summaryrefslogtreecommitdiff
path: root/services/surfaceflinger/Scheduler/VsyncConfiguration.h
diff options
context:
space:
mode:
Diffstat (limited to 'services/surfaceflinger/Scheduler/VsyncConfiguration.h')
-rw-r--r--services/surfaceflinger/Scheduler/VsyncConfiguration.h172
1 files changed, 172 insertions, 0 deletions
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.h b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
new file mode 100644
index 0000000000..3e53b3faa2
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
@@ -0,0 +1,172 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <mutex>
+#include <type_traits>
+#include <unordered_map>
+#include <vector>
+
+#include <utils/Timers.h>
+
+#include "Fps.h"
+#include "VsyncModulator.h"
+
+namespace android::scheduler {
+
+/*
+ * This class encapsulates vsync configurations for different refresh rates. Depending
+ * on what refresh rate we are using, and wheter we are composing in GL,
+ * different offsets will help us with latency. This class keeps track of
+ * which mode the device is on, and returns approprate offsets when needed.
+ */
+class VsyncConfiguration {
+public:
+ using VsyncConfigSet = VsyncModulator::VsyncConfigSet;
+
+ virtual ~VsyncConfiguration() = default;
+ virtual VsyncConfigSet getCurrentConfigs() const = 0;
+ virtual VsyncConfigSet getConfigsForRefreshRate(Fps fps) const = 0;
+ virtual void reset() = 0;
+
+ virtual void setRefreshRateFps(Fps fps) = 0;
+ virtual void dump(std::string& result) const = 0;
+};
+
+namespace impl {
+
+/*
+ * This is a common implementation for both phase offsets and durations.
+ * PhaseOffsets and WorkDuration derive from this class and implement the
+ * constructOffsets method
+ */
+class VsyncConfiguration : public scheduler::VsyncConfiguration {
+public:
+ explicit VsyncConfiguration(Fps currentFps);
+
+ // Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
+ VsyncConfigSet getConfigsForRefreshRate(Fps fps) const override EXCLUDES(mLock);
+
+ // Returns early, early GL, and late offsets for Apps and SF.
+ VsyncConfigSet getCurrentConfigs() const override EXCLUDES(mLock) {
+ std::lock_guard lock(mLock);
+ return getConfigsForRefreshRateLocked(mRefreshRateFps);
+ }
+
+ // Cleans the internal cache.
+ void reset() override EXCLUDES(mLock) {
+ std::lock_guard lock(mLock);
+ mOffsetsCache.clear();
+ }
+
+ // This function should be called when the device is switching between different
+ // refresh rates, to properly update the offsets.
+ void setRefreshRateFps(Fps fps) override EXCLUDES(mLock) {
+ std::lock_guard lock(mLock);
+ mRefreshRateFps = fps;
+ }
+
+ // Returns current offsets in human friendly format.
+ void dump(std::string& result) const override;
+
+protected:
+ virtual VsyncConfiguration::VsyncConfigSet constructOffsets(nsecs_t vsyncDuration) const = 0;
+
+ VsyncConfigSet getConfigsForRefreshRateLocked(Fps fps) const REQUIRES(mLock);
+
+ mutable std::unordered_map<Fps, VsyncConfigSet, std::hash<Fps>, Fps::EqualsInBuckets>
+ mOffsetsCache GUARDED_BY(mLock);
+ std::atomic<Fps> mRefreshRateFps GUARDED_BY(mLock);
+ mutable std::mutex mLock;
+};
+
+/*
+ * This is the old implementation of phase offsets and considered as deprecated.
+ * WorkDuration is the new implementation.
+ */
+class PhaseOffsets : public VsyncConfiguration {
+public:
+ explicit PhaseOffsets(Fps currentRefreshRate);
+
+protected:
+ // Used for unit tests
+ PhaseOffsets(Fps currentRefreshRate, nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
+ std::optional<nsecs_t> earlySfOffsetNs, std::optional<nsecs_t> earlyGpuSfOffsetNs,
+ std::optional<nsecs_t> earlyAppOffsetNs,
+ std::optional<nsecs_t> earlyGpuAppOffsetNs, nsecs_t highFpsVsyncPhaseOffsetNs,
+ nsecs_t highFpsSfVSyncPhaseOffsetNs, std::optional<nsecs_t> highFpsEarlySfOffsetNs,
+ std::optional<nsecs_t> highFpsEarlyGpuSfOffsetNs,
+ std::optional<nsecs_t> highFpsEarlyAppOffsetNs,
+ std::optional<nsecs_t> highFpsEarlyGpuAppOffsetNs, nsecs_t thresholdForNextVsync,
+ nsecs_t hwcMinWorkDuration);
+
+private:
+ VsyncConfiguration::VsyncConfigSet constructOffsets(nsecs_t vsyncDuration) const override;
+
+ VsyncConfigSet getDefaultOffsets(nsecs_t vsyncPeriod) const;
+ VsyncConfigSet getHighFpsOffsets(nsecs_t vsyncPeriod) const;
+
+ const nsecs_t mVSyncPhaseOffsetNs;
+ const nsecs_t mSfVSyncPhaseOffsetNs;
+ const std::optional<nsecs_t> mEarlySfOffsetNs;
+ const std::optional<nsecs_t> mEarlyGpuSfOffsetNs;
+ const std::optional<nsecs_t> mEarlyAppOffsetNs;
+ const std::optional<nsecs_t> mEarlyGpuAppOffsetNs;
+
+ const nsecs_t mHighFpsVSyncPhaseOffsetNs;
+ const nsecs_t mHighFpsSfVSyncPhaseOffsetNs;
+ const std::optional<nsecs_t> mHighFpsEarlySfOffsetNs;
+ const std::optional<nsecs_t> mHighFpsEarlyGpuSfOffsetNs;
+ const std::optional<nsecs_t> mHighFpsEarlyAppOffsetNs;
+ const std::optional<nsecs_t> mHighFpsEarlyGpuAppOffsetNs;
+
+ const nsecs_t mThresholdForNextVsync;
+ const nsecs_t mHwcMinWorkDuration;
+};
+
+/*
+ * Class that encapsulates the phase offsets for SurfaceFlinger and App.
+ * The offsets are calculated from durations for each one of the (late, early, earlyGpu)
+ * offset types.
+ */
+class WorkDuration : public VsyncConfiguration {
+public:
+ explicit WorkDuration(Fps currentRefrshRate);
+
+protected:
+ // Used for unit tests
+ WorkDuration(Fps currentFps, nsecs_t sfDuration, nsecs_t appDuration, nsecs_t sfEarlyDuration,
+ nsecs_t appEarlyDuration, nsecs_t sfEarlyGpuDuration, nsecs_t appEarlyGpuDuration,
+ nsecs_t hwcMinWorkDuration);
+
+private:
+ VsyncConfiguration::VsyncConfigSet constructOffsets(nsecs_t vsyncDuration) const override;
+
+ const nsecs_t mSfDuration;
+ const nsecs_t mAppDuration;
+
+ const nsecs_t mSfEarlyDuration;
+ const nsecs_t mAppEarlyDuration;
+
+ const nsecs_t mSfEarlyGpuDuration;
+ const nsecs_t mAppEarlyGpuDuration;
+
+ const nsecs_t mHwcMinWorkDuration;
+};
+
+} // namespace impl
+} // namespace android::scheduler