool isDuringModeChange =
+ std::any_of(mFrameTimes.begin(), mFrameTimes.end(),
+ [](const auto& frame) { return frame.pendingModeChange; });
+ if (isDuringModeChange) {
+ return std::nullopt;
+ }
+
+ const bool isMissingPresentTime =
+ std::any_of(mFrameTimes.begin(), mFrameTimes.end(),
+ [](auto frame) { return frame.presentTime == 0; });
+ if (isMissingPresentTime && !mLastRefreshRate.reported.isValid()) {
+ // If there are no presentation timestamps and we haven't calculated
+ // one in the past then we can't calculate the refresh rate
+ return std::nullopt;
+ }
+
+ // Calculate the average frame time based on presentation timestamps. If those
+ // doesn't exist, we look at the time the buffer was queued only. We can do that only if
+ // we calculated a refresh rate based on presentation timestamps in the past. The reason
+ // we look at the queue time is to handle cases where hwui attaches presentation timestamps
+ // when implementing render ahead for specific refresh rates. When hwui no longer provides
+ // presentation timestamps we look at the queue time to see if the current refresh rate still
+ // matches the content.
+
+ auto getFrameTime = isMissingPresentTime ? [](FrameTimeData data) { return data.queueTime; }
+ : [](FrameTimeData data) { return data.presentTime; };
+
+ nsecs_t totalDeltas = 0;
+ int numDeltas = 0;
+ auto prevFrame = mFrameTimes.begin();
+ for (auto it = mFrameTimes.begin() + 1; it != mFrameTimes.end(); ++it) {
+ const auto currDelta = getFrameTime(*it) - getFrameTime(*prevFrame);
+ if (currDelta < kMinPeriodBetweenFrames) {
+ // Skip this frame, but count the delta into the next frame
+ continue;
+ }
+
+ prevFrame = it;
+
+ if (currDelta > kMaxPeriodBetweenFrames) {
+ // Skip this frame and the current delta.
+ continue;
+ }
+
+ totalDeltas += currDelta;
+ numDeltas++;
+ }
+
+ if (numDeltas == 0) {
+ return std::nullopt;
+ }
- if (mLastPresentTime == 0) {
- // First frame
- mLastPresentTime = lastPresentTime;
- return;
+ const auto averageFrameTime = static_cast<double>(totalDeltas) / static_cast<double>(numDeltas);
+ return static_cast<nsecs_t>(averageFrameTime);
+}
+
+std::optional<Fps> LayerInfo::calculateRefreshRateIfPossible(nsecs_t now) {
+ static constexpr float MARGIN = 1.0f; // 1Hz
+ if (!hasEnoughDataForHeuristic()) {
+ ALOGV("Not enough data");
+ return std::nullopt;
+ }
+
+ const auto averageFrameTime = calculateAverageFrameTime();
+ if (averageFrameTime.has_value()) {
+ const auto refreshRate = Fps::fromPeriodNsecs(*averageFrameTime);
+ const bool refreshRateConsistent = mRefreshRateHistory.add(refreshRate, now);
+ if (refreshRateConsistent) {
+ const auto knownRefreshRate =
+ sRefreshRateConfigs->findClosestKnownFrameRate(refreshRate);
+
+ // To avoid oscillation, use the last calculated refresh rate if it is
+ // close enough
+ if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) >
+ MARGIN &&
+ !mLastRefreshRate.reported.equalsWithMargin(knownRefreshRate)) {
+ mLastRefreshRate.calculated = refreshRate;
+ mLastRefreshRate.reported = knownRefreshRate;
+ }
+
+ ALOGV("%s %s rounded to nearest known frame rate %s", mName.c_str(),
+ to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str());
+ } else {
+ ALOGV("%s Not stable (%s) returning last known frame rate %s", mName.c_str(),
+ to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str());
+ }
+ }
+
+ return mLastRefreshRate.reported.isValid() ? std::make_optional(mLastRefreshRate.reported)
+ : std::nullopt;
+}
+
+LayerInfo::LayerVote LayerInfo::getRefreshRateVote(nsecs_t now) {
+ if (mLayerVote.type != LayerHistory::LayerVoteType::Heuristic) {
+ ALOGV("%s voted %d ", mName.c_str(), static_cast<int>(mLayerVote.type));
+ return mLayerVote;
+ }
+
+ if (isAnimating(now)) {
+ ALOGV("%s is animating", mName.c_str());
+ mLastRefreshRate.animatingOrInfrequent = true;
+ return {LayerHistory::LayerVoteType::Max, Fps(0.0f)};
+ }
+
+ if (!isFrequent(now)) {
+ ALOGV("%s is infrequent", mName.c_str());
+ mLastRefreshRate.animatingOrInfrequent = true;
+ // Infrequent layers vote for mininal refresh rate for
+ // battery saving purposes and also to prevent b/135718869.
