diff options
Diffstat (limited to 'services/surfaceflinger/Scheduler/Scheduler.h')
-rw-r--r-- | services/surfaceflinger/Scheduler/Scheduler.h | 192 |
1 files changed, 74 insertions, 118 deletions
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h index 30a32537ad..730ea8f0c8 100644 --- a/services/surfaceflinger/Scheduler/Scheduler.h +++ b/services/surfaceflinger/Scheduler/Scheduler.h @@ -26,10 +26,10 @@ // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wconversion" -#pragma clang diagnostic ignored "-Wextra" #include <ui/GraphicTypes.h> -#pragma clang diagnostic pop // ignored "-Wconversion -Wextra" +#pragma clang diagnostic pop +#include "EventControlThread.h" #include "EventThread.h" #include "LayerHistory.h" #include "OneShotTimer.h" @@ -41,72 +41,76 @@ namespace android { using namespace std::chrono_literals; using scheduler::LayerHistory; +class DispSync; class FenceTime; class InjectVSyncSource; -class PredictedVsyncTracer; +struct DisplayStateInfo; -namespace scheduler { -class VsyncController; -class VSyncDispatch; -class VSyncTracker; -} // namespace scheduler - -namespace frametimeline { -class TokenManager; -} // namespace frametimeline - -struct ISchedulerCallback { - virtual void setVsyncEnabled(bool) = 0; +class ISchedulerCallback { +public: + virtual ~ISchedulerCallback() = default; virtual void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&, scheduler::RefreshRateConfigEvent) = 0; virtual void repaintEverythingForHWC() = 0; virtual void kernelTimerChanged(bool expired) = 0; - virtual void triggerOnFrameRateOverridesChanged() = 0; +}; -protected: - ~ISchedulerCallback() = default; +class IPhaseOffsetControl { +public: + virtual ~IPhaseOffsetControl() = default; + virtual void setPhaseOffset(scheduler::ConnectionHandle, nsecs_t phaseOffset) = 0; }; -class Scheduler { +class Scheduler : public IPhaseOffsetControl { public: using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate; - using ModeEvent = scheduler::RefreshRateConfigEvent; + using ConfigEvent = scheduler::RefreshRateConfigEvent; + + // Indicates whether to start the transaction early, or at vsync time. + enum class TransactionStart { + Early, // DEPRECATED. Start the transaction early. Times out on its own + EarlyStart, // Start the transaction early and keep this config until EarlyEnd + EarlyEnd, // End the early config started at EarlyStart + Normal // Start the transaction at the normal time + }; + + Scheduler(impl::EventControlThread::SetVSyncEnabledFunction, + const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback, + bool useContentDetectionV2, bool useContentDetection); - Scheduler(const scheduler::RefreshRateConfigs&, ISchedulerCallback&); - ~Scheduler(); + virtual ~Scheduler(); + + DispSync& getPrimaryDispSync(); using ConnectionHandle = scheduler::ConnectionHandle; - ConnectionHandle createConnection(const char* connectionName, frametimeline::TokenManager*, - std::chrono::nanoseconds workDuration, - std::chrono::nanoseconds readyDuration, + ConnectionHandle createConnection(const char* connectionName, nsecs_t phaseOffsetNs, impl::EventThread::InterceptVSyncsCallback); - sp<IDisplayEventConnection> createDisplayEventConnection( - ConnectionHandle, ISurfaceComposer::EventRegistrationFlags eventRegistration = {}); + sp<IDisplayEventConnection> createDisplayEventConnection(ConnectionHandle, + ISurfaceComposer::ConfigChanged); sp<EventThreadConnection> getEventConnection(ConnectionHandle); void onHotplugReceived(ConnectionHandle, PhysicalDisplayId, bool connected); - void onPrimaryDisplayModeChanged(ConnectionHandle, PhysicalDisplayId, DisplayModeId, - nsecs_t vsyncPeriod) EXCLUDES(mFeatureStateLock); - void onNonPrimaryDisplayModeChanged(ConnectionHandle, PhysicalDisplayId, DisplayModeId, - nsecs_t vsyncPeriod); + void onPrimaryDisplayConfigChanged(ConnectionHandle, PhysicalDisplayId, + HwcConfigIndexType configId, nsecs_t vsyncPeriod) + EXCLUDES(mFeatureStateLock); + void onNonPrimaryDisplayConfigChanged(ConnectionHandle, PhysicalDisplayId, + HwcConfigIndexType configId, nsecs_t vsyncPeriod); void onScreenAcquired(ConnectionHandle); void onScreenReleased(ConnectionHandle); - void onFrameRateOverridesChanged(ConnectionHandle, PhysicalDisplayId) - EXCLUDES(mFrameRateOverridesMutex) EXCLUDES(mConnectionsLock); - - // Modifies work duration in the event thread. - void setDuration(ConnectionHandle, std::chrono::nanoseconds workDuration, - std::chrono::nanoseconds readyDuration); + // Modifies phase offset in the event thread. + void setPhaseOffset(ConnectionHandle, nsecs_t