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-rw-r--r--services/surfaceflinger/Scheduler/VSyncDispatch.h74
1 files changed, 22 insertions, 52 deletions
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatch.h b/services/surfaceflinger/Scheduler/VSyncDispatch.h
index b52706f727..2a2d7c5279 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatch.h
+++ b/services/surfaceflinger/Scheduler/VSyncDispatch.h
@@ -16,10 +16,8 @@
#pragma once
-#include <utils/Log.h>
#include <utils/Timers.h>
#include <functional>
-#include <optional>
#include <string>
#include "StrongTyping.h"
@@ -28,8 +26,7 @@ namespace android::scheduler {
class TimeKeeper;
class VSyncTracker;
-using ScheduleResult = std::optional<nsecs_t>;
-
+enum class ScheduleResult { Scheduled, CannotSchedule, Error };
enum class CancelResult { Cancelled, TooLate, Error };
/*
@@ -43,13 +40,11 @@ public:
/*
* A callback that can be registered to be awoken at a given time relative to a vsync event.
- * \param [in] vsyncTime: The timestamp of the vsync the callback is for.
- * \param [in] targetWakeupTime: The timestamp of intended wakeup time of the cb.
- * \param [in] readyTime: The timestamp of intended time where client needs to finish
- * its work by.
+ * \param [in] vsyncTime The timestamp of the vsync the callback is for.
+ * \param [in] targetWakeupTime The timestamp of intended wakeup time of the cb.
+ *
*/
- using Callback =
- std::function<void(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime)>;
+ using Callback = std::function<void(nsecs_t vsyncTime, nsecs_t targetWakeupTime)>;
/*
* Registers a callback that will be called at designated points on the vsync timeline.
@@ -76,58 +71,33 @@ public:
virtual void unregisterCallback(CallbackToken token) = 0;
/*
- * Timing information about a scheduled callback
- *
- * @workDuration: The time needed for the client to perform its work
- * @readyDuration: The time needed for the client to be ready before a vsync event.
- * For external (non-SF) clients, not only do we need to account for their
- * workDuration, but we also need to account for the time SF will take to
- * process their buffer/transaction. In this case, readyDuration will be set
- * to the SF duration in order to provide enough end-to-end time, and to be
- * able to provide the ready-by time (deadline) on the callback.
- * For internal clients, we don't need to add additional padding, so
- * readyDuration will typically be 0.
- * @earliestVsync: The targeted display time. This will be snapped to the closest
- * predicted vsync time after earliestVsync.
- *
- * callback will be dispatched at 'workDuration + readyDuration' nanoseconds before a vsync
- * event.
- */
- struct ScheduleTiming {
- nsecs_t workDuration = 0;
- nsecs_t readyDuration = 0;
- nsecs_t earliestVsync = 0;
-
- bool operator==(const ScheduleTiming& other) const {
- return workDuration == other.workDuration && readyDuration == other.readyDuration &&
- earliestVsync == other.earliestVsync;
- }
-
- bool operator!=(const ScheduleTiming& other) const { return !(*this == other); }
- };
-
- /*
* Schedules the registered callback to be dispatched.
*
- * The callback will be dispatched at 'workDuration + readyDuration' nanoseconds before a vsync
- * event.
+ * The callback will be dispatched at 'workDuration' nanoseconds before a vsync event.
*
* The caller designates the earliest vsync event that should be targeted by the earliestVsync
* parameter.
- * The callback will be scheduled at (workDuration + readyDuration - predictedVsync), where
- * predictedVsync is the first vsync event time where ( predictedVsync >= earliestVsync ).
+ * The callback will be scheduled at (workDuration - predictedVsync), where predictedVsync
+ * is the first vsync event time where ( predictedVsync >= earliestVsync ).
*
- * If (workDuration + readyDuration - earliestVsync) is in the past, or if a callback has
- * already been dispatched for the predictedVsync, an error will be returned.
+ * If (workDuration - earliestVsync) is in the past, or if a callback has already been
+ * dispatched for the predictedVsync, an error will be returned.
*
* It is valid to reschedule a callback to a different time.
*
* \param [in] token The callback to schedule.
- * \param [in] scheduleTiming The timing information for this schedule call
- * \return The expected callback time if a callback was scheduled.
- * std::nullopt if the callback is not registered.
+ * \param [in] workDuration The time before the actual vsync time to invoke the callback
+ * associated with token.
+ * \param [in] earliestVsync The targeted display time. This will be snapped to the closest
+ * predicted vsync time after earliestVsync.
+ * \return A ScheduleResult::Scheduled if callback was scheduled.
+ * A ScheduleResult::CannotSchedule
+ * if (workDuration - earliestVsync) is in the past, or
+ * if a callback was dispatched for the predictedVsync already.
+ * A ScheduleResult::Error if there was another error.
*/
- virtual ScheduleResult schedule(CallbackToken token, ScheduleTiming scheduleTiming) = 0;
+ virtual ScheduleResult schedule(CallbackToken token, nsecs_t workDuration,
+ nsecs_t earliestVsync) = 0;
/* Cancels a scheduled callback, if possible.
*
@@ -159,7 +129,7 @@ public:
~VSyncCallbackRegistration();
// See documentation for VSyncDispatch::schedule.
- ScheduleResult schedule(VSyncDispatch::ScheduleTiming scheduleTiming);
+ ScheduleResult schedule(nsecs_t workDuration, nsecs_t earliestVsync);
// See documentation for VSyncDispatch::cancel.
CancelResult cancel();