+ return {LayerHistory::LayerVoteType::Min, Fps(0.0f)};
+ }
+
+ // If the layer was previously tagged as animating or infrequent, we clear
+ // the history as it is likely the layer just changed its behavior
+ // and we should not look at stale data
+ if (mLastRefreshRate.animatingOrInfrequent) {
+ clearHistory(now);
+ }
+
+ auto refreshRate = calculateRefreshRateIfPossible(now);
+ if (refreshRate.has_value()) {
+ ALOGV("%s calculated refresh rate: %s", mName.c_str(), to_string(*refreshRate).c_str());
+ return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()};
+ }
+
+ ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
+ return {LayerHistory::LayerVoteType::Max, Fps(0.0f)};
+}
+
+const char* LayerInfo::getTraceTag(android::scheduler::LayerHistory::LayerVoteType type) const {
+ if (mTraceTags.count(type) == 0) {
+ const auto tag = "LFPS " + mName + " " + RefreshRateConfigs::layerVoteTypeString(type);
+ mTraceTags.emplace(type, tag);
+ }
+
+ return mTraceTags.at(type).c_str();
+}
+
+LayerInfo::RefreshRateHistory::HeuristicTraceTagData
+LayerInfo::RefreshRateHistory::makeHeuristicTraceTagData() const {
+ const std::string prefix = "LFPS ";
+ const std::string suffix = "Heuristic ";
+ return {.min = prefix + mName + suffix + "min",
+ .max = prefix + mName + suffix + "max",
+ .consistent = prefix + mName + suffix + "consistent",
+ .average = prefix + mName + suffix + "average"};
+}
+
+void LayerInfo::RefreshRateHistory::clear() {
+ mRefreshRates.clear();
+}
+
+bool LayerInfo::RefreshRateHistory::add(Fps refreshRate, nsecs_t now) {
+ mRefreshRates.push_back({refreshRate, now});
+ while (mRefreshRates.size() >= HISTORY_SIZE ||
+ now - mRefreshRates.front().timestamp > HISTORY_DURATION.count()) {
+ mRefreshRates.pop_front();
}
- const nsecs_t period = lastPresentTime - mLastPresentTime;
- mLastPresentTime = lastPresentTime;
- // Ignore time diff that are too high - those are stale values
- if (period > MAX_ACTIVE_LAYER_PERIOD_NS.count()) return;
+ if (CC_UNLIKELY(sTraceEnabled)) {
+ if (!mHeuristicTraceTagData.has_value()) {
+ mHeuristicTraceTagData = makeHeuristicTraceTagData();
+ }
- const float fps = std::min(1e9f / period, mHighRefreshRate);
- mRefreshRateHistory.insertRefreshRate(fps);
+ ATRACE_INT(mHeuristicTraceTagData->average.c_str(), refreshRate.getIntValue());
+ }
+
+ return isConsistent();
+}
+
+bool LayerInfo::RefreshRateHistory::isConsistent() const {
+ if (mRefreshRates.empty()) return true;
+
+ const auto max = std::max_element(mRefreshRates.begin(), mRefreshRates.end());
+ const auto min = std::min_element(mRefreshRates.begin(), mRefreshRates.end());
+ const auto consistent =
+ max->refreshRate.getValue() - min->refreshRate.getValue() < MARGIN_CONSISTENT_FPS;
+
+ if (CC_UNLIKELY(sTraceEnabled)) {
+ if (!mHeuristicTraceTagData.has_value()) {
+ mHeuristicTraceTagData = makeHeuristicTraceTagData();
+ }
+
+ ATRACE_INT(mHeuristicTraceTagData->max.c_str(), max->refreshRate.getIntValue());
+ ATRACE_INT(mHeuristicTraceTagData->min.c_str(), min->refreshRate.getIntValue());
+ ATRACE_INT(mHeuristicTraceTagData->consistent.c_str(), consistent);
+ }
+
+ return consistent;
}
} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wextra" \ No newline at end of file