phaseOffset) override; - DisplayStatInfo getDisplayStatInfo(nsecs_t now); + void getDisplayStatInfo(DisplayStatInfo* stats); // Returns injector handle if injection has toggled, or an invalid handle otherwise. ConnectionHandle enableVSyncInjection(bool enable); + // Returns false if injection is disabled. - bool injectVSync(nsecs_t when, nsecs_t expectedVSyncTime, nsecs_t deadlineTimestamp); + bool injectVSync(nsecs_t when, nsecs_t expectedVSyncTime); + void enableHardwareVsync(); void disableHardwareVsync(bool makeUnavailable); @@ -118,18 +122,18 @@ public: void resyncToHardwareVsync(bool makeAvailable, nsecs_t period); void resync(); - // Passes a vsync sample to VsyncController. periodFlushed will be true if - // VsyncController detected that the vsync period changed, and false otherwise. + // Passes a vsync sample to DispSync. periodFlushed will be true if + // DispSync detected that the vsync period changed, and false otherwise. void addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod, bool* periodFlushed); void addPresentFence(const std::shared_ptr<FenceTime>&); void setIgnorePresentFences(bool ignore); + nsecs_t getDispSyncExpectedPresentTime(nsecs_t now); // Layers are registered on creation, and unregistered when the weak reference expires. void registerLayer(Layer*); void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType); - void setModeChangePending(bool pending); - void deregisterLayer(Layer*); + void setConfigChangePending(bool pending); // Detects content using layer history, and selects a matching refresh rate. void chooseRefreshRateForContent(); @@ -142,21 +146,11 @@ public: void setDisplayPowerState(bool normal); - scheduler::VSyncDispatch& getVsyncDispatch() { return *mVsyncSchedule.dispatch; } - - // Returns true if a given vsync timestamp is considered valid vsync - // for a given uid - bool isVsyncValid(nsecs_t expectedVsyncTimestamp, uid_t uid) const - EXCLUDES(mFrameRateOverridesMutex); - - std::chrono::steady_clock::time_point getPreviousVsyncFrom(nsecs_t expectedPresentTime) const; - void dump(std::string&) const; void dump(ConnectionHandle, std::string&) const; - void dumpVsync(std::string&) const; // Get the appropriate refresh for current conditions. - std::optional<DisplayModeId> getPreferredModeId(); + std::optional<HwcConfigIndexType> getPreferredConfigId(); // Notifies the scheduler about a refresh rate timeline change. void onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline); @@ -169,17 +163,6 @@ public: size_t getEventThreadConnectionCount(ConnectionHandle handle); - std::unique_ptr<VSyncSource> makePrimaryDispSyncSource(const char* name, - std::chrono::nanoseconds workDuration, - std::chrono::nanoseconds readyDuration, - bool traceVsync = true); - - // Stores the preferred refresh rate that an app should run at. - // FrameRateOverride.refreshRateHz == 0 means no preference. - void setPreferredRefreshRateForUid(FrameRateOverride) EXCLUDES(mFrameRateOverridesMutex); - // Retrieves the overridden refresh rate for a given uid. - std::optional<Fps> getFrameRateOverride(uid_t uid) const EXCLUDES(mFrameRateOverridesMutex); - private: friend class TestableScheduler; @@ -189,33 +172,17 @@ private: enum class TimerState { Reset, Expired }; enum class TouchState { Inactive, Active }; - struct Options { - // Whether to use idle timer callbacks that support the kernel timer. - bool supportKernelTimer; - // Whether to use content detection at all. - bool useContentDetection; - }; - - struct VsyncSchedule { - std::unique_ptr<scheduler::VsyncController> controller; - std::unique_ptr<scheduler::VSyncTracker> tracker; - std::unique_ptr<scheduler::VSyncDispatch> dispatch; - }; - - // Unlike the testing constructor, this creates the VsyncSchedule, LayerHistory, and timers. - Scheduler(const scheduler::RefreshRateConfigs&, ISchedulerCallback&, Options); - // Used by tests to inject mocks. - Scheduler(VsyncSchedule, const scheduler::RefreshRateConfigs&, ISchedulerCallback&, - std::unique_ptr<LayerHistory>, Options); + Scheduler(std::unique_ptr<DispSync>, std::unique_ptr<EventControlThread>, + const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback, + bool useContentDetectionV2, bool useContentDetection); - static VsyncSchedule createVsyncSchedule(bool supportKernelIdleTimer); - static std::unique_ptr<LayerHistory> createLayerHistory(const scheduler::RefreshRateConfigs&); + std::unique_ptr<VSyncSource> makePrimaryDispSyncSource(const char* name, nsecs_t phaseOffsetNs); // Create a connection on the given EventThread. ConnectionHandle createConnection(std::unique_ptr<EventThread>); - sp<EventThreadConnection> createConnectionInternal( - EventThread*, ISurfaceComposer::EventRegistrationFlags eventRegistration = {}); + sp<EventThreadConnection> createConnectionInternal(EventThread*, + ISurfaceComposer::ConfigChanged); // Update feature state machine to given state when corresponding timer resets or expires. void kernelIdleTimerCallback(TimerState); @@ -230,19 +197,13 @@ private: void setVsyncPeriod(nsecs_t period); // This function checks whether individual features that are affecting the refresh rate - // selection were initialized, prioritizes them, and calculates the DisplayModeId + // selection were initialized, prioritizes them, and calculates the HwcConfigIndexType // for the suggested refresh rate. - DisplayModeId calculateRefreshRateModeId( + HwcConfigIndexType calculateRefreshRateConfigIndexType( scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals = nullptr) REQUIRES(mFeatureStateLock); - void dispatchCachedReportedMode() REQUIRES(mFeatureStateLock); - bool updateFrameRateOverrides(scheduler::RefreshRateConfigs::GlobalSignals consideredSignals, - Fps displayRefreshRate) REQUIRES(mFeatureStateLock) - EXCLUDES(mFrameRateOverridesMutex); - - impl::EventThread::ThrottleVsyncCallback makeThrottleVsyncCallback() const; - impl::EventThread::GetVsyncPeriodFunction makeGetVsyncPeriodFunction() const; + void dispatchCachedReportedConfig() REQUIRES(mFeatureStateLock); // Stores EventThread associated with a given VSyncSource, and an initial EventThreadConnection. struct Connection { @@ -251,8 +212,7 @@ private: }; ConnectionHandle::Id mNextConnectionHandleId = 0; - mutable std::mutex mConnectionsLock; - std::unordered_map<ConnectionHandle, Connection> mConnections GUARDED_BY(mConnectionsLock); + std::unordered_map<ConnectionHandle, Connection> mConnections; bool mInjectVSyncs = false; InjectVSyncSource* mVSyncInjector = nullptr; @@ -264,8 +224,11 @@ private: std::atomic<nsecs_t> mLastResyncTime = 0; - const Options mOptions; - VsyncSchedule mVsyncSchedule; + // Whether to use idle timer callbacks that support the kernel timer. + const bool mSupportKernelTimer; + + std::unique_ptr<DispSync> mPrimaryDispSync; + std::unique_ptr<EventControlThread> mEventControlThread; // Used to choose refresh rate if content detection is enabled. std::unique_ptr<LayerHistory> mLayerHistory; @@ -281,27 +244,28 @@ private: // In order to make sure that the features don't override themselves, we need a state machine // to keep track which feature requested the config change. - mutable std::mutex mFeatureStateLock; + std::mutex mFeatureStateLock; struct { + ContentDetectionState contentDetectionV1 = ContentDetectionState::Off; TimerState idleTimer = TimerState::Reset; TouchState touch = TouchState::Inactive; TimerState displayPowerTimer = TimerState::Expired; - std::optional<DisplayModeId> modeId; + std::optional<HwcConfigIndexType> configId; LayerHistory::Summary contentRequirements; bool isDisplayPowerStateNormal = true; - // Used to cache the last parameters of onPrimaryDisplayModeChanged - struct ModeChangedParams { + // Used to cache the last parameters of onPrimaryDisplayConfigChanged + struct ConfigChangedParams { ConnectionHandle handle; PhysicalDisplayId displayId; - DisplayModeId modeId; + HwcConfigIndexType configId; nsecs_t vsyncPeriod; }; - std::optional<ModeChangedParams> cachedModeChangedParams; + std::optional<ConfigChangedParams> cachedConfigChangedParams; } mFeatures GUARDED_BY(mFeatureStateLock); const scheduler::RefreshRateConfigs& mRefreshRateConfigs; @@ -311,18 +275,10 @@ private: GUARDED_BY(mVsyncTimelineLock); static constexpr std::chrono::nanoseconds MAX_VSYNC_APPLIED_TIME = 200ms; - const std::unique_ptr<PredictedVsyncTracer> mPredictedVsyncTracer; - - // The frame rate override lists need their own mutex as they are being read - // by SurfaceFlinger, Scheduler and EventThread (as a callback) to prevent deadlocks - mutable std::mutex mFrameRateOverridesMutex; - - // mappings between a UID and a preferred refresh rate that this app would - // run at. - scheduler::RefreshRateConfigs::UidToFrameRateOverride mFrameRateOverridesByContent - GUARDED_BY(mFrameRateOverridesMutex); - scheduler::RefreshRateConfigs::UidToFrameRateOverride mFrameRateOverridesFromBackdoor - GUARDED_BY(mFrameRateOverridesMutex); + // This variable indicates whether to use the content detection feature at all. + const bool mUseContentDetection; + // This variable indicates whether to use V2 version of the content detection. + const bool mUseContentDetectionV2; }; } // namespace